more noise in clang, put ; on a separate line
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games/dangerdeep/patches/patch-src_global_data_h
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20
games/dangerdeep/patches/patch-src_global_data_h
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@ -0,0 +1,20 @@
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$OpenBSD: patch-src_global_data_h,v 1.1 2017/04/30 08:25:00 espie Exp $
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--- src/global_data.h.orig
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+++ src/global_data.h
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@@ -123,8 +123,14 @@ inline unsigned rnd(unsigned b) { return unsigned(b*rn
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inline Sint32 clamp_zero(Sint32 x) { return x & ~(x >> 31); }
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inline Sint32 clamp_value(Sint32 x, Sint32 val) { return val - clamp_zero(val - x); }
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-inline unsigned ulog2(unsigned x) { unsigned i = 0; for ( ; x > 0; ++i, x >>= 1); return i - 1; }
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-inline unsigned nextgteqpow2(unsigned x) { unsigned i = 1; for ( ; i < x && i != 0; i <<= 1); return i; }
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+inline unsigned ulog2(unsigned x) { unsigned i = 0;
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+ for ( ; x > 0; ++i, x >>= 1)
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+ ;
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+ return i - 1; }
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+inline unsigned nextgteqpow2(unsigned x) { unsigned i = 1;
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+ for ( ; i < x && i != 0; i <<= 1)
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+ ;
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+ return i; }
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inline bool ispow2(unsigned x) { return (x & (x-1)) == 0; }
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// give degrees,minutes like this 123/45x with x = N,W,E,S
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