Fix build for games/postal on ld.bfd architectures.

Mark it NOT_FOR_ARCHS for big endian architectures since the colors
are all wrong on BE architectures (as pointed out by cwen@)

ok bcallah@ cwen@
This commit is contained in:
kmos 2020-04-26 00:58:20 +00:00
parent e11cb760bb
commit e8cb4947ab

View File

@ -1,4 +1,7 @@
# $OpenBSD: Makefile,v 1.7 2019/07/12 20:46:23 sthen Exp $
# $OpenBSD: Makefile,v 1.8 2020/04/26 00:58:20 kmos Exp $
# colors are off on big endian architectures
NOT_FOR_ARCHS = ${BE_ARCHS}
V = 20171127
COMMENT = Postal 1, the non-stop killing isometric shooter game
@ -25,7 +28,7 @@ LIB_DEPENDS = devel/sdl2
USE_GMAKE = Yes
MAKE_FILE = makefile
MAKE_FLAGS = CC="${CC}" CXX="${CXX}" LINKER="${CXX}" \
LDFLAGS="${LDFLAGS} -L${LOCALBASE}/lib"
LDFLAGS="${LDFLAGS} -L${LOCALBASE}/lib -L${X11BASE}/lib"
NO_TEST = Yes