Add xsoldier 0.96 port.

This commit is contained in:
angelos 1997-12-07 04:31:25 +00:00
parent b1a6145520
commit d4b1cf4454
9 changed files with 235 additions and 0 deletions

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games/xsoldier/Makefile Normal file
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# OpenBSD makefile for: xsoldier
# Version required: 0.96
# Date created: December 6, 1997
# Whom: Angelos D. Keromytis
#
# $OpenBSD: Makefile,v 1.1.1.1 1997/12/07 04:31:25 angelos Exp $
#
DISTNAME= xsoldier-0.96
CATEGORIES= games x11
MASTER_SITES= http://www.educ.info.kanagawa-u.ac.jp/~s945750/xsoldier/
MAINTAINER= angelos@openbsd.org
LIB_DEPENDS= Xpm\\.4\\.:${PORTSDIR}/graphics/xpm
USE_IMAKE= yes
NO_INSTALL_MANPAGES= yes
.include <bsd.port.mk>

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games/xsoldier/files/md5 Normal file
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MD5 (xsoldier-0.96.tar.gz) = 63f7ef2cd4de43524486b48c0f097553

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*** Imakefile.orig Sat Mar 1 00:48:57 1997
--- Imakefile Sun May 25 19:40:53 1997
***************
*** 6,63 ****
/* ----------------------------------------------------------------------- */
! /* -------------------- その1 インストール先の設定 ----------------------- */
/* ----------------------------------------------------------------------- */
! /* インストールディレクトリ */
! /* 書き込み権限が無いとインストール出来ません.=> 遊べない.(^^; */
! PIXMAPDIR = /usr/local/games/lib/xsoldier
! SCOREDIR = /usr/local/games/lib/xsoldier
! BINDIR = /usr/local/games
! /* スコアファイル名SCOREDIR 以下に置かれます. */
SCOREFILE = .scorefile
/* ----------------------------------------------------------------------- */
! /* --------------------- その2 コンパイルの設定 -------------------------- */
/* ----------------------------------------------------------------------- */
! /* xmkmf の Makefile で cc になっちゃう場合 */
/* CC = gcc */
! /* xpmがXと異なるディレクトリにインストールされている場合 */
/* XPMINCDIR = /usr/X11R6/include */
/* XPMLIBDIR = /usr/X11R6/lib */
! /* ココに path を書いて */
/* XPMINCFLAGS = -I$(XPMINCDIR) */
/* XPMLIBFLAGS = -L$(XPMLIBDIR) */
! /* 上の2つのコメントを解除してください */
! /* ゲームのウエイト */
WAIT = 35000
! /* その他コンパイルオプション */
! /* -DDUPSCORE … 同一人物がハイスコアに複数エントリ出来る */
! /* -DSYSV … SystemV 系などで random 関数が無い場合, */
! /* かわりに srand48 と lrand48 関数を使用します */
LOCAL_DEF =
! /* ジョイスティックを使う場合 */
/* #define JOYSTICK */
/* ----------------------------------------------------------------------- */
! /* ------------------ その3 インストールコマンドの設定 ------------------- */
/* ----------------------------------------------------------------------- */
! /* Solarisでopenwinを使用してコンパイルするときに必要 */
/* INSTALL = /usr/ucb/install */
/* ----------------------------------------------------------------------- */
/* */
! /* 基本的にここから下はいぢらなくて済むハズ */
/* */
/* ----------------------------------------------------------------------- */
--- 6,63 ----
/* ----------------------------------------------------------------------- */
! /* ---------------------- PART1 INSTALL DIRECTORY ------------------------ */
/* ----------------------------------------------------------------------- */
! /* Install Directory */
! /* You can't install without write permission of these. => Unplayable. (^^;*/
! PIXMAPDIR = /usr/X11R6/lib/X11/xsoldier
! SCOREDIR = /usr/X11R6/lib/X11/xsoldier
! BINDIR = /usr/X11R6/bin
! /* Score File Name. It's under SCOREDIR. */
SCOREFILE = .scorefile
/* ----------------------------------------------------------------------- */
! /* ------------------- PART2 COMPILE CONFIGURATION ----------------------- */
/* ----------------------------------------------------------------------- */
! /* What compiler do you want to use? */
/* CC = gcc */
! /* If you have xpm not in the X directory. */
/* XPMINCDIR = /usr/X11R6/include */
/* XPMLIBDIR = /usr/X11R6/lib */
! /* Write path name here and ..... */
/* XPMINCFLAGS = -I$(XPMINCDIR) */
/* XPMLIBFLAGS = -L$(XPMLIBDIR) */
! /* Uncomment the upper 2 lines. */
! /* Game Wait */
WAIT = 35000
! /* The other compile options */
! /* -DDUPSCORE -> Allow multiple entry in the high score */
! /* -DSYSV -> Specify when not have random functions(SystemV etc.) */
! /* Use srand48 and lrand48 instead. */
LOCAL_DEF =
! /* When you use the joystick */
/* #define JOYSTICK */
/* ----------------------------------------------------------------------- */
! /* ------------------ PART3 INSTALL COMMAND CONFIGURATION ---------------- */
/* ----------------------------------------------------------------------- */
! /* You need this when you use openwin on Solaris. */
/* INSTALL = /usr/ucb/install */
/* ----------------------------------------------------------------------- */
/* */
! /* Basically, you don't need change below. */
/* */
/* ----------------------------------------------------------------------- */

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--- manage.c.orig Mon Jun 9 19:41:29 1997
+++ manage.c Mon Jun 9 19:41:41 1997
@@ -9,7 +9,6 @@
#include <stdio.h>
#include <stdlib.h>
-#include <malloc.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>

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*** /dev/null Sat Dec 6 23:24:46 1997
--- xsoldier.man Sat Dec 6 23:27:04 1997
***************
*** 0 ****
--- 1 ----
+

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shooting game for x11

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games/xsoldier/pkg/DESCR Normal file
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Xsoldier is a shooting game for x11.
OPTIONS:
-display <displayname> Specify display.
-wait <unsigned int n> Specify wait. To change this will let
your highscore unregistered.
-cmap Use default colormap.
Without this option, xsoldier use pri-
vate colormap.
-score Show 10 highscores.
-help Show usage message.
You can use the head 1 charactor of an option instead.
PLAY:
% xsolder
- Start game with [space]
- Cursor keys to move, [left-shift] to shot
- Defeat enemies and you sometimes find [Weapon] or [Power]
- You can change your speed with [a] and [s]
- [p] to pause the game and [q] to return to the title
- [q] at the title to quit game
- Boss at the last of a stage to defeat for the next stage
- You can get bonus points along defeat average at clear
stage
- 1UP per 100,000 points
- 8 stages all and try to clear!!
AUTHOR:
When you find bugs or some, please e-mail to the author
s945750@educ.info.kanagawa-u.ac.jp
Xsoldier home page is
http://www.educ.info.kanagawa-u.ac.jp/~s945750/xsoldier.html

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games/xsoldier/pkg/PLIST Normal file
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bin/xsoldier
lib/X11/xsoldier/.scorefile
lib/X11/xsoldier/Boss1.xpm
lib/X11/xsoldier/Boss2.xpm
lib/X11/xsoldier/Boss3.xpm
lib/X11/xsoldier/Boss4.xpm
lib/X11/xsoldier/Boss5.xpm
lib/X11/xsoldier/Boss6.xpm
lib/X11/xsoldier/Boss7.xpm
lib/X11/xsoldier/Enemy1.xpm
lib/X11/xsoldier/Enemy2.xpm
lib/X11/xsoldier/Enemy3.xpm
lib/X11/xsoldier/Enemy4.xpm
lib/X11/xsoldier/Enemy5.xpm
lib/X11/xsoldier/Enemy6.xpm
lib/X11/xsoldier/Enemy7.xpm
lib/X11/xsoldier/EnemyBound.xpm
lib/X11/xsoldier/EnemyLaser.xpm
lib/X11/xsoldier/EnemyMiss.xpm
lib/X11/xsoldier/EnemyRing.xpm
lib/X11/xsoldier/EnemyShot.xpm
lib/X11/xsoldier/ExpLarge.xpm
lib/X11/xsoldier/ExpSmall.xpm
lib/X11/xsoldier/Item.xpm
lib/X11/xsoldier/Player.xpm
lib/X11/xsoldier/PlayerShot1.xpm
lib/X11/xsoldier/PlayerShot2.xpm
lib/X11/xsoldier/PlayerShot3.xpm
lib/X11/xsoldier/Star1.xpm
lib/X11/xsoldier/Star2.xpm
lib/X11/xsoldier/Title.xpm

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games/xsoldier/scripts/configure vendored Normal file
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#!/bin/sh
/usr/bin/perl -pi -e 's|/usr/X11R6|'$X11BASE'|g' $WRKSRC/Imakefile