- use scons module

"go ahead" steven@
This commit is contained in:
ajacoutot 2007-12-12 15:14:30 +00:00
parent 3fcb2cbbee
commit e443758060

View File

@ -1,4 +1,4 @@
# $OpenBSD: Makefile,v 1.22 2007/11/18 10:40:27 steven Exp $
# $OpenBSD: Makefile,v 1.23 2007/12/12 15:14:30 ajacoutot Exp $
COMMENT= 3D creation software
@ -20,9 +20,10 @@ MASTER_SITES= http://download.blender.org/source/ \
PYTHON_VER= 2.5
MODULES= devel/scons
RUN_DEPENDS= ::graphics/tiff
BUILD_DEPENDS= :scons-*:devel/scons \
::graphics/tiff
BUILD_DEPENDS= ::graphics/tiff
LIB_DEPENDS= png::graphics/png \
jpeg::graphics/jpeg \
SDL::devel/sdl \
@ -39,9 +40,9 @@ CFLAGS+= -fPIC -funsigned-char -fno-strict-aliasing
post-extract:
@cd ${WRKSRC}/config && cp openbsd3-config.py openbsd4-config.py
do-build:
@${SETENV} ${MAKE_ENV} scons -C ${WRKSRC} blendernogame \
CC=${CC} CXX=${CXX} C_WARN="-Wall" \
ALL_TARGET= blendernogame
MODSCONS_ENV= CC=${CC} CXX=${CXX} C_WARN="-Wall" \
CFLAGS="${CFLAGS}" CCFLAGS="${CXXFLAGS}" \
REL_CFLAGS= REL_CCFLAGS= \
BF_BUILDDIR=${WRKBUILD} \