import warzone2100
Warzone 2100 was an innovative 3D real-time strategy game back in 1999, and most will agree it didn't enjoy the commercial success it could have had. The game's source code was liberated on December 6th, 2004, under a GPL license. Soon after that, the Warzone 2100 ReDev project was formed to take care of its future. feedback, help & ok ajacoutot@
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games/warzone2100/Makefile
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games/warzone2100/Makefile
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# $OpenBSD: Makefile,v 1.1.1.1 2007/07/22 14:57:52 simon Exp $
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COMMENT= 3d realtime strategy on a future earth
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DISTNAME= warzone2100-2.0.7
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CATEGORIES= games
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EXTRACT_SUFX= .tar.bz2
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HOMEPAGE= http://wz2100.net/
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MAINTAINER= Simon Bertrang <simon@openbsd.org>
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# GPL
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PERMIT_PACKAGE_CDROM= Yes
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PERMIT_PACKAGE_FTP= Yes
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PERMIT_DISTFILES_CDROM= Yes
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PERMIT_DISTFILES_FTP= Yes
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WANTLIB= GL GLU SDL X11 Xext c m ogg ossaudio pthread usbhid z
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MASTER_SITES= http://download.gna.org/warzone/releases/2.0/
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LIB_DEPENDS= SDL_net.>=1::devel/sdl-net \
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physfs.>=1::devel/physfs \
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openal.>=1::audio/openal \
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vorbis.>=5,vorbisfile.>=4::audio/libvorbis \
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mad.>=2::audio/libmad \
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jpeg.>=62::graphics/jpeg \
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png.>=5::graphics/png
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BUILD_DEPENDS= ::devel/bison \
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::archivers/zip
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RUN_DEPENDS= :desktop-file-utils-*:devel/desktop-file-utils
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USE_GMAKE= Yes
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USE_X11= Yes
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CONFIGURE_STYLE=gnu
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CONFIGURE_ARGS+=${CONFIGURE_SHARED}
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CONFIGURE_ENV+= CPPFLAGS='-I${LOCALBASE}/include -I${LOCALBASE}/include/libpng \
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-I${X11BASE}/include' \
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LDFLAGS='-L${LOCALBASE}/lib -L${X11BASE}/lib' \
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LIBS='-pthread -lossaudio' \
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YACC='bison -y'
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.include <bsd.port.mk>
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games/warzone2100/distinfo
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games/warzone2100/distinfo
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MD5 (warzone2100-2.0.7.tar.bz2) = mDzMZ8/V3zGFxoNsYupyLw==
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RMD160 (warzone2100-2.0.7.tar.bz2) = qNSDZmq2YhtLP9jdl/xOlanZxWs=
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SHA1 (warzone2100-2.0.7.tar.bz2) = +4W+ejAWvSwAbKxkVTjaOn1wJdE=
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SHA256 (warzone2100-2.0.7.tar.bz2) = 5q4rNYTG8YlofL/HejQ5foIQy86rg3ERVcNllOmw+so=
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SIZE (warzone2100-2.0.7.tar.bz2) = 19622856
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12
games/warzone2100/patches/patch-Makefile_in
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games/warzone2100/patches/patch-Makefile_in
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$OpenBSD: patch-Makefile_in,v 1.1.1.1 2007/07/22 14:57:52 simon Exp $
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--- Makefile.in.orig Sun Jul 22 00:02:49 2007
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+++ Makefile.in Sun Jul 22 00:03:05 2007
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@@ -199,7 +199,7 @@ target_alias = @target_alias@
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top_builddir = @top_builddir@
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top_srcdir = @top_srcdir@
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SUBDIRS = win32 lib src data icons nsis
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-dist_doc_DATA = AUTHORS ChangeLog README COPYING COPYING.README
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+dist_doc_DATA = README
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ACLOCAL_AMFLAGS = -I m4
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EXTRA_DIST = \
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autogen.sh \
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games/warzone2100/patches/patch-configure
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games/warzone2100/patches/patch-configure
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$OpenBSD: patch-configure,v 1.1.1.1 2007/07/22 14:57:52 simon Exp $
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--- configure.orig Sat Jun 23 11:20:09 2007
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+++ configure Sat Jul 21 21:20:43 2007
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@@ -6485,7 +6485,7 @@ if test "${ac_cv_lib_GLU_main+set}" = set; then
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echo $ECHO_N "(cached) $ECHO_C" >&6
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else
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ac_check_lib_save_LIBS=$LIBS
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-LIBS="-lGLU $LIBS"
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+LIBS="-lGLU -lGL $LIBS"
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cat >conftest.$ac_ext <<_ACEOF
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/* confdefs.h. */
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_ACEOF
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@@ -6964,7 +6964,7 @@ if test "${ac_cv_lib_openal_main+set}" = set; then
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echo $ECHO_N "(cached) $ECHO_C" >&6
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else
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ac_check_lib_save_LIBS=$LIBS
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-LIBS="-lopenal $LIBS"
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+LIBS="-lopenal -lossaudio $LIBS"
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cat >conftest.$ac_ext <<_ACEOF
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/* confdefs.h. */
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_ACEOF
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@@ -7810,7 +7810,7 @@ fi
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# add some required C flags here
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# -DYY_STATIC is required by flex
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# -m32 forces 32-bit compile, since code is not clean enough for 64-bit yet
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-WZ_CFLAGS="${WZ_CFLAGS} -m32 -DYY_STATIC -DDATADIR=\\\"${datadir}/${PACKAGE}\\\""
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+WZ_CFLAGS="${WZ_CFLAGS} -DYY_STATIC -DDATADIR=\\\"${datadir}/${PACKAGE}\\\""
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CPPFLAGS="${CPPFLAGS} -I\$(top_srcdir)"
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CFLAGS="${CFLAGS} ${WZ_CFLAGS}"
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5
games/warzone2100/pkg/DESCR
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games/warzone2100/pkg/DESCR
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Warzone 2100 was an innovative 3D real-time strategy game back in 1999,
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and most will agree it didn't enjoy the commercial success it could
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have had. The game's source code was liberated on December 6th,
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2004, under a GPL license. Soon after that, the Warzone 2100 ReDev
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project was formed to take care of its future.
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13
games/warzone2100/pkg/PLIST
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games/warzone2100/pkg/PLIST
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@comment $OpenBSD: PLIST,v 1.1.1.1 2007/07/22 14:57:52 simon Exp $
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bin/warzone2100
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share/applications/
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share/applications/warzone2100.desktop
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share/doc/warzone2100/
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share/doc/warzone2100/README
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share/icons/
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share/icons/warzone2100.png
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share/warzone2100/
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share/warzone2100/mp.wz
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share/warzone2100/warzone.wz
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@exec %D/bin/update-desktop-database
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@unexec %D/bin/update-desktop-database
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