Commit Graph

2491 Commits

Author SHA1 Message Date
rfreeman
9a2b027446 update to 1.7.0, no-longer requires gmake
okay phessler@, jsg@
2012-08-23 20:20:27 +00:00
sebastia
dfe1ba7054 bump revision, since we now link against libobjc2 2012-08-22 07:17:02 +00:00
jasper
e3fa076a28 Security fix for CVE-2012-3436,
Denial of service (server) using ships on half tiles and landscaping.
2012-08-21 18:01:42 +00:00
rfreeman
0c86728cbf fix build on hppa and ppc, also submitted upstream
okay brad@, ajacotot@
2012-08-21 00:50:27 +00:00
pascal
e051391d3c After feedback from kettenis@, we won't be defining -DPIC on PIE archs per
default.  Garbage collect the patches that dealt with these issues, and use
the builtin define __PIC__ to detect if we're PIE/PIC.

ok naddy@
2012-08-20 11:50:59 +00:00
ajacoutot
057028b194 RCS id cleanup; also add OpenBSD RCS Id where missing... 2012-08-19 22:30:36 +00:00
ajacoutot
7ab36748ae Remove irrelevant $FreeBSD RCS ids. 2012-08-18 12:41:37 +00:00
ajacoutot
b7eab0566c boring morning useless cleanup: remove the FreeBSD RCS tags; it makes
sense for ports Makefile but not really for categories.

ok espie@
2012-08-18 07:25:25 +00:00
jasper
7ec4555a18 Remove these ports, upstream is dead and it's not used by anything anymore.
ok aja@
2012-08-12 17:21:15 +00:00
jasper
4e7f75a0e3 unhook ggz 2012-08-12 17:21:03 +00:00
pascal
e1e0321344 PIE preparations: These ports all have classes etc. that collide with the
"PIC" define that will be used by PIE.  No functional change.

ok naddy@
2012-08-11 22:51:13 +00:00
landry
0b208f2b6f +minetest 2012-08-07 13:40:47 +00:00
landry
6568187eb5 Import minetest 0.4.1.
Minetest is a free and open source infinite-world block sandbox game and
a game engine, inspired by InfiniMiner, Minecraft and the like.

ok jasper@ a while ago
2012-08-07 13:39:54 +00:00
naddy
ee86b61264 arpa/inet.h and netinet/in.h can now be #included in either order 2012-08-07 10:18:47 +00:00
bentley
be2f736c64 Update games/pioneers to version 14.1.
ok ajacoutot@ landry@
2012-08-07 03:40:44 +00:00
naddy
af7e54d962 remove USE_GROFF from ports that don't install any man pages 2012-08-06 11:14:39 +00:00
jasper
ba986e198f - add missing lua module 2012-08-05 19:28:33 +00:00
sthen
c251333300 Use SHARED_ONLY=Yes for now to avoid a bug in lua.port.mk which causes
PKG_ARCH=* to be set. Marked XXX - temporary until Jasper works out what
to do with the lua module.  ok ajacoutot@
2012-08-05 08:05:38 +00:00
jsg
c0cfcd1c9a remove no longer needed patches missed last commit 2012-08-04 16:06:47 +00:00
jsg
065024f269 update to 1.5.0
sndio midi backend now included upstream
2012-08-04 15:58:37 +00:00
jasper
1bce05246d hookup duke3ddata which rfreeman@ forgot again.. 2012-07-19 07:20:28 +00:00
rfreeman
8eb79cd61c duke nukem 3d game data, required for games/eduke32.
OK sthen@, edd@
2012-07-18 20:07:29 +00:00
jasper
e60c658ef0 add eduke32 2012-07-18 06:38:52 +00:00
rfreeman
3dcfce0df6 Import eduke32.
eduke32 is an advanced Duke Nukem 3D engine capable of playing
the game, and filled to the brim with editing enhancements.
Includes mapster32, a map-making program similar to the original
build map editor.

ok jasper@, edd@
2012-07-17 21:29:50 +00:00
jasper
028a6d3796 disable gnet support, gnet is deprecated and ought to be removed.
ok aja@ (MAINTAINER)
2012-07-17 10:05:11 +00:00
naddy
4b01c3d5eb bump after lua changes 2012-07-13 19:16:04 +00:00
phessler
95d0ad8df1 Update to a re-rolled zip file that includes all of the updated graphics
and hi-res information.

@pkgpath and @conflicts hints and reminders from espie@ and jasper@
2012-07-13 16:54:33 +00:00
espie
e975a5ee97 fix libtool1 stupidity. also provide an m4 patch if we ever need to autoconf. 2012-07-13 16:13:21 +00:00
phessler
713e4c6263 use a mirror site that actually has the files 2012-07-13 13:18:12 +00:00
phessler
45da43d3b2 Update the Marathon scenario to the 20120514 version.
This removes the Pathways Into Darkness half-level opening and restores
the original level behavior.
2012-07-13 12:31:31 +00:00
phessler
c1628f7db3 Update AlephOne to 1.0.2
Amongst other features and improvements, the visual effects were highly
improved.

OK edd@
2012-07-13 11:59:14 +00:00
jasper
12f5a98a9c fixup include paths once more 2012-07-13 09:08:22 +00:00
jasper
40a7d6234a fix include paths 2012-07-12 19:12:18 +00:00
jasper
c6cc46ee25 missing bump 2012-07-10 22:21:37 +00:00
jasper
144e2930d7 handle multiple lua versions, for now everything builds with the "old" 5.1 in the new location.
use FLAVOR=lua52 to use lua 5.2 with these ports.
2012-07-10 15:22:44 +00:00
jasper
bebb95258f this should use MODLUA_WANTLIB 2012-07-09 12:59:33 +00:00
sebastia
7369772dcf Bump revision after gnustep-make update 2012-07-08 14:15:46 +00:00
jasper
1e6c1782ac - bugfix update to 1.10.3 2012-07-07 08:26:29 +00:00
ajacoutot
bbcc67e72b Update to gcompris-12.05. 2012-07-06 16:27:18 +00:00
jasper
fdb3149800 - these patches (or chunks) are not needed anymore since arpa/inet.h -r1.12 2012-06-26 13:41:12 +00:00
ajacoutot
a1b7c39eb5 gtk-update-icon-cache:
Don't redirect errors to /dev/null and don't return true(1)
unconditionally. Instead, don't check for the existence of index.theme.
This will allow us to catch errors that may be happening because of a
missing dependency in the chain.

Some hidden issues may appear, in which case please contact me.

discussed with and ok blind jasper@
2012-06-15 08:32:14 +00:00
sthen
2d21dc65fe zap quotes in PERMIT_* 2012-06-09 11:26:02 +00:00
pascal
0433b8c3da Use PROPERTIES for checking for be/le.
ok naddy@ jasper@
2012-06-04 20:59:41 +00:00
bentley
f3c583d66d Update games/freedroidrpg to 0.15.1.
While here, simplify MASTER_SITES and update homepage.

ok ajacoutot@ (MAINTAINER)
2012-05-29 06:18:37 +00:00
landry
9dbefb4c94 Update to puzzles r9534, fix WANTLIB and regen PLIST while here.
Thx sthen@ for distfile mirroring..
2012-05-24 08:23:02 +00:00
ajacoutot
15ea48cb4b Remove workarounds now that we have a modern faad.
from Brad
2012-05-22 18:39:42 +00:00
sthen
2e709ae75d add bison as a build dep, building no_x11 failed when it wasn't installed 2012-05-22 08:08:38 +00:00
bentley
ca1c8137bb Update to uqm-0.7.0.
Addons structure and behavior has changed in this release:
 - 3domusic and remix addons can, when installed, be selected from the game
   settings menu rather than as command-line arguments
 - voice addon will be automatically enabled when installed, but can be
   turned off by adjusting the voice volume in the game settings menu

ok kirby@
2012-05-18 05:22:47 +00:00
jasper
7aedd86c8a drop an underscore 2012-05-15 19:24:21 +00:00
jasper
f422c6fc8f switch to lua.port.mk and a few tweaks 2012-05-15 18:21:12 +00:00
jasper
eb3c8c376e switch to lua.port.mk now that we can toggle MODLUA_BUILD_DEP 2012-05-15 18:15:10 +00:00
jasper
4868ff182a switch to lua.port.mk 2012-05-15 18:14:01 +00:00
kirby
04140857aa Fix build on macppc. Spotted by aja@.
No build -> no bump.
OK aja@, shten@, phessler@
2012-05-12 04:31:03 +00:00
jasper
617e4e085f - update to 0.8.0 2012-05-11 21:38:29 +00:00
sthen
6a32b77017 update to re-rolled beret 1.2.1, from maintainer Brian Callahan
- Fixes a warning issued when building with clang.
- New tiles & minor game revisions.
- Fixes for the level editor.
2012-05-08 15:57:38 +00:00
sthen
4636573c76 fix RUN_DEPENDS, PKGNAME does not append v0 from EPOCH and we don't really
want FULLPKGNAME here. breakage spotted by naddy@
2012-05-01 15:49:12 +00:00
jasper
702bfef43c switch to MASTER_SITE_DEBIAN 2012-04-30 19:22:08 +00:00
sthen
17e6c6d9c2 "Found newer package uqm-20060507p0" -> bump EPOCH 2012-04-30 08:03:50 +00:00
ajacoutot
689f54b24a --localstatedir=/var is the default now. 2012-04-28 10:52:08 +00:00
ajacoutot
3f0ee525f1 Use LOCALSTATEDIR. 2012-04-28 10:51:44 +00:00
ajacoutot
f3535a9bfe Cope with recent audio/tremor update.
from Brad
2012-04-28 09:03:45 +00:00
ajacoutot
a86bb56cee Fix localestatedir.
Regen WANTLIB.
Set license marker.
@sample scores from proper examples dir.
2012-04-26 09:58:17 +00:00
espie
7f6ff8fbaf point at real sqlite location 2012-04-25 14:39:17 +00:00
espie
4ed7caa04f first pass at handling sqlite3 move 2012-04-23 17:15:17 +00:00
dcoppa
186287e5eb devel/boost is a build only dependency.
Ok phessler@ (maintainer)
2012-04-22 16:52:18 +00:00
jasper
ef9f3e3773 - update to 1.10.2
- regen WANTLIB
2012-04-19 08:19:34 +00:00
ratchov
6f49f08d66 make scummvm use sndio(7) for midi. Now, those who have no hardware midi
synth could use any soft synth to get the music. This decreases the
number of sequencer(4) users as well ;)

ok jsg, dcoppa
2012-04-19 07:43:47 +00:00
kirby
36c03ec4bd - Update to 0.5.9 from Antti Harri, thanks.
- Switch MAINTAINER, requested by previous maintainer.

ok armani@ (old maintainer)
2012-04-15 08:49:05 +00:00
edd
03bdc902e8 Update to angband-3.3.2.
OK aja@
2012-04-11 16:16:33 +00:00
landry
7d56859f27 Minor tweak: use perl magic with ucfirst to capitalize first letter in
Desktop file name/comment.
2012-04-08 20:54:34 +00:00
ajacoutot
f74f7f564c Remove commented line; no change. 2012-04-08 16:36:09 +00:00
ajacoutot
e044573fe6 Update to gnuchess-6.0.1 2012-04-08 16:32:29 +00:00
ajacoutot
fe640fa9c8 Update to gcompris-12.01. 2012-04-08 15:54:25 +00:00
espie
dccf619c72 no cookie for kirby, and the guys who okayed the update... 2012-04-07 15:26:31 +00:00
kirby
72c46a20eb Update wesnoth to the latest release 1.10.1.
General difference (for ports infrastructure):
 - switch to cmake build system
 - drop external lua and use internal patched version
 - set SEPARATE_BUILD=flavored to avoid extracting a lot of data for every arch
 - removed superfluous dependency to devel/sdl
 - drop tinygui FLAVOR

Full changelog is here:
http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.10.0/changelog

OKs from jasper@ (maintainer), aja@, pascal@, cmake-wise OK from dcoppa@
Positive feedback from Antti Harri and Bryan Linton via ports@
2012-04-07 08:32:32 +00:00
kirby
8f58038b51 Bugfix update to 0.5.2 with some improvements:
*  New events and missions
	* New outfits
	* House Soromid now has a logo
	* More ways of mapping the universe
	* Disabling damage leaks through shields
	* conf.lua-tweakable font sizes for accessibility
	* Bug fixes

OK from sthen@
2012-04-07 07:31:36 +00:00
sthen
13b284f591 update to Abuse 0.8 from maintainer Antti Harri 2012-04-06 13:46:11 +00:00
ajacoutot
2ed4ce70f8 Adapt to new sdl-net.
from Brad
2012-04-05 16:26:32 +00:00
sthen
5974ee947f Allow puzzle's online help to work with the puzzles with a space in the name.
ok landry@
2012-04-02 10:06:13 +00:00
sthen
88ea72915d Change SEPARATE_BUILD=(concurrent|simple) to Yes; bsd.port.mk doesn't
make a distinction between these.  ok aja@ dcoppa@
2012-03-29 13:38:12 +00:00
kirby
5d86d5059a Correct link with libexecinfo and polish WANTLIB and LIB_DEPENDS.
Requested and OK'ed by aja@
2012-03-28 20:53:58 +00:00
ajacoutot
8ce06071cf Missing dependency on gtk-update-icon-cache. 2012-03-28 13:03:28 +00:00
landry
f88f8f8089 +puzzles,meandmyshadow 2012-03-28 12:58:17 +00:00
landry
b2feba9a8b Import meandmyshadow 0.3.
Me and My Shadow is a puzzle/platform game where you control not only a
character, but also its shadows following the moves recorded by the
main character at distance. The game has an interesting concept and
rather unique gameplay.

ok kili@
2012-03-28 12:57:34 +00:00
landry
f71512ba15 Import puzzles svn rev9411:
WWW: http://www.chiark.greenend.org.uk/~sgtatham/puzzles/

This is is a collection of 34 well-known puzzle games, all built around a
common portable framework by Simon Tatham. They're perfect to slack
during a compilation. Local improvements :
- add 'online help' menu item opening help in web browser through xdg-open
- install icons and generate .desktop files for nice desktop integration

ok sthen@
2012-03-28 12:53:53 +00:00
ajacoutot
2af9fde46d Fix build with glib >= 2.31.20. 2012-03-23 13:28:25 +00:00
rfreeman
05118c0a0b Games data directory now ${PREFIX}/share/doom, to fit with where other
game ports put their data.  Coincides with chocolate-doom update.

OK weerd@ (MAINTAINER) and phessler@
2012-03-23 09:05:22 +00:00
rfreeman
10d376890b Define game data directory via MAKE_FLAGS and perl subst, no more patches.
games data directory now ${PREFIX}/share/doom, to fit with where other
game ports put their data.  Also, fix check for python during configure.

OK sthen@ and phessler@
2012-03-23 08:47:03 +00:00
kirby
9702f4a3db (sigh) And this one... 2012-03-18 16:53:04 +00:00
kirby
559d2919f4 Add missing VM patches by Toni Spets. Pointed by Antti Harri, thanks.
Remove old patches (yes, I should tattoo cvs add and cvs rm on my wrist).
2012-03-18 16:48:15 +00:00
kirby
59efdb23a2 Update OpenArena to 0.8.8. Patch from Antti Harri, tested by me and Ryan Freeman.
Comments and OK from sthen@.
2012-03-18 15:47:28 +00:00
ajacoutot
c01d102371 Update to xpilot-4.5.5.
getline -> get_line

from Gonzalo L. R.
2012-03-17 15:09:45 +00:00
landry
1d6bdebe80 Oops, forgot to add devel/boost to BUILD_DEPENDS, reminded by naddy@
(although i was pretty sure i okayed a diff to fix that...)
2012-03-15 20:01:03 +00:00
sthen
c65e41f5a2 update to naev 0.5.1, from maintainer Kyrill Bychkov
feedback from Antti Harri

Changes include:
- Many new missions, and improvements for older ones.
- Soromid faction added.
- New planet and station graphics.
- Store user data in XDG-compliant locations (migration script included)
- Misc. bug fixes
2012-03-14 22:54:28 +00:00
ajacoutot
f5d7b7873d Fix update-desktop-database goo. 2012-03-13 06:42:56 +00:00
ajacoutot
46da540d2b +chromium-bsu 2012-03-12 17:56:03 +00:00
ajacoutot
f6e989d242 Import chromium-bsu-0.9.15.
You are captain of the cargo ship Chromium B.S.U., responsible for
delivering supplies to our troops on the front line. Your ship has a
small fleet of robotic fighters which you control from the relative
safety of the Chromium vessel.

from Antti Harri (maintainer) with some tweaks
committing on behalf of and ok landry@
2012-03-12 17:55:36 +00:00
espie
6cb221c775 FLAVOR:L -> FLAVOR 2012-03-09 10:58:36 +00:00
ajacoutot
a89a75cd04 Garbage collect the /dev/arandom patches.
from Brad
ok landry@ sthen@
2012-03-08 12:13:00 +00:00
landry
fca1d1455b s/LOCALBASE/TRUEPREFIX/, from ajacoutot@ 2012-03-05 18:28:40 +00:00