Update games/yquake2 7.45 => 8.00

Port changes:
* reintroduce execinfo (it's now in base and not creating trouble)

Libraries are opened with dlopen now. So we have expected portcheck
warnings: Extra: curl.26 openal.4

Quake II 8.00:
* Client side support for the optional Vulkan renderer library.
* Non existent renderer libraries are now skipped over by the menu.
* Fix several bugs when loading autosaves.
* Bump the maximal number of OGG/Vorbis files to 128.
* Several fixes to the Barracuda Shark. (by BjossiAlfreds)
* vid_fullscreen and r_mode are no longer special, they require an
    explicit vid_restart like every other cvar.
* Remove hardcoded map fixes and replace them by optional entity files.
    Add several newly discovered map fixes. (by BjossiAlfreds)
* Send the network protocol version to the server. This can be used by
    the server to support clients with different network protocol
    version. (by Knightmare)
* Force SDL to minimize the window when its focus is lost. This fixes
    several problem under Windows with SDL 2.0.14 and newer.
* Switch the semantics of the vid_fullscreen cvar. 1 is now native
    fullscreen, like it was in Vanilla Quake II. 2 is desktop
    fullscreen.  When desktop fullscreen is selected through the menu,
    r_mode is forced to -2.
* Add g_footsteps to control the generation of footstep sound. This cvar
    is cheat protected. 1 is Vanilla Quake II behavior and the default.
    0 never generates footstep sound, 2 always generates them.
* Support stereo wave files. (by 0lvin)
* Add cl_r1q2_lighstyle. When set to 1 Yamagi Quake II uses the Vanilla
    Quake II light styles (for example yellow light for the
    Hyperblaster) instead of the default r1q2 light styles.
* Add a submenu to configure gamepad and joystick sensitivities. (by
    Larry Davis)
* Ensure that the config file is written before changing the active mod.
    This prevents config changes from getting lost.
* Overhaul the search path logic. Make sure that each directory is added
    only once.
This commit is contained in:
sdk 2021-12-15 13:44:11 +00:00
parent 170ee78f1d
commit d078c47b2f
3 changed files with 7 additions and 22 deletions

View File

@ -1,10 +1,10 @@
# $OpenBSD: Makefile,v 1.23 2021/01/07 22:20:25 thfr Exp $
# $OpenBSD: Makefile,v 1.24 2021/12/15 13:44:11 sdk Exp $
ONLY_FOR_ARCHS= i386 amd64 sparc64
COMMENT= Yamagi Quake II
N= yquake2
V= 7.45
V= 8.00
PKGNAME= ${N}-${V}
DISTNAME= quake2-${V}
CATEGORIES= games
@ -17,8 +17,10 @@ EXTRACT_SUFX= .tar.xz
# GPLv2
PERMIT_PACKAGE= Yes
WANTLIB += GL SDL2 c curl m openal pthread
WANTLIB += GL SDL2 c curl execinfo m openal
# Libraries loaded with dlopen(3)
# Extra: curl.26 openal.4
LIB_DEPENDS= audio/openal \
devel/sdl2 \
net/curl

View File

@ -1,2 +1,2 @@
SHA256 (quake2-7.45.tar.xz) = x1JFZ78apgRfJWGb6m5P2QZihLP7gYY7WB+0T09H/2U=
SIZE (quake2-7.45.tar.xz) = 1997816
SHA256 (quake2-8.00.tar.xz) = YNjRD8K011uWElGZDk2QM1cZSnMhC8HkKSTt74h9DrI=
SIZE (quake2-8.00.tar.xz) = 2086776

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@ -1,17 +0,0 @@
$OpenBSD: patch-Makefile,v 1.3 2021/01/07 22:20:26 thfr Exp $
Index: Makefile
--- Makefile.orig
+++ Makefile
@@ -452,11 +452,6 @@ release/quake2 : CFLAGS += -DHAVE_EXECINFO
release/quake2 : LDFLAGS += -lexecinfo
endif
-ifeq ($(YQ2_OSTYPE), OpenBSD)
-release/quake2 : CFLAGS += -DHAVE_EXECINFO
-release/quake2 : LDFLAGS += -lexecinfo
-endif
-
ifeq ($(YQ2_OSTYPE), Haiku)
release/quake2 : CFLAGS += -DHAVE_EXECINFO
release/quake2 : LDFLAGS += -lexecinfo