update to 0.3.3

This commit is contained in:
jolan 2003-06-11 21:42:29 +00:00
parent 0fd8470196
commit d6f7d0a265
4 changed files with 20 additions and 17 deletions

View File

@ -1,8 +1,8 @@
# $OpenBSD: Makefile,v 1.3 2003/05/14 05:00:24 jolan Exp $
# $OpenBSD: Makefile,v 1.4 2003/06/11 21:42:29 jolan Exp $
COMMENT= "tactical war game like Battle Isle"
DISTNAME= crimson-0.3.2
DISTNAME= crimson-0.3.3
CATEGORIES= games x11
MASTER_SITES= ${HOMEPAGE}crimson/
@ -24,4 +24,7 @@ LIB_DEPENDS= SDL::devel/sdl \
CONFIGURE_STYLE=gnu
CONFIGURE_ARGS+=--enable-bi2cf --enable-cfed --enable-comet
post-install:
${INSTALL_DATA} ${WRKSRC}/doc/*.6 ${PREFIX}/man/man6
.include <bsd.port.mk>

View File

@ -1,3 +1,3 @@
MD5 (crimson-0.3.2.tar.gz) = ccc7d2c4e5514bc3eb013fdf4c7e74ce
RMD160 (crimson-0.3.2.tar.gz) = 3ae88b848c00c2f64225d623cc505741ef262490
SHA1 (crimson-0.3.2.tar.gz) = b3460d4a79a19c000de0ae0d48ecb6ad67eb99aa
MD5 (crimson-0.3.3.tar.gz) = 144b23409422e3a7adb4987bbfd3ef80
RMD160 (crimson-0.3.3.tar.gz) = 2a367d1ba6c4564763853864496f5a1dd32c1609
SHA1 (crimson-0.3.3.tar.gz) = 68fe140bc9b504d0a997f7480f6928e57591a8a4

View File

@ -0,0 +1,12 @@
$OpenBSD: patch-Makefile_in,v 1.1 2003/06/11 21:42:29 jolan Exp $
--- Makefile.in.orig Fri May 23 11:54:34 2003
+++ Makefile.in Wed Jun 11 01:07:02 2003
@@ -119,7 +119,7 @@ sharedstatedir = @sharedstatedir@
sysconfdir = @sysconfdir@
target_alias = @target_alias@
EXTRA_DIST = crimson.spec.in README.bi2cf README.CoMET
-SUBDIRS = doc editor gfx sfx src tools levels
+SUBDIRS = editor gfx sfx src tools levels
subdir = .
ACLOCAL_M4 = $(top_srcdir)/aclocal.m4
mkinstalldirs = $(SHELL) $(top_srcdir)/config/mkinstalldirs

View File

@ -1,12 +0,0 @@
$OpenBSD: patch-src_common_sound_cpp,v 1.1 2003/05/14 05:00:24 jolan Exp $
--- src/common/sound.cpp.orig Sun Apr 27 05:16:52 2003
+++ src/common/sound.cpp Mon May 12 12:44:13 2003
@@ -70,7 +70,7 @@ int Audio::InitBase( void ) {
if ( rc < 0 ) {
fprintf( stderr, "Couldn't initialize audio: %s\n", SDL_GetError() );
} else {
- rc = Mix_OpenAudio( MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT,
+ rc = Mix_OpenAudio( MIX_DEFAULT_FREQUENCY, AUDIO_S16LSB,
MIX_DEFAULT_CHANNELS, 1024 );
if ( rc ) ShutdownBase();
else init_base = true;