update to zsxd-1.10.1
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@ -1,15 +1,11 @@
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# $OpenBSD: Makefile,v 1.8 2015/09/21 10:10:29 jasper Exp $
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PORTROACH= limit:^1\.7
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PORTROACH_COMMENT=newer versions require an updated solarus engine
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# $OpenBSD: Makefile,v 1.9 2015/11/05 11:31:58 jasper Exp $
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COMMENT = fan made parody Zelda game for Solarus engine
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GH_ACCOUNT= christopho
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GH_PROJECT= zsxd
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GH_TAGNAME= ${GH_PROJECT}-1.7.1
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GH_TAGNAME= ${GH_PROJECT}-1.10.1
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DISTNAME= ${GH_TAGNAME}
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REVISION= 2
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HOMEPAGE = http://www.solarus-games.org/games/zelda-mystery-of-solarus-xd/
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@ -21,6 +17,6 @@ MODULES = devel/cmake
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BUILD_DEPENDS = archivers/zip
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RUN_DEPENDS = games/solarus/solarus
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RUN_DEPENDS = games/solarus/solarus>=1.4.4
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.include <bsd.port.mk>
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@ -1,2 +1,2 @@
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SHA256 (zsxd-1.7.1.tar.gz) = KozSfLCiSOeNh8IlEV7b54o8ytmZHTSfhSTyPAzHczI=
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SIZE (zsxd-1.7.1.tar.gz) = 3679498
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SHA256 (zsxd-1.10.1.tar.gz) = g2xhWgteX9lYaIAMBCq+A6qtWs2Pqg3SrXpsLYWQ9+0=
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SIZE (zsxd-1.10.1.tar.gz) = 3690950
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@ -1,12 +1,18 @@
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$OpenBSD: patch-CMakeLists_txt,v 1.1 2013/07/01 04:46:24 bcallah Exp $
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--- CMakeLists.txt.orig Sun Jun 23 17:46:22 2013
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+++ CMakeLists.txt Sun Jun 23 17:46:38 2013
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@@ -47,7 +47,7 @@ add_custom_target(${quest_name}_data
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$OpenBSD: patch-CMakeLists_txt,v 1.2 2015/11/05 11:31:58 jasper Exp $
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From 771916b4f20b3b209ba5b46bc4cca25b7b90ec11 Mon Sep 17 00:00:00 2001
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From: Christopho <christopho@solarus-games.org>
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Date: Mon, 31 Aug 2015 09:56:06 +0200
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Subject: [PATCH] Fix solarus executable name in quest script
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--- CMakeLists.txt.orig Sat May 9 11:00:42 2015
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+++ CMakeLists.txt Thu Nov 5 12:22:30 2015
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@@ -57,7 +57,7 @@ add_custom_target(${quest_name}_data
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add_custom_command(
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OUTPUT ${quest_name}
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COMMAND echo '\#!/bin/sh' > ${quest_name}
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- COMMAND echo 'solarus ${CMAKE_INSTALL_PREFIX}/share/solarus/${quest_name} $*' >> ${quest_name}
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+ COMMAND echo 'solarus ${CMAKE_INSTALL_PREFIX}/share/solarus/${quest_name}' >> ${quest_name}
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- COMMAND echo 'solarus ${SOLARUS_INSTALL_ABSOLUTE_DATADIR}/${quest_name} $*' >> ${quest_name}
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+ COMMAND echo 'solarus_run ${SOLARUS_INSTALL_ABSOLUTE_DATADIR}/${quest_name}' >> ${quest_name}
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)
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add_custom_target(${quest_name}_command
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ALL
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