import clonekeen. A commander keen clone.
OK phessler@
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45
games/clonekeen/Makefile
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45
games/clonekeen/Makefile
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@ -0,0 +1,45 @@
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# $OpenBSD: Makefile,v 1.1.1.1 2010/10/25 12:12:05 edd Exp $
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COMMENT = commander keen clone
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DISTNAME = clonekeen-src-84
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PKGNAME = clonekeen-8.4
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CATEGORIES = games
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WRKDIST = ${WRKDIR}/keen
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WRKBUILD = ${WRKDIST}/src
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HOMEPAGE = http://clonekeen.sourceforge.net/
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MAINTAINER = Edd Barrett <edd@openbsd.org>
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# GPLv3
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PERMIT_PACKAGE_CDROM = Yes
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PERMIT_PACKAGE_FTP = Yes
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PERMIT_DISTFILES_CDROM =Yes
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PERMIT_DISTFILES_FTP = Yes
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LIB_DEPENDS = ::devel/sdl
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WANTLIB = SDL c m pthread stdc++
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MASTER_SITES = ${MASTER_SITE_SOURCEFORGE:=clonekeen/}
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USE_X11 = Yes
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NO_REGRESS = Yes
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# LDFLAGS only used at link time
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CPPFLAGS = -I${LOCALBASE}/include
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LDFLAGS = -L${LOCALBASE}/lib -pthread
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MAKE_ENV = CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" CFLAGS="${CFLAGS}"
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do-install:
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cp -r ${WRKSRC}/bin ${PREFIX}/share/clonekeen
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chown -R ${SHAREOWN}:${SHAREGRP} ${PREFIX}/share/clonekeen
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${INSTALL_PROGRAM} ${WRKBUILD}/keen ${PREFIX}/share/clonekeen
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${SUBST_CMD} -c -o root -g bin ${FILESDIR}/keen ${PREFIX}/bin/keen
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chmod 755 ${PREFIX}/bin/keen
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${INSTALL_DATA_DIR} ${PREFIX}/share/doc/clonekeen
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${SUBST_CMD} -c -o root -g bin ${FILESDIR}/README.OpenBSD \
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${PREFIX}/share/doc/clonekeen/README.OpenBSD
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chmod 444 ${PREFIX}/share/doc/clonekeen/README.OpenBSD
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.include <bsd.port.mk>
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5
games/clonekeen/distinfo
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5
games/clonekeen/distinfo
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MD5 (clonekeen-src-84.tar.gz) = AXnDRyfQRPB6HADfNAE0vQ==
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RMD160 (clonekeen-src-84.tar.gz) = LU68LeLUrPhj996h/XfUaFD9hJk=
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SHA1 (clonekeen-src-84.tar.gz) = 2x93mH/Z+iKaerng/a8+8O8W03Y=
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SHA256 (clonekeen-src-84.tar.gz) = notbbY1HoZ0kkkhghAgYjhE11BLjKDQxc7OcqOCmuPU=
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SIZE (clonekeen-src-84.tar.gz) = 756931
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20
games/clonekeen/files/README.OpenBSD
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20
games/clonekeen/files/README.OpenBSD
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CloneKeen Game Data Install Instructions
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========================================
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1) Go and download/buy commander keen for DOS and unzip it somewhere.
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In this example we unzip in /tmp/dos.
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2) Install dosbox and boot it.
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3) At the dosbox prompt type:
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MOUNT D /tmp/dos
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D:
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INSTALL.EXE
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4) Follow the installer and choose to install in D:\KEEN
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5) When the installer is complete, exit dosbox.
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6) (as root) cp /tmp/dos/KEEN/* ${TRUEPREFIX}/share/clonekeen/data
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7) type 'keen' and enjoy!
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2
games/clonekeen/files/keen
Executable file
2
games/clonekeen/files/keen
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#!/bin/sh
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cd ${TRUEPREFIX}/share/clonekeen && ./keen
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570
games/clonekeen/patches/patch-src_Makefile
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570
games/clonekeen/patches/patch-src_Makefile
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$OpenBSD: patch-src_Makefile,v 1.1.1.1 2010/10/25 12:12:05 edd Exp $
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--- src/Makefile.orig Tue May 25 03:11:52 2010
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+++ src/Makefile Sun Oct 24 20:57:53 2010
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@@ -1,4 +1,3 @@
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-
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all: keen
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keen: main.o sanity.o game.o gamedo.o \
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@@ -18,7 +17,7 @@ keen: main.o sanity.o game.o gamedo.o \
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ai/autoray.o ai/gotpoints.o sdl/keydrv.o sdl/snddrv.o sdl/timedrv.o \
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sdl/viddrv.o scale2x/scalebit.o scale2x/scale2x.o scale2x/scale3x.o scale2x/pixel.o \
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platform.o
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- gcc -o keen \
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+ ${CC} -o keen \
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main.o sanity.o game.o gamedo.o \
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gamepdo.o gamepdo_wm.o editor/editor.o editor/autolight.o console.o \
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fileio.o maploader.o map.o graphics.o palette.o \
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@@ -36,471 +35,471 @@ keen: main.o sanity.o game.o gamedo.o \
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ai/autoray.o ai/gotpoints.o sdl/keydrv.o sdl/snddrv.o sdl/timedrv.o \
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sdl/viddrv.o scale2x/scalebit.o scale2x/scale2x.o scale2x/scale3x.o scale2x/pixel.o \
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platform.o \
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- -lSDL -lSDLmain -lstdc++
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+ ${LDFLAGS} -lSDL -lSDLmain -lstdc++
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main.o: main.c main.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c main.c -o main.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c main.c -o main.o
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sanity.o: sanity.c sanity.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c sanity.c -o sanity.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c sanity.c -o sanity.o
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game.o: game.c game.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c game.c -o game.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c game.c -o game.o
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gamedo.o: gamedo.c gamedo.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c gamedo.c -o gamedo.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c gamedo.c -o gamedo.o
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gamepdo.o: gamepdo.c gamepdo.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c gamepdo.c -o gamepdo.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c gamepdo.c -o gamepdo.o
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gamepdo_wm.o: gamepdo_wm.c gamepdo_wm.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c gamepdo_wm.c -o gamepdo_wm.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c gamepdo_wm.c -o gamepdo_wm.o
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editor/editor.o: editor/editor.c editor/editor.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h editor/buttons.c editor/ghosting.c \
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editor/autoblock.c
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- gcc -O2 -c editor/editor.c -o editor/editor.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c editor/editor.c -o editor/editor.o
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editor/autolight.o: editor/autolight.c editor/autolight.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c editor/autolight.c -o editor/autolight.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c editor/autolight.c -o editor/autolight.o
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console.o: console.c console.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c console.c -o console.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c console.c -o console.o
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fileio.o: fileio.c fileio.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c fileio.c -o fileio.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c fileio.c -o fileio.o
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maploader.o: maploader.c maploader.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c maploader.c -o maploader.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c maploader.c -o maploader.o
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map.o: map.c map.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c map.c -o map.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c map.c -o map.o
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graphics.o: graphics.c graphics.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c graphics.c -o graphics.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c graphics.c -o graphics.o
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palette.o: palette.c palette.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c palette.c -o palette.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c palette.c -o palette.o
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fonts.o: fonts.c fonts.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c fonts.c -o fonts.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c fonts.c -o fonts.o
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misc.o: misc.c misc.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c misc.c -o misc.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c misc.c -o misc.o
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misc_ui.o: misc_ui.c misc_ui.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c misc_ui.c -o misc_ui.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c misc_ui.c -o misc_ui.o
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graphicmaker.o: graphicmaker.c graphicmaker.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h ai/vort.h
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- gcc -O2 -c graphicmaker.c -o graphicmaker.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c graphicmaker.c -o graphicmaker.o
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ini.o: ini.c ini.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c ini.c -o ini.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ini.c -o ini.o
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intro.o: intro.c intro.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h pressf10.h
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- gcc -O2 -c intro.c -o intro.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c intro.c -o intro.o
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menumanager.o: menumanager.c menumanager.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h menu.h
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- gcc -O2 -c menumanager.c -o menumanager.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c menumanager.c -o menumanager.o
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menu_options.o: menu_options.c menu_options.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h menu.h
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- gcc -O2 -c menu_options.c -o menu_options.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c menu_options.c -o menu_options.o
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menu_keysetup.o: menu_keysetup.c menu_keysetup.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h menu.h
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- gcc -O2 -c menu_keysetup.c -o menu_keysetup.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c menu_keysetup.c -o menu_keysetup.o
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menu_savegames.o: menu_savegames.c menu_savegames.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h menu.h
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- gcc -O2 -c menu_savegames.c -o menu_savegames.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c menu_savegames.c -o menu_savegames.o
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menu_custommap.o: menu_custommap.c menu_custommap.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h menu.h
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- gcc -O2 -c menu_custommap.c -o menu_custommap.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c menu_custommap.c -o menu_custommap.o
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editor/menu_editor.o: editor/menu_editor.c editor/menu_editor.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h menu.h
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- gcc -O2 -c editor/menu_editor.c -o editor/menu_editor.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c editor/menu_editor.c -o editor/menu_editor.o
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customepisode.o: customepisode.c customepisode.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c customepisode.c -o customepisode.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c customepisode.c -o customepisode.o
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savegame.o: savegame.c savegame.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c savegame.c -o savegame.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c savegame.c -o savegame.o
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twirly.o: twirly.c twirly.fdh
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- gcc -O2 -c twirly.c -o twirly.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c twirly.c -o twirly.o
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sgrle.o: sgrle.c sgrle.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c sgrle.c -o sgrle.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c sgrle.c -o sgrle.o
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lprintf.o: lprintf.c lprintf.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c lprintf.c -o lprintf.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c lprintf.c -o lprintf.o
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vgatiles.o: vgatiles.c vgatiles.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h tga.c tga.h
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- gcc -O2 -c vgatiles.c -o vgatiles.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c vgatiles.c -o vgatiles.o
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latch.o: latch.c latch.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c latch.c -o latch.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c latch.c -o latch.o
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lz.o: lz.c lz.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c lz.c -o lz.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c lz.c -o lz.o
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message.o: message.c message.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c message.c -o message.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c message.c -o message.o
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cinematics/seqcommon.o: cinematics/seqcommon.c cinematics/seqcommon.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c cinematics/seqcommon.c -o cinematics/seqcommon.o
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+ ${CC} ${CPPFLAGS} ${CFLAGS} -c cinematics/seqcommon.c -o cinematics/seqcommon.o
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cinematics/e1ending.o: cinematics/e1ending.c cinematics/e1ending.fdh keen.h osparam.h \
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sounds.h latch.h game.h \
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keys.h macros.h ai/enemydata.h \
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globals.h
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- gcc -O2 -c cinematics/e1ending.c -o cinematics/e1ending.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c cinematics/e1ending.c -o cinematics/e1ending.o
|
||||
|
||||
cinematics/e3ending.o: cinematics/e3ending.c cinematics/e3ending.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c cinematics/e3ending.c -o cinematics/e3ending.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c cinematics/e3ending.c -o cinematics/e3ending.o
|
||||
|
||||
cinematics/blowupworld.o: cinematics/blowupworld.c cinematics/blowupworld.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c cinematics/blowupworld.c -o cinematics/blowupworld.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c cinematics/blowupworld.c -o cinematics/blowupworld.o
|
||||
|
||||
cinematics/mortimer.o: cinematics/mortimer.c cinematics/mortimer.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c cinematics/mortimer.c -o cinematics/mortimer.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c cinematics/mortimer.c -o cinematics/mortimer.o
|
||||
|
||||
cinematics/TBC.o: cinematics/TBC.c cinematics/TBC.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c cinematics/TBC.c -o cinematics/TBC.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c cinematics/TBC.c -o cinematics/TBC.o
|
||||
|
||||
FinaleScreenLoader.o: FinaleScreenLoader.c FinaleScreenLoader.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c FinaleScreenLoader.c -o FinaleScreenLoader.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c FinaleScreenLoader.c -o FinaleScreenLoader.o
|
||||
|
||||
globals.o: globals.c globals.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c globals.c -o globals.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c globals.c -o globals.o
|
||||
|
||||
ai/yorp.o: ai/yorp.c ai/yorp.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/yorp.c -o ai/yorp.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/yorp.c -o ai/yorp.o
|
||||
|
||||
ai/garg.o: ai/garg.c ai/garg.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/garg.c -o ai/garg.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/garg.c -o ai/garg.o
|
||||
|
||||
ai/vort.o: ai/vort.c ai/vort.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h ai/vort.h
|
||||
- gcc -O2 -c ai/vort.c -o ai/vort.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/vort.c -o ai/vort.o
|
||||
|
||||
ai/butler.o: ai/butler.c ai/butler.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/butler.c -o ai/butler.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/butler.c -o ai/butler.o
|
||||
|
||||
ai/tank.o: ai/tank.c ai/tank.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/tank.c -o ai/tank.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/tank.c -o ai/tank.o
|
||||
|
||||
ai/door.o: ai/door.c ai/door.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/door.c -o ai/door.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/door.c -o ai/door.o
|
||||
|
||||
ai/ray.o: ai/ray.c ai/ray.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h ai/ray.h
|
||||
- gcc -O2 -c ai/ray.c -o ai/ray.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/ray.c -o ai/ray.o
|
||||
|
||||
ai/icecannon.o: ai/icecannon.c ai/icecannon.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/icecannon.c -o ai/icecannon.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/icecannon.c -o ai/icecannon.o
|
||||
|
||||
ai/teleport.o: ai/teleport.c ai/teleport.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/teleport.c -o ai/teleport.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/teleport.c -o ai/teleport.o
|
||||
|
||||
ai/rope.o: ai/rope.c ai/rope.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h ai/vort.h
|
||||
- gcc -O2 -c ai/rope.c -o ai/rope.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/rope.c -o ai/rope.o
|
||||
|
||||
ai/walker.o: ai/walker.c ai/walker.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/walker.c -o ai/walker.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/walker.c -o ai/walker.o
|
||||
|
||||
ai/tankep2.o: ai/tankep2.c ai/tankep2.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/tankep2.c -o ai/tankep2.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/tankep2.c -o ai/tankep2.o
|
||||
|
||||
ai/platform.o: ai/platform.c ai/platform.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/platform.c -o ai/platform.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/platform.c -o ai/platform.o
|
||||
|
||||
ai/platvert.o: ai/platvert.c ai/platvert.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/platvert.c -o ai/platvert.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/platvert.c -o ai/platvert.o
|
||||
|
||||
ai/vortelite.o: ai/vortelite.c ai/vortelite.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/vortelite.c -o ai/vortelite.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/vortelite.c -o ai/vortelite.o
|
||||
|
||||
ai/se.o: ai/se.c ai/se.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h ai/ray.h
|
||||
- gcc -O2 -c ai/se.c -o ai/se.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/se.c -o ai/se.o
|
||||
|
||||
ai/baby.o: ai/baby.c ai/baby.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/baby.c -o ai/baby.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/baby.c -o ai/baby.o
|
||||
|
||||
ai/earth.o: ai/earth.c ai/earth.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/earth.c -o ai/earth.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/earth.c -o ai/earth.o
|
||||
|
||||
ai/foob.o: ai/foob.c ai/foob.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/foob.c -o ai/foob.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/foob.c -o ai/foob.o
|
||||
|
||||
ai/ninja.o: ai/ninja.c ai/ninja.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/ninja.c -o ai/ninja.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/ninja.c -o ai/ninja.o
|
||||
|
||||
ai/meep.o: ai/meep.c ai/meep.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/meep.c -o ai/meep.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/meep.c -o ai/meep.o
|
||||
|
||||
ai/sndwave.o: ai/sndwave.c ai/sndwave.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/sndwave.c -o ai/sndwave.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/sndwave.c -o ai/sndwave.o
|
||||
|
||||
ai/mother.o: ai/mother.c ai/mother.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/mother.c -o ai/mother.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/mother.c -o ai/mother.o
|
||||
|
||||
ai/fireball.o: ai/fireball.c ai/fireball.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h ai/ray.h
|
||||
- gcc -O2 -c ai/fireball.c -o ai/fireball.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/fireball.c -o ai/fireball.o
|
||||
|
||||
ai/balljack.o: ai/balljack.c ai/balljack.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/balljack.c -o ai/balljack.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/balljack.c -o ai/balljack.o
|
||||
|
||||
ai/nessie.o: ai/nessie.c ai/nessie.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/nessie.c -o ai/nessie.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/nessie.c -o ai/nessie.o
|
||||
|
||||
ai/autoray.o: ai/autoray.c ai/autoray.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/autoray.c -o ai/autoray.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/autoray.c -o ai/autoray.o
|
||||
|
||||
ai/gotpoints.o: ai/gotpoints.c ai/gotpoints.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c ai/gotpoints.c -o ai/gotpoints.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c ai/gotpoints.c -o ai/gotpoints.o
|
||||
|
||||
sdl/keydrv.o: sdl/keydrv.c sdl/keydrv.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c sdl/keydrv.c -o sdl/keydrv.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c sdl/keydrv.c -o sdl/keydrv.o
|
||||
|
||||
sdl/snddrv.o: sdl/snddrv.c sdl/snddrv.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h sdl/snddrv.h
|
||||
- gcc -O2 -c sdl/snddrv.c -o sdl/snddrv.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c sdl/snddrv.c -o sdl/snddrv.o
|
||||
|
||||
sdl/timedrv.o: sdl/timedrv.c sdl/timedrv.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c sdl/timedrv.c -o sdl/timedrv.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c sdl/timedrv.c -o sdl/timedrv.o
|
||||
|
||||
sdl/viddrv.o: sdl/viddrv.c sdl/viddrv.fdh keen.h osparam.h \
|
||||
sounds.h latch.h game.h \
|
||||
keys.h macros.h ai/enemydata.h \
|
||||
globals.h
|
||||
- gcc -O2 -c sdl/viddrv.c -o sdl/viddrv.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c sdl/viddrv.c -o sdl/viddrv.o
|
||||
|
||||
scale2x/scalebit.o: scale2x/scalebit.c scale2x/scalebit.fdh scale2x/scale2x.h scale2x/scale3x.h
|
||||
- gcc -O2 -c scale2x/scalebit.c -o scale2x/scalebit.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c scale2x/scalebit.c -o scale2x/scalebit.o
|
||||
|
||||
scale2x/scale2x.o: scale2x/scale2x.c scale2x/scale2x.fdh scale2x/scale2x.h
|
||||
- gcc -O2 -c scale2x/scale2x.c -o scale2x/scale2x.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c scale2x/scale2x.c -o scale2x/scale2x.o
|
||||
|
||||
scale2x/scale3x.o: scale2x/scale3x.c scale2x/scale3x.fdh scale2x/scale3x.h
|
||||
- gcc -O2 -c scale2x/scale3x.c -o scale2x/scale3x.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c scale2x/scale3x.c -o scale2x/scale3x.o
|
||||
|
||||
scale2x/pixel.o: scale2x/pixel.c scale2x/pixel.fdh scale2x/pixel.h
|
||||
- gcc -O2 -c scale2x/pixel.c -o scale2x/pixel.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c scale2x/pixel.c -o scale2x/pixel.o
|
||||
|
||||
platform.o: platform.cpp platform.fdh platform/haiku.cpp platform/win32.cpp \
|
||||
platform/stub.cpp
|
||||
- gcc -O2 -c platform.cpp -o platform.o
|
||||
+ ${CC} ${CPPFLAGS} ${CFLAGS} -c platform.cpp -o platform.o
|
||||
|
||||
|
||||
clean:
|
12
games/clonekeen/patches/patch-src_keen_h
Normal file
12
games/clonekeen/patches/patch-src_keen_h
Normal file
@ -0,0 +1,12 @@
|
||||
$OpenBSD: patch-src_keen_h,v 1.1.1.1 2010/10/25 12:12:05 edd Exp $
|
||||
--- src/keen.h.orig Sun Oct 24 22:28:25 2010
|
||||
+++ src/keen.h Sun Oct 24 22:28:50 2010
|
||||
@@ -765,5 +765,8 @@ typedef struct stPlayer
|
||||
#define ENEMY_STOPPOINT 1000
|
||||
#define BALL_NOPASSPOINT 1001
|
||||
|
||||
+#define KEEN_SAVE_DIR ".clonekeen"
|
||||
+#define KEEN_MAX_SAVENAME 64
|
||||
+
|
||||
#include "globals.h"
|
||||
|
24
games/clonekeen/patches/patch-src_menu_savegames_c
Normal file
24
games/clonekeen/patches/patch-src_menu_savegames_c
Normal file
@ -0,0 +1,24 @@
|
||||
$OpenBSD: patch-src_menu_savegames_c,v 1.1.1.1 2010/10/25 12:12:05 edd Exp $
|
||||
--- src/menu_savegames.c.orig Sun Oct 24 23:00:24 2010
|
||||
+++ src/menu_savegames.c Sun Oct 24 23:01:32 2010
|
||||
@@ -59,10 +59,19 @@ void loadsavegamenames(void)
|
||||
FILE *fp;
|
||||
int i;
|
||||
char fname[40];
|
||||
+char *userhome;
|
||||
+
|
||||
+ userhome = getenv("HOME");
|
||||
+ if (userhome == NULL) {
|
||||
+ fprintf(stderr, "can't get $HOME\n");
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
justsaved = -1;
|
||||
for(i=1;i<10;i++)
|
||||
{
|
||||
- sprintf(fname, "savegame%d.dat", i);
|
||||
+ snprintf(fname, KEEN_MAX_SAVENAME,
|
||||
+ "%s/" KEEN_SAVE_DIR "/savegame%d.dat", userhome, i);
|
||||
savegames[i].exists = 0;
|
||||
if (IsValidSaveGame(fname))
|
||||
{
|
104
games/clonekeen/patches/patch-src_savegame_c
Normal file
104
games/clonekeen/patches/patch-src_savegame_c
Normal file
@ -0,0 +1,104 @@
|
||||
$OpenBSD: patch-src_savegame_c,v 1.1.1.1 2010/10/25 12:12:05 edd Exp $
|
||||
|
||||
Make sure the saves are in the user's home dir where they have write access
|
||||
|
||||
--- src/savegame.c.orig Tue May 25 03:11:52 2010
|
||||
+++ src/savegame.c Sun Oct 24 23:11:23 2010
|
||||
@@ -1,26 +1,50 @@
|
||||
// routines for handling save&load of savegames
|
||||
|
||||
+#include <sys/types.h>
|
||||
+#include <sys/stat.h>
|
||||
+#include <errno.h>
|
||||
+
|
||||
#include "keen.h"
|
||||
#include "savegame.fdh"
|
||||
|
||||
#define SG_HEADERSIZE 8
|
||||
|
||||
-
|
||||
char game_save(int slot)
|
||||
{
|
||||
FILE *fp;
|
||||
-char fname[20];
|
||||
+char fname[KEEN_MAX_SAVENAME];
|
||||
int i;
|
||||
+char *userhome;
|
||||
+struct stat st;
|
||||
|
||||
// can't save game under certain circumstances
|
||||
if (fade_in_progress()) return 1;
|
||||
|
||||
-
|
||||
- sprintf(fname, "savegame%d.dat", slot);
|
||||
-
|
||||
+ userhome = getenv("HOME");
|
||||
+ if (userhome == NULL) {
|
||||
+ fprintf(stderr, "can't get $HOME\n");
|
||||
+ return 1;
|
||||
+ }
|
||||
+
|
||||
+ snprintf(fname, KEEN_MAX_SAVENAME, "%s/" KEEN_SAVE_DIR, userhome);
|
||||
+ if (mkdir(fname, 0755) != 0) {
|
||||
+ /* ok to fail so long as a dir */
|
||||
+ stat(fname, &st);
|
||||
+ if (! (st.st_mode & S_IFDIR)) {
|
||||
+ perror(fname);
|
||||
+ return 1;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ snprintf(fname, KEEN_MAX_SAVENAME,
|
||||
+ "%s/" KEEN_SAVE_DIR "/savegame%d.dat", userhome, slot);
|
||||
+
|
||||
lprintf("Saving game to %s\n", fname);
|
||||
fp = fileopen(fname, "wb");
|
||||
- if (!fp) return 1;
|
||||
+ if (!fp) {
|
||||
+ perror(fname);
|
||||
+ return 1;
|
||||
+ }
|
||||
|
||||
fprintf(fp, "CKSAVE%c", SAVEGAMEVERSION);
|
||||
fputc(IsBigEndian(), fp);
|
||||
@@ -127,12 +151,19 @@ char custom = 0;
|
||||
char game_load(int slot)
|
||||
{
|
||||
FILE *fp;
|
||||
-char fname[20];
|
||||
+char fname[KEEN_MAX_SAVENAME];
|
||||
uchar episode, level, lives, iscustom;
|
||||
int i;
|
||||
+char *userhome;
|
||||
|
||||
+ userhome = getenv("HOME");
|
||||
+ if (userhome == NULL) {
|
||||
+ fprintf(stderr, "can't get $HOME\n");
|
||||
+ return 1;
|
||||
+ }
|
||||
|
||||
- sprintf(fname, "savegame%d.dat", slot);
|
||||
+ snprintf(fname, KEEN_MAX_SAVENAME,
|
||||
+ "%s/" KEEN_SAVE_DIR "/savegame%d.dat", userhome, slot);
|
||||
|
||||
if (!IsValidSaveGame(fname))
|
||||
{
|
||||
@@ -210,8 +241,16 @@ int i;
|
||||
|
||||
void DeleteSaveGame(int slot)
|
||||
{
|
||||
-char fname[20];
|
||||
+char fname[KEEN_MAX_SAVENAME];
|
||||
+char *userhome;
|
||||
|
||||
- sprintf(fname, "savegame%d.dat", slot);
|
||||
+ userhome = getenv("HOME");
|
||||
+ if (userhome == NULL) {
|
||||
+ fprintf(stderr, "can't get $HOME\n");
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ snprintf(fname, KEEN_MAX_SAVENAME,
|
||||
+ "%s/" KEEN_SAVE_DIR "/savegame%d.dat", userhome, slot);
|
||||
remove(fname);
|
||||
}
|
4
games/clonekeen/pkg/DESCR
Normal file
4
games/clonekeen/pkg/DESCR
Normal file
@ -0,0 +1,4 @@
|
||||
This is a very nearly complete clone of one of my favorite classic DOS
|
||||
games, Commander Keen: Invasion of the Vorticons by ID. The game is
|
||||
written in pure C, uses SDL, and is generally very easy to compile on
|
||||
most platforms.
|
2
games/clonekeen/pkg/MESSAGE
Normal file
2
games/clonekeen/pkg/MESSAGE
Normal file
@ -0,0 +1,2 @@
|
||||
Please see ${TRUEPREFIX}/share/doc/clonekeen/README.OpenBSD for
|
||||
instructions on how to set up clonekeen.
|
58
games/clonekeen/pkg/PLIST
Normal file
58
games/clonekeen/pkg/PLIST
Normal file
@ -0,0 +1,58 @@
|
||||
@comment $OpenBSD: PLIST,v 1.1.1.1 2010/10/25 12:12:05 edd Exp $
|
||||
bin/keen
|
||||
share/clonekeen/
|
||||
share/clonekeen/custom/
|
||||
share/clonekeen/custom/ANY_OTHERS.ck2
|
||||
share/clonekeen/custom/AUTOLIGHT.ck2
|
||||
share/clonekeen/custom/CK PINK.ck3
|
||||
share/clonekeen/custom/Colorful.ck1
|
||||
share/clonekeen/custom/CuteMini.ck2
|
||||
share/clonekeen/custom/EXTPLAT.ck2
|
||||
share/clonekeen/custom/GOOPERS.ck2
|
||||
share/clonekeen/custom/MYMAP.ck2
|
||||
share/clonekeen/custom/PLATFORMS.ck2
|
||||
share/clonekeen/custom/ROPE.ck1
|
||||
share/clonekeen/custom/SILLYMAP.ck1
|
||||
share/clonekeen/custom/TEST.ck1
|
||||
share/clonekeen/custom/TEST.ck2
|
||||
share/clonekeen/custom/ZIGGY.ck1
|
||||
share/clonekeen/custom/gunraid.ck3
|
||||
share/clonekeen/custom/tubes.ck2
|
||||
share/clonekeen/data/
|
||||
share/clonekeen/data/sounds.ck2
|
||||
share/clonekeen/data/sounds.ck3
|
||||
share/clonekeen/demolvl.ck1
|
||||
share/clonekeen/ep1attr.dat
|
||||
share/clonekeen/ep1demo1.dat
|
||||
share/clonekeen/ep1demo2.dat
|
||||
share/clonekeen/ep1demo3.dat
|
||||
share/clonekeen/ep2attr.dat
|
||||
share/clonekeen/ep3attr.dat
|
||||
share/clonekeen/flags.ini
|
||||
share/clonekeen/gfx/
|
||||
share/clonekeen/gfx/100.tga
|
||||
share/clonekeen/gfx/1000.tga
|
||||
share/clonekeen/gfx/200.tga
|
||||
share/clonekeen/gfx/500.tga
|
||||
share/clonekeen/gfx/5000.tga
|
||||
share/clonekeen/gfx/arrowd.tga
|
||||
share/clonekeen/gfx/arrowlr.tga
|
||||
share/clonekeen/gfx/arrowu.tga
|
||||
share/clonekeen/gfx/arrowud.tga
|
||||
share/clonekeen/gfx/arrowul.tga
|
||||
share/clonekeen/gfx/arrowur.tga
|
||||
share/clonekeen/gfx/cklogo1.tga
|
||||
share/clonekeen/gfx/cklogo2.tga
|
||||
share/clonekeen/gfx/demobox.tga
|
||||
share/clonekeen/gfx/gunup.tga
|
||||
share/clonekeen/gfx/shotup.tga
|
||||
share/clonekeen/gfx/tile185.tga
|
||||
share/clonekeen/gfx/tile190.tga
|
||||
share/clonekeen/gfx/version.tga
|
||||
share/clonekeen/gfx/yorpshield.tga
|
||||
@bin share/clonekeen/keen
|
||||
share/clonekeen/keen.conf
|
||||
share/clonekeen/palette.ini
|
||||
share/clonekeen/strings.dat
|
||||
share/doc/clonekeen/
|
||||
share/doc/clonekeen/README.OpenBSD
|
Loading…
Reference in New Issue
Block a user