Import Imath-3.1.2.
Imath is a basic, light-weight, and efficient C++ representation of 2D and 3D vectors and matrices and other simple but useful mathematical objects, functions, and data types common in computer graphics applications, including the "half" 16-bit floating-point type. <...> libImath is now split from the graphics/openexr package. ok robert@
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math/imath/Makefile
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math/imath/Makefile
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# $OpenBSD: Makefile,v 1.1.1.1 2021/08/31 07:28:13 ajacoutot Exp $
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COMMENT= C++ and python library of 2D and 3D vector & matrix
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V= 3.1.2
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GH_ACCOUNT= AcademySoftwareFoundation
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GH_PROJECT= Imath
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GH_TAGNAME= v${V}
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MAINTAINER= Antoine Jacoutot <ajacoutot@openbsd.org>
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# /!\ see symlinks creation in post-install (LIBImath-3_1_VERSION is used)
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.for solib in Imath PyImath_Python3_8
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SHARED_LIBS += ${solib} 1.0 # 28
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SHARED_LIBS += ${solib}-3_1 1.0 # 28
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.endfor
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CATEGORIES= math graphics devel
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# BSD-3-Clause
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PERMIT_PACKAGE= Yes
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WANTLIB += ${COMPILER_LIBCXX} ${MODPY_WANTLIB}
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WANTLIB += boost_python${MODPY_VERSION:C/\.//g}-mt intl m util
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COMPILER= base-clang ports-gcc base-gcc
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MODULES= devel/cmake \
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lang/python
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BUILD_DEPENDS= math/py-numpy${MODPY_FLAVOR}
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LIB_DEPENDS= devel/boost
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.if ${MACHINE_ARCH} == "mips64" || ${MACHINE_ARCH} == "mips64el"
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CXXFLAGS += -mxgot
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.endif
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CONFIGURE_ARGS= -DCMAKE_EXE_LINKER_FLAGS="-L${LOCALBASE}/lib" \
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-DPYTHON:BOOL=ON
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DEBUG_PACKAGES= ${BUILD_PACKAGES}
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post-install:
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# fix links target; symlinks are required for FindIlmbase.cmake etc. to find the
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# corresponding libs (e.g. find_library(ILMBASE_IMATH_LIBRARY Imath))
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cd ${PREFIX}/lib && \
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for i in *.so; do \
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test -h $$i && lib=$${i#lib} && lib=$${lib%.so} && \
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ln -sf lib$${lib}-3_1.so.${LIBImath-3_1_VERSION} \
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$$i.${LIBImath-3_1_VERSION} && rm $$i ; \
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done
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.include <bsd.port.mk>
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2
math/imath/distinfo
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math/imath/distinfo
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SHA256 (Imath-3.1.2.tar.gz) = 8hNQ79zHY+I7/9Te2bv4IuYwwV7OawaX4vy0JzfAjC0=
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SIZE (Imath-3.1.2.tar.gz) = 566098
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23
math/imath/pkg/DESCR
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math/imath/pkg/DESCR
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Imath is a basic, light-weight, and efficient C++ representation of 2D and 3D
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vectors and matrices and other simple but useful mathematical objects,
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functions, and data types common in computer graphics applications, including
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the "half" 16-bit floating-point type.
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Imath also includes python bindings for all types and functions, including
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optimized implementations of vector and matrix arrays.
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Features:
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* half: 16-bit floating-point type
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* Vector: V2s, V2i, V2i64, V2f, V2d, V3s, V3i, V4i64, V3f, V3d, V4s, V4i, V4i64, V4f, V4d
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* Matrix: M22f, M22d, M33f, M33d, M44f, M44d
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* Bounding box: Box2s, Box2i, Box2i64, Box2f, Box2d, Box3s, Box3i, Box3i64, Box3f, Box3d
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* Color: C3h, C3f, C3c, C4f, C4h, C4c
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* Euler angles: Eulerf, Eulerd
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* Quaternion: Quatf, Quatd
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* Viewing frustum: Frustrumf, Frustumd
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* Interval: Intervals, Intervali, Intervalf, Intervald
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* Line: Line3f, Line3d
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* Plane: Plane3f, Plane3d
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* Sphere: Sphere3f, Sphere3d
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* Shear: Shear3f, Shear3d, Shear6f, Shear6
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* Miscellaneous math functions
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math/imath/pkg/PLIST
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math/imath/pkg/PLIST
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@comment $OpenBSD: PLIST,v 1.1.1.1 2021/08/31 07:28:13 ajacoutot Exp $
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@conflict OpenEXR-<3
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include/Imath/
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include/Imath/ImathBox.h
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include/Imath/ImathBoxAlgo.h
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include/Imath/ImathColor.h
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include/Imath/ImathColorAlgo.h
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include/Imath/ImathConfig.h
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include/Imath/ImathEuler.h
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include/Imath/ImathExport.h
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include/Imath/ImathForward.h
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include/Imath/ImathFrame.h
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include/Imath/ImathFrustum.h
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include/Imath/ImathFrustumTest.h
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include/Imath/ImathFun.h
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include/Imath/ImathGL.h
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include/Imath/ImathGLU.h
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include/Imath/ImathInt64.h
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include/Imath/ImathInterval.h
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include/Imath/ImathLine.h
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include/Imath/ImathLineAlgo.h
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include/Imath/ImathMath.h
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include/Imath/ImathMatrix.h
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include/Imath/ImathMatrixAlgo.h
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include/Imath/ImathNamespace.h
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include/Imath/ImathPlane.h
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include/Imath/ImathPlatform.h
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include/Imath/ImathQuat.h
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include/Imath/ImathRandom.h
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include/Imath/ImathRoots.h
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include/Imath/ImathShear.h
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include/Imath/ImathSphere.h
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include/Imath/ImathTypeTraits.h
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include/Imath/ImathVec.h
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include/Imath/ImathVecAlgo.h
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include/Imath/PyImath.h
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include/Imath/PyImathAPI.h
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include/Imath/PyImathAutovectorize.h
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include/Imath/PyImathBasicTypes.h
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include/Imath/PyImathBox.h
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include/Imath/PyImathBoxArrayImpl.h
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include/Imath/PyImathBufferProtocol.h
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include/Imath/PyImathColor.h
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include/Imath/PyImathColor3ArrayImpl.h
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include/Imath/PyImathColor4Array2DImpl.h
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include/Imath/PyImathColor4ArrayImpl.h
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include/Imath/PyImathDecorators.h
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include/Imath/PyImathEuler.h
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include/Imath/PyImathExport.h
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include/Imath/PyImathFixedArray.h
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include/Imath/PyImathFixedArray2D.h
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include/Imath/PyImathFixedArrayTraits.h
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include/Imath/PyImathFixedMatrix.h
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include/Imath/PyImathFixedVArray.h
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include/Imath/PyImathFrustum.h
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include/Imath/PyImathFun.h
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include/Imath/PyImathLine.h
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include/Imath/PyImathM44Array.h
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include/Imath/PyImathMathExc.h
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include/Imath/PyImathMatrix.h
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include/Imath/PyImathOperators.h
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include/Imath/PyImathPlane.h
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include/Imath/PyImathQuat.h
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include/Imath/PyImathQuatOperators.h
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include/Imath/PyImathRandom.h
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include/Imath/PyImathShear.h
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include/Imath/PyImathStringArray.h
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include/Imath/PyImathStringArrayRegister.h
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include/Imath/PyImathStringTable.h
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include/Imath/PyImathTask.h
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include/Imath/PyImathUtil.h
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include/Imath/PyImathVec.h
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include/Imath/PyImathVec2Impl.h
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include/Imath/PyImathVec3ArrayImpl.h
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include/Imath/PyImathVec3Impl.h
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include/Imath/PyImathVec4ArrayImpl.h
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include/Imath/PyImathVec4Impl.h
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include/Imath/PyImathVecOperators.h
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include/Imath/half.h
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include/Imath/halfFunction.h
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include/Imath/halfLimits.h
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lib/cmake/
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lib/cmake/Imath/
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lib/cmake/Imath/ImathConfig${MODCMAKE_BUILD_SUFFIX}
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lib/cmake/Imath/ImathConfig.cmake
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lib/cmake/Imath/ImathConfigVersion.cmake
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lib/cmake/Imath/ImathTargets${MODCMAKE_BUILD_SUFFIX}
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lib/cmake/Imath/ImathTargets.cmake
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@lib lib/libImath-3_1.so.${LIBImath-3_1_VERSION}
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@lib lib/libImath.so.${LIBImath_VERSION}
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@lib lib/libPyImath_Python3_8-3_1.so.${LIBPyImath_Python3_8-3_1_VERSION}
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lib/pkgconfig/Imath.pc
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lib/pkgconfig/PyImath.pc
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@so lib/python${MODPY_VERSION}/site-packages/imath.so
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@so lib/python${MODPY_VERSION}/site-packages/imathnumpy.so
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