Add the -server subpackage as a run dependency of the -main one.
This way, the frozen-bubble client works out-of-the-box for LAN games (the client auto starts the server if it cannot find one on the local net). James Wright (maintainer) is ok with it. ok sthen@
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@ -1,4 +1,4 @@
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# $OpenBSD: Makefile,v 1.4 2009/08/10 06:31:42 kili Exp $
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# $OpenBSD: Makefile,v 1.5 2009/08/16 12:29:21 ajacoutot Exp $
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SHARED_ONLY = Yes
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@ -7,7 +7,7 @@ COMMENT-server = server for the frozen-bubble bubble popping game
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VER = 2.2.0
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DISTNAME = frozen-bubble-${VER}
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PKGNAME-main = ${DISTNAME}p2
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PKGNAME-main = ${DISTNAME}p3
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PKGNAME-server = frozen-bubble-server-${VER}p1
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CATEGORIES = games
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@ -36,7 +36,8 @@ BUILD_DEPENDS = ${RUN_DEPENDS-main} \
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RUN_DEPENDS-main = ::devel/p5-SDL \
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::devel/sdl-pango \
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::devel/p5-Locale-gettext
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::devel/p5-Locale-gettext \
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::${BASE_PKGPATH},-server
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LIB_DEPENDS-main = ${MODGETTEXT_LIB_DEPENDS} \
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SDL_Pango::devel/sdl-pango \
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