Import mvdsv
MVDSV (MultiView Demo SerVer) is a Quakeworld server that not only offers a multiplayer environment, but also allows to record demos from every player's point of view as well as providing different game modes. You will need to purchase the original Quake 1 game to use this package. ok jca@ help from fcambus@ sthen@ bcallah@ Thanks Tom Murphy <openbsd@pertho.net> for the port
This commit is contained in:
parent
7e30f8649e
commit
b3027dd8bf
47
games/mvdsv/Makefile
Normal file
47
games/mvdsv/Makefile
Normal file
@ -0,0 +1,47 @@
|
||||
# $OpenBSD: Makefile,v 1.1.1.1 2018/12/08 09:40:53 solene Exp $
|
||||
|
||||
COMMENT = QuakeWorld server
|
||||
|
||||
GH_ACCOUNT = deurk
|
||||
GH_PROJECT = mvdsv
|
||||
GH_TAGNAME = 0.32
|
||||
|
||||
CATEGORIES = games
|
||||
|
||||
HOMEPAGE = https://sourceforge.net/projects/mvdsv/
|
||||
|
||||
MAINTAINER = Tom Murphy <openbsd@pertho.net>
|
||||
|
||||
QWP_COMMIT = 0023db327bc1db00068284b70e1db45857aeee35
|
||||
QWP_VERSION = 20120131
|
||||
MASTER_SITES0 = https://raw.githubusercontent.com/id-Software/Quake/${QWP_COMMIT}/QW/progs/
|
||||
|
||||
# GPLv2+
|
||||
PERMIT_PACKAGE_CDROM = Yes
|
||||
|
||||
WANTLIB += c curl m pcre pthread
|
||||
|
||||
DISTFILES = mvdsv-{}${GH_TAGNAME}.tar.gz \
|
||||
qwprogs-${QWP_VERSION}{qwprogs}.dat:0
|
||||
EXTRACT_ONLY = mvdsv-${GH_TAGNAME}.tar.gz
|
||||
|
||||
MODULES = devel/meson
|
||||
|
||||
LIB_DEPENDS = devel/pcre \
|
||||
net/curl
|
||||
|
||||
# help ld.bfd find libnghttp2
|
||||
LDFLAGS = -L${LOCALBASE}/lib
|
||||
|
||||
NO_TEST = Yes
|
||||
|
||||
SAMPLES_DIR = ${PREFIX}/share/examples/mvdsv
|
||||
|
||||
do-install:
|
||||
${INSTALL_PROGRAM} ${WRKBUILD}/mvdsv ${PREFIX}/bin
|
||||
${INSTALL_DATA_DIR} ${SAMPLES_DIR}
|
||||
${INSTALL_DATA} ${FILESDIR}/server.cfg ${SAMPLES_DIR}
|
||||
${INSTALL_DATA} ${DISTDIR}/qwprogs-${QWP_VERSION}.dat \
|
||||
${SAMPLES_DIR}/qwprogs.dat
|
||||
|
||||
.include <bsd.port.mk>
|
4
games/mvdsv/distinfo
Normal file
4
games/mvdsv/distinfo
Normal file
@ -0,0 +1,4 @@
|
||||
SHA256 (mvdsv-0.32.tar.gz) = vuQIFmmEvNZCLRXcpnf+3R1E2h0/exjhJE9Kji3R08g=
|
||||
SHA256 (qwprogs-20120131.dat) = /1HLXnc2DXK5NIfYkZjc+UYpuS+LrhAPxupIpsEqeDA=
|
||||
SIZE (mvdsv-0.32.tar.gz) = 710497
|
||||
SIZE (qwprogs-20120131.dat) = 197684
|
92
games/mvdsv/files/server.cfg
Normal file
92
games/mvdsv/files/server.cfg
Normal file
@ -0,0 +1,92 @@
|
||||
hostname "Your Quakeworld server name goes here"
|
||||
serverinfo admin "Quakeworld server admin email address goes here"
|
||||
map dm1
|
||||
fraglimit 0 // fraglimit
|
||||
timelimit 20 // timelimit
|
||||
teamplay 2 // teamplay
|
||||
deathmatch 1 // deathmatch mode
|
||||
maxclients 12 // maximum clients
|
||||
maxspectators 2 // maximum spectators
|
||||
maxvip_spectators 4 // maximum vip spectators
|
||||
timeout 65 // seconds to wait for zombies
|
||||
pausable 0 // pausable
|
||||
samelevel 0 // same level after match ends
|
||||
floodprot 10 1 1 // flood protection - allow x messages per y seconds, else silence for z seconds
|
||||
floodprotmsg "quiet!" // flood protection message for client
|
||||
sv_gamedir qw // gamedir
|
||||
sv_maxspeed 320 // maximum player (walking) speed
|
||||
sv_mintic 0.01 // mintic
|
||||
sv_maxtic 0.03 // maxtic
|
||||
sv_loadentfiles 1 // load .ent files (0 = no, 1 = yes)
|
||||
sv_loadentfiles_dir ctf // subdirectory of maps/ where ctf .ent files are located
|
||||
sv_getrealip 2 // get real ip (0 = off, 1 = on connect failure, 2 = on failure drop)
|
||||
sv_use_dns 0 // dns lookup (0 = off, 1 = on)
|
||||
sv_hashpasswords 1 // hash account passwords (0 = off, 1 = on)
|
||||
sv_crypt_rcon 1 // rcon encryption (0 = off, 1 = on)
|
||||
sv_timestamplen 60 // time (seconds) during rcon command which encryption is valid
|
||||
sv_rconlim 3 // limit of rcon requests per second
|
||||
sv_unfake 1 // auto unfake any mm1 messages (0 = no, 1 = yes)
|
||||
sv_kicktop 1 // kick topcolor spammers (0 = no, 1 = yes)
|
||||
sv_speedcheck 1 // anti speed cheat code from AM101, slows cheaters down to normal speed
|
||||
sv_mapcheck 1 // check map checksums (0 = no, 1 = yes)
|
||||
sv_specprint 0 // show spectators some info (1 = centerprint, 2 = sprint, 4 = stuffcmd)
|
||||
sv_reconnectlimit 5 // throttle reconnecting players for x seconds
|
||||
sv_forcespec_onfull 1 // turn connecting players into spectators if the server is full (0 = no, 1 = yes)
|
||||
sv_sayteam_to_spec 0 // send say_team messages to spectators (0 = no, 1 = yes)
|
||||
sv_reliable_sound 1 // reliable sounds channel, prevents missing sounds during PL (0 = off, 1 = on)
|
||||
sys_select_timeout 10000 // timeout in micro seconds for function select in main loop
|
||||
sys_restart_on_error 0 // restart on error (0 = no, 1 = yes)
|
||||
|
||||
sv_progtype 1 // progtype (0 = .dat, 1 = .so/.dll, 2 = .qvm)
|
||||
sv_enableprofile 0 // profiling of qvm mods (0 = off, 1 = on)
|
||||
sv_progsname qwprogs // name of mod file without extention
|
||||
|
||||
sv_forcenick 0 // force player name to the name in accounts file (0 = no, 1 = yes)
|
||||
|
||||
serverinfo fpd 206 // fpd values from qizmo.txt
|
||||
// 1 = disable %-reporting
|
||||
// 2 = disable use of powerup timer
|
||||
// 4 = disable use of soundtrigger
|
||||
// 8 = disable use of lag features
|
||||
// 16 = make qizmo report any changes in lag settins
|
||||
// 32 = silent %e enemy vicinity reporting (reporter doesn't see the message)
|
||||
// 64 = spectators can't talk to players and vice versa (voice)
|
||||
// 128 = silent %x and %y (reporter doesn't see the message)
|
||||
// 256 = disable skin forcing
|
||||
// 512 = disable color forcing
|
||||
|
||||
serverinfo pm_ktjump 1 // jumpfix (0 = off, 1 = on)
|
||||
serverinfo maxfps 77 // maxfps
|
||||
|
||||
// ktx vip password values (do not change)
|
||||
vip_values "1 8 4 20 12 28"
|
||||
|
||||
// mvd recording
|
||||
sv_demoExtraNames 0 // show player names in demo filenames (0 = show team only, 1 = show player names)
|
||||
sv_demotxt 0 // create demo .txt (0 = off, 1 = on)
|
||||
sv_demodir demos // demos directory name
|
||||
sv_maxdownloadrate 100000 // maximum download client rate
|
||||
sv_downloadchunksperframe 4 // increase chunked download speed rate (1=77kB/s, 4=308kB/s)
|
||||
sv_onrecordfinish mvdfinish // name.qws will be started after demo recording is finished
|
||||
sv_demoMaxDirSize 4096000 // maximum demos dir size. 4096000=4GB
|
||||
sv_demoClearOld 10 // if total demos size > sv_demoMaxDirSize, this will delete x demos
|
||||
sv_demoUseCache 1 // use cache when writing demos (0 = off, 1 = on)
|
||||
fs_cache 0 // something to do with demos and lag (0 = preferred)
|
||||
|
||||
// downloading
|
||||
allow_download 1 // allow downloads from server (0 = no, 1 = yes)
|
||||
allow_download_maps 1 // allow map downloads from server (0 = no, 1 = yes)
|
||||
allow_download_pakmaps 0 // allow pak map downloads from server (0 = no, 1 = yes)
|
||||
allow_download_skins 1 // allow skin downloads from server (0 = no, 1 = yes)
|
||||
allow_download_sounds 1 // allow sound downloads from server (0 = no, 1 = yes)
|
||||
allow_download_models 1 // allow model downloads from server (0 = no, 1 = yes)
|
||||
allow_download_demos 1 // allow demo downloads from server (0 = no, 1 = yes)
|
||||
allow_download_other 1 // allow other downloads from server (0 = no, 1 = yes)
|
||||
|
||||
// minping
|
||||
sv_minping 0 // minping for server (0 = off)
|
||||
sv_enable_cmd_minping 0 // cmd minping (0 = off, 1 = on)
|
||||
|
||||
// display this url to people downloading maps from the server
|
||||
download_map_url "http://maps.quakeworld.nu/"
|
||||
rcon_password "RCON PASSWORD GOES HERE"
|
16
games/mvdsv/patches/patch-meson_build
Normal file
16
games/mvdsv/patches/patch-meson_build
Normal file
@ -0,0 +1,16 @@
|
||||
$OpenBSD: patch-meson_build,v 1.1.1.1 2018/12/08 09:40:53 solene Exp $
|
||||
|
||||
Index: meson.build
|
||||
--- meson.build.orig
|
||||
+++ meson.build
|
||||
@@ -86,8 +86,8 @@ if target_machine.system() == 'windows'
|
||||
else
|
||||
mvdsv_sources += 'src/sv_sys_unix.c'
|
||||
deps += [
|
||||
- meson.get_compiler('c').find_library('m'),
|
||||
- meson.get_compiler('c').find_library('dl'),
|
||||
+ meson.get_compiler('c').find_library('m', required: false),
|
||||
+ meson.get_compiler('c').find_library('dl', required: false),
|
||||
]
|
||||
endif
|
||||
|
5
games/mvdsv/pkg/DESCR
Normal file
5
games/mvdsv/pkg/DESCR
Normal file
@ -0,0 +1,5 @@
|
||||
MVDSV (MultiView Demo SerVer) is a Quakeworld server that not only
|
||||
offers a multiplayer environment, but also allows to record demos from
|
||||
every player's point of view as well as providing different game modes.
|
||||
|
||||
You will need to purchase the original Quake 1 game to use this package.
|
6
games/mvdsv/pkg/PLIST
Normal file
6
games/mvdsv/pkg/PLIST
Normal file
@ -0,0 +1,6 @@
|
||||
@comment $OpenBSD: PLIST,v 1.1.1.1 2018/12/08 09:40:53 solene Exp $
|
||||
@bin bin/mvdsv
|
||||
share/doc/pkg-readmes/${PKGSTEM}
|
||||
share/examples/mvdsv/
|
||||
share/examples/mvdsv/qwprogs.dat
|
||||
share/examples/mvdsv/server.cfg
|
22
games/mvdsv/pkg/README
Normal file
22
games/mvdsv/pkg/README
Normal file
@ -0,0 +1,22 @@
|
||||
$OpenBSD: README,v 1.1.1.1 2018/12/08 09:40:53 solene Exp $
|
||||
|
||||
+-----------------------------------------------------------------------
|
||||
| Running ${PKGSTEM} on OpenBSD
|
||||
+-----------------------------------------------------------------------
|
||||
|
||||
To run the Quakeworld server you need the original Quake 1 data files
|
||||
(must be purchased with the game):
|
||||
|
||||
1) Create a 'quake' directory somewhere
|
||||
2) Create a 'qw' directory underneath the quake directory
|
||||
3) Copy the following examples files into 'qw' directory:
|
||||
- ${PREFIX}/share/examples/mvdsv/qwprogs.dat
|
||||
- ${PREFIX}/share/examples/mvdsv/server.cfg
|
||||
4) Place pak0.pak and pak1.pak (from the Quake 1 data files)
|
||||
in the qw directory.
|
||||
If files are uppercase, they must be renamed to lowercase.
|
||||
5) Edit the server.cfg in the qw directory to suit your needs
|
||||
6) cd up to the parent directory ('quake')
|
||||
7) Run the server with: mvdsv -game qw +exec server.cfg
|
||||
|
||||
(Note: qwprogs.dat is freely downloadable and under GPLv2 license)
|
Loading…
Reference in New Issue
Block a user