switch to GH_* so portroach can pick up new versions (though currently we're
limited to what versions work with the outdated solarus engine)
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@ -1,9 +1,14 @@
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# $OpenBSD: Makefile,v 1.6 2015/09/20 06:50:48 ajacoutot Exp $
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# $OpenBSD: Makefile,v 1.7 2015/09/20 14:19:29 jasper Exp $
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PORTROACH= limit:^1\.7
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PORTROACH_COMMENT=newer versions require an updated solarus engine
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V = 1.7.1
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COMMENT = fan made Zelda game for Solarus engine
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DISTNAME = zsdx-${V}
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REVISION = 1
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GH_ACCOUNT= christopho
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GH_PROJECT= zsdx
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GH_TAGNAME= ${GH_PROJECT}-1.7.1
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DISTNAME= ${GH_TAGNAME}
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HOMEPAGE = http://www.solarus-games.org/games/zelda-mystery-of-solarus-dx/
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@ -11,14 +16,10 @@ HOMEPAGE = http://www.solarus-games.org/games/zelda-mystery-of-solarus-dx/
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PERMIT_PACKAGE_CDROM = contains copyrighted artwork
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PERMIT_PACKAGE_FTP = Yes
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MASTER_SITES = https://github.com/christopho/zsdx/archive/
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MODULES = devel/cmake
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BUILD_DEPENDS = archivers/zip
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RUN_DEPENDS = games/solarus/solarus
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WRKDIST = ${WRKDIR}/zsdx-zsdx-${V}
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.include <bsd.port.mk>
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@ -1,9 +1,14 @@
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# $OpenBSD: Makefile,v 1.6 2015/09/20 06:50:48 ajacoutot Exp $
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# $OpenBSD: Makefile,v 1.7 2015/09/20 14:19:29 jasper Exp $
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PORTROACH= limit:^1\.7
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PORTROACH_COMMENT=newer versions require an updated solarus engine
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V = 1.7.1
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COMMENT = fan made parody Zelda game for Solarus engine
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DISTNAME = zsxd-${V}
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REVISION = 1
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GH_ACCOUNT= christopho
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GH_PROJECT= zsxd
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GH_TAGNAME= ${GH_PROJECT}-1.7.1
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DISTNAME= ${GH_TAGNAME}
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HOMEPAGE = http://www.solarus-games.org/games/zelda-mystery-of-solarus-xd/
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@ -11,14 +16,10 @@ HOMEPAGE = http://www.solarus-games.org/games/zelda-mystery-of-solarus-xd/
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PERMIT_PACKAGE_CDROM = contains copyrighted artwork
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PERMIT_PACKAGE_FTP = Yes
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MASTER_SITES = https://github.com/christopho/zsxd/archive/
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MODULES = devel/cmake
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BUILD_DEPENDS = archivers/zip
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RUN_DEPENDS = games/solarus/solarus
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WRKDIST = ${WRKDIR}/zsxd-zsxd-${V}
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.include <bsd.port.mk>
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