Update to mgba-0.6.0.
Release notes: https://github.com/mgba-emu/mgba/blob/0.6.0/CHANGES
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@ -1,17 +1,14 @@
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# $OpenBSD: Makefile,v 1.18 2017/07/26 22:45:19 sthen Exp $
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# $OpenBSD: Makefile,v 1.19 2017/08/03 08:49:44 bentley Exp $
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COMMENT-main = Game Boy Color/Advance emulator
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COMMENT-qt = Game Boy Color/Advance emulator with GUI
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COMMENT-libretro = Game Boy Color/Advance core for retroarch
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V = 0.5.2
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V = 0.6.0
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DISTNAME = mgba-$V
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PKGNAME-main = mgba-$V
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PKGNAME-qt = mgba-qt-$V
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PKGNAME-libretro = libretro-mgba-$V
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REVISION-qt = 1
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REVISION-libretro = 0
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REVISION-main = 0
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MULTI_PACKAGES = -main -qt -libretro
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@ -30,7 +27,7 @@ PERMIT_PACKAGE_CDROM = Yes
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cWANTLIB = GL GLU MagickCore-6.Q16 MagickWand-6.Q16 SDL2 \
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avcodec avformat avresample avutil c edit m png \
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pthread swscale termcap z zip epoxy
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pthread sqlite3 swscale termcap z zip epoxy
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WANTLIB-main = ${cWANTLIB}
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WANTLIB-qt = ${cWANTLIB} Qt5Core Qt5Gui Qt5Multimedia \
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Qt5Network Qt5OpenGL Qt5Widgets ${COMPILER_LIBCXX} mgba
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@ -1,2 +1,2 @@
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SHA256 (mgba-0.5.2.tar.gz) = PZ/adi5uDdJv+9PLqlNl3Hyn7TJM7lxlt8heqjw3xPM=
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SIZE (mgba-0.5.2.tar.gz) = 5343635
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SHA256 (mgba-0.6.0.tar.gz) = 2M8Bvv1/RSQVqRkbBYvCHkfjnH8shlJXzZPCeAsX/gc=
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SIZE (mgba-0.6.0.tar.gz) = 7434157
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@ -1,5 +1,7 @@
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@comment $OpenBSD: PLIST-main,v 1.3 2016/08/01 18:30:00 bentley Exp $
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@comment $OpenBSD: PLIST-main,v 1.4 2017/08/03 08:49:44 bentley Exp $
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@bin bin/mgba
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include/mgba/
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include/mgba/flags.h
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@lib lib/libmgba.so.${LIBmgba_VERSION}
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@man man/man6/mgba.6
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share/doc/mGBA/
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@ -15,9 +17,40 @@ share/mgba/shaders/ags001.shader/
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share/mgba/shaders/ags001.shader/ags001-light.fs
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share/mgba/shaders/ags001.shader/ags001.fs
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share/mgba/shaders/ags001.shader/manifest.ini
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share/mgba/shaders/fish.shader/
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share/mgba/shaders/fish.shader/fish.fs
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share/mgba/shaders/fish.shader/manifest.ini
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share/mgba/shaders/gba-color.shader/
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share/mgba/shaders/gba-color.shader/gba-color.fs
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share/mgba/shaders/gba-color.shader/manifest.ini
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share/mgba/shaders/lcd.shader/
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share/mgba/shaders/lcd.shader/lcd.fs
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share/mgba/shaders/lcd.shader/manifest.ini
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share/mgba/shaders/motion_blur.shader/
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share/mgba/shaders/motion_blur.shader/manifest.ini
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share/mgba/shaders/motion_blur.shader/motion_blur.fs
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share/mgba/shaders/pixelate.shader/
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share/mgba/shaders/pixelate.shader/manifest.ini
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share/mgba/shaders/xbr.shader/
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share/mgba/shaders/xbr.shader/manifest.ini
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share/mgba/shaders/xbr.shader/xbr.fs
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share/mgba/shaders/xbr.shader/xbr.vs
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share/mgba/shaders/scanlines.shader/
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share/mgba/shaders/scanlines.shader/manifest.ini
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share/mgba/shaders/scanlines.shader/scanlines.fs
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share/mgba/shaders/soften.shader/
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share/mgba/shaders/soften.shader/manifest.ini
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share/mgba/shaders/soften.shader/soften.fs
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share/mgba/shaders/vba_pixelate.shader/
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share/mgba/shaders/vba_pixelate.shader/manifest.ini
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share/mgba/shaders/vba_pixelate.shader/vba_pixelate.fs
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share/mgba/shaders/vignette.shader/
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share/mgba/shaders/vignette.shader/manifest.ini
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share/mgba/shaders/vignette.shader/vignette.fs
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share/mgba/shaders/wiiu.shader/
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share/mgba/shaders/wiiu.shader/manifest.ini
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share/mgba/shaders/wiiu.shader/wiiu.fs
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share/mgba/shaders/xbr-lv2.shader/
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share/mgba/shaders/xbr-lv2.shader/manifest.ini
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share/mgba/shaders/xbr-lv2.shader/xbr.fs
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share/mgba/shaders/xbr-lv2.shader/xbr.vs
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share/mgba/shaders/xbr-lv3.shader/
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share/mgba/shaders/xbr-lv3.shader/manifest.ini
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share/mgba/shaders/xbr-lv3.shader/xbr.fs
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share/mgba/shaders/xbr-lv3.shader/xbr.vs
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