Update to hs-OpenGL-2.12.0.1.

This commit is contained in:
kili 2015-09-19 08:16:55 +00:00
parent 703b19d124
commit f05d2c7328
3 changed files with 24 additions and 18 deletions

View File

@ -1,10 +1,10 @@
# $OpenBSD: Makefile,v 1.17 2014/11/22 20:54:07 kili Exp $
# $OpenBSD: Makefile,v 1.18 2015/09/19 08:16:55 kili Exp $
COMMENT = Haskell binding for the OpenGL graphics system
# Dependency of meta/haskell-platform.
# Please do *not* update without thinking.
DISTNAME = OpenGL-2.9.2.0
DISTNAME = OpenGL-2.12.0.1
CATEGORIES = graphics devel
HOMEPAGE = http://www.haskell.org/HOpenGL/
@ -17,9 +17,14 @@ MODULES = lang/ghc
MODGHC_BUILD = cabal hackage haddock register
RUN_DEPENDS = devel/hs-text \
graphics/hs-OpenGLRaw>=1.4.1.0 \
graphics/hs-GLURaw>=1.3.0.0
MODGHC_PACKAGE_KEY = C0bfk5J7Xdm50tTCvVswN3
RUN_DEPENDS = devel/hs-text>=0.1,<1.3 \
devel/hs-ObjectName>=1.1,<1.2 \
devel/hs-StateVar>=1.1,<1.2 \
graphics/hs-OpenGLRaw>=2.1,<2.6 \
graphics/hs-GLURaw>=1.3,<1.6
BUILD_DEPENDS = ${RUN_DEPENDS}
.include <bsd.port.mk>

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@ -1,2 +1,2 @@
SHA256 (ghc/OpenGL-2.9.2.0.tar.gz) = F1j2ysyeqPDUEP0KvBoZ8qUN/9tic21m1OYrIGGVRek=
SIZE (ghc/OpenGL-2.9.2.0.tar.gz) = 122514
SHA256 (ghc/OpenGL-2.12.0.1.tar.gz) = i3z8B8tMxKbEWRDuuf3+EUvh9kCQ+gcFw+VQeUxYjtU=
SIZE (ghc/OpenGL-2.12.0.1.tar.gz) = 125419

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@ -1,4 +1,4 @@
@comment $OpenBSD: PLIST,v 1.9 2014/11/22 20:54:08 kili Exp $
@comment $OpenBSD: PLIST,v 1.10 2015/09/19 08:16:55 kili Exp $
lib/ghc/${DISTNAME}/
lib/ghc/${DISTNAME}/Graphics/
lib/ghc/${DISTNAME}/Graphics/Rendering/
@ -40,6 +40,8 @@ lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/CoordTrans.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/CoordTrans.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/DataType.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/DataType.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/DebugOutput.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/DebugOutput.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/DisplayLists.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/DisplayLists.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/Domain.hi
@ -89,8 +91,6 @@ lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/IOState.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/IOState.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/LineSegments.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/LineSegments.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/ObjectName.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/ObjectName.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/PeekPoke.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/PeekPoke.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/PerFragment.hi
@ -134,6 +134,8 @@ lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/Polygons.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/Polygons.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/PrimitiveMode.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/QueryObject.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/QueryObject.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/QueryObjects.hi
@ -180,8 +182,6 @@ lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/Shaders/Variables.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/StateVar.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/StateVar.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/StringQueries.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/StringQueries.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GL/SyncObjects.hi
@ -244,8 +244,9 @@ lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GLU/Quadrics.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GLU/Quadrics.p_hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GLU/Tessellation.hi
lib/ghc/${DISTNAME}/Graphics/Rendering/OpenGL/GLU/Tessellation.p_hi
lib/ghc/${DISTNAME}/libHS${DISTNAME}.a
lib/ghc/${DISTNAME}/libHS${DISTNAME}_p.a
lib/ghc/${DISTNAME}/HS${DISTNAME}-${MODGHC_PACKAGE_KEY}.o
lib/ghc/${DISTNAME}/libHS${DISTNAME}-${MODGHC_PACKAGE_KEY}.a
lib/ghc/${DISTNAME}/libHS${DISTNAME}-${MODGHC_PACKAGE_KEY}_p.a
lib/ghc/${DISTNAME}/register.sh
share/doc/hs-${DISTNAME}/
share/doc/hs-${DISTNAME}/LICENSE
@ -259,6 +260,7 @@ share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-ColorSum.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-Colors.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-ConditionalRendering.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-CoordTrans.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-DebugOutput.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-DisplayLists.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-Evaluators.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-Feedback.html
@ -271,7 +273,6 @@ share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-FramebufferObjects-Qu
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-FramebufferObjects.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-Hints.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-LineSegments.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-ObjectName.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-PerFragment.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-PixelRectangles-ColorTable.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html
@ -285,6 +286,7 @@ share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-PixelRectangles.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-PixellikeObject.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-Points.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-Polygons.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-PrimitiveMode.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-QueryObjects.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-RasterPos.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-ReadCopyPixels.html
@ -299,7 +301,6 @@ share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-Shaders-ShaderBinarie
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-Shaders-ShaderObjects.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-Shaders.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-StateVar.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-StringQueries.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-SyncObjects.html
share/doc/hs-${DISTNAME}/html/Graphics-Rendering-OpenGL-GL-Tensor.html
@ -367,6 +368,7 @@ share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-ColorSum.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-Colors.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-ConditionalRendering.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-CoordTrans.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-DebugOutput.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-DisplayLists.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-Evaluators.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-Feedback.html
@ -379,7 +381,6 @@ share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-FramebufferObjec
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-FramebufferObjects.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-Hints.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-LineSegments.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-ObjectName.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-PerFragment.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-PixelRectangles-ColorTable.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html
@ -393,6 +394,7 @@ share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-PixelRectangles.
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-PixellikeObject.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-Points.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-Polygons.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-PrimitiveMode.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-QueryObjects.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-RasterPos.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-ReadCopyPixels.html
@ -407,7 +409,6 @@ share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-Shaders-ShaderBi
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-Shaders-ShaderObjects.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-Shaders-Uniform.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-Shaders.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-StateVar.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-StringQueries.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-SyncObjects.html
share/doc/hs-${DISTNAME}/html/mini_Graphics-Rendering-OpenGL-GL-Tensor.html