Commit Graph

20 Commits

Author SHA1 Message Date
rsadowski
6ecf5561f1 Fix build with CMake 3.23
- Use CFLAGS and CXXFLAGS instead of  CMAKE_CXX_FLAGS and CMAKE_C_FLAGS.
- Use MODCMAKE_LDFLAGS instead of CMAKE_EXE_LINKER_FLAGS
- Fix broken builds with CMake 3.23
2022-05-28 06:19:58 +00:00
naddy
9433d2a35f drop RCS Ids 2022-03-11 19:04:03 +00:00
kirby
c142b5db84 Update to gemrb-0.8.8.
Changelog:
	https://gemrb.org/2020/08/24/gemrb-0-8-7-released.html
	https://gemrb.org/2021/06/02/gemrb-0-8-8-released.html
2021-06-15 04:23:45 +00:00
rsadowski
1b76c4d55c Fix build with upcoming cmake 2021-05-08 13:00:22 +00:00
sthen
3cbe1c2f30 Reverse the polarity of MODPY_VERSION; default is now 3.x,
if a port needs 2.x then set MODPY_VERSION=${MODPY_DEFAULT_VERSION_2}.

This commit doesn't change any versions currently used; it may be that
some ports have MODPY_DEFAULT_VERSION_2 but don't require it, those
should be cleaned up in the course of updating ports where possible.

Python module ports providing py3-* packages should still use
FLAVOR=python3 so that we don't have a mixture of dependencies some
using ${MODPY_FLAVOR} and others not.
2021-02-23 19:39:08 +00:00
kirby
3a7e4cca5a update to gemrb-0.8.6 2019-12-13 08:24:26 +00:00
kirby
6470b8b974 - add README
- fix typo in files/baldurs_gate_1.cfg
- remove GameOverridePath option in files/baldurs_gate1.cfg
- backport fix from upstream for "Unable to create cache directory"

from Nam Nguyen with some tweaks by me.
2019-07-31 07:55:32 +00:00
sthen
484cf3de0c replace simple PERMIT_PACKAGE_CDROM=Yes with PERMIT_PACKAGE=Yes 2019-07-12 20:45:45 +00:00
sthen
25f0e460f2 Add COMPILER lines to c++ ports which currently use the default. Adjust
some existing COMPILER lines with arch restrictions etc. In the usual
case this is now using "COMPILER = base-clang ports-gcc base-gcc" on
ports with c++ libraries in WANTLIB.

This is basically intended to be a noop on architectures using clang
as the system compiler, but help with other architectures where we
currently have many ports knocked out due to building with an unsuitable
compiler -

- some ports require c++11/newer so the GCC version in base that is used
on these archirtectures is too old.

- some ports have conflicts where an executable is built with one compiler
(e.g. gcc from base) but a library dependency is built with a different
one (e.g. gcc from ports), resulted in mixing incompatible libraries in the
same address space.

devel/gmp is intentionally skipped as it's on the path to building gcc -
the c++ library there is unused in ports (and not built by default upstream)
so intending to disable building gmpcxx in a future commit.
2018-10-24 14:27:57 +00:00
espie
c36d0659b9 @tag gtk-update-icon-cache 2018-06-29 22:16:08 +00:00
espie
150a0f36fa first tag: update-desktop-database 2018-06-27 21:03:34 +00:00
kirby
0ba971b695 update to gemrb-0.8.5 2017-11-27 18:12:30 +00:00
sthen
5e964ab0df bump LIBCXX/LIBECXX/COMPILER_LIBCXX ports. 2017-07-26 22:45:14 +00:00
espie
8ac47fd9c6 use COMPILER_LIBCXX where applicable 2017-07-16 19:18:47 +00:00
sthen
bcbf44ab87 use LIBCXX 2017-04-10 11:46:18 +00:00
kirby
22dd4b1237 drop converters/libiconv module 2016-04-26 07:06:36 +00:00
naddy
deea7ed07b drop SHARED_ONLY from python and ruby ports 2016-03-20 16:12:22 +00:00
kirby
3fb22a4bf5 update to gemrb-0.8.4 2016-03-06 20:28:36 +00:00
espie
511c5d230a a few minor pkg_subst fixes, for the coming patch (disallow -c without -m
outside of WRKDIR)
2015-11-02 11:56:54 +00:00
kirby
31a49b5185 GemRB (Game engine made with preRendered Background) is a portable
open-source implementation of Bioware's Infinity Engine which was
written to support pseudo-3D role playing games based on the Dungeons &
Dragons ruleset.

With help from bentley@ and edd@
OK bentley@
2015-08-21 09:14:21 +00:00