- remove devel/gengameng ; it has been superseded by devel/flatzebra
ok pvalchev@
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# $OpenBSD: Makefile,v 1.21 2007/09/16 02:52:59 merdely Exp $
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COMMENT= X11 game engine library
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VERSION= 4.1
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DISTNAME= gengameng-${VERSION}
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PKGNAME= ${DISTNAME}p4
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SHARED_LIBS += gengameng 5.0 # .4.1
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CATEGORIES= devel x11
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MAINTAINER= Peter Valchev <pvalchev@openbsd.org>
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PERMIT_PACKAGE_CDROM= Yes
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PERMIT_PACKAGE_FTP= Yes
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PERMIT_DISTFILES_CDROM= Yes
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PERMIT_DISTFILES_FTP= Yes
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WANTLIB= X11 Xau Xdmcp Xext m usbhid
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MASTER_SITES= http://www3.sympatico.ca/sarrazip/dev/
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LIB_DEPENDS= SDL::devel/sdl
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BUILD_DEPENDS= ::devel/sdl-image
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RUN_DEPENDS= ::devel/sdl-image
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USE_X11= Yes
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USE_LIBTOOL= Yes
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CONFIGURE_STYLE= gnu
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CONFIGURE_ARGS+= ${CONFIGURE_SHARED}
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CONFIGURE_ARGS+= --enable-static
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.include <bsd.port.mk>
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@ -1,5 +0,0 @@
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MD5 (gengameng-4.1.tar.gz) = ESMi29xmhHF839fGHSJWVQ==
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RMD160 (gengameng-4.1.tar.gz) = XUFTDDwOGjyOToyXdmdu5Q4IbBk=
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SHA1 (gengameng-4.1.tar.gz) = q0n9blcy/Yuzwk5lBIj9KYf6MXY=
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SHA256 (gengameng-4.1.tar.gz) = s5xC3J64RHp24l/ovQfbEs30T/UyUtX4Q5GFTE0e4dI=
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SIZE (gengameng-4.1.tar.gz) = 198201
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@ -1,12 +0,0 @@
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$OpenBSD: patch-Makefile_in,v 1.2 2003/01/21 09:35:51 pvalchev Exp $
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--- Makefile.in.orig Tue Apr 2 23:48:28 2002
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+++ Makefile.in Sat Jan 18 13:57:35 2003
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@@ -94,7 +94,7 @@ am__include = @am__include@
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am__quote = @am__quote@
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install_sh = @install_sh@
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-SUBDIRS = src macros examples
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+SUBDIRS = src macros
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bin_SCRIPTS = @PACKAGE@-config
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@ -1,20 +0,0 @@
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$OpenBSD: patch-configure,v 1.1 2003/01/21 09:35:51 pvalchev Exp $
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--- configure.orig Sat Jan 18 14:02:10 2003
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+++ configure Sat Jan 18 14:02:23 2003
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@@ -7158,7 +7158,7 @@ fi
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pkgincludedir=$includedir/$package
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-ac_config_files="$ac_config_files Makefile gengameng.spec gengameng-config macros/Makefile src/Makefile src/gengameng/Makefile src/images/Makefile examples/Makefile"
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+ac_config_files="$ac_config_files Makefile gengameng.spec gengameng-config macros/Makefile src/Makefile src/gengameng/Makefile src/images/Makefile"
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cat >confcache <<\_ACEOF
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# This file is a shell script that caches the results of configure
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# tests run on this system so they can be shared between configure
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@@ -7517,7 +7517,6 @@ do
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"src/Makefile" ) CONFIG_FILES="$CONFIG_FILES src/Makefile" ;;
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"src/gengameng/Makefile" ) CONFIG_FILES="$CONFIG_FILES src/gengameng/Makefile" ;;
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"src/images/Makefile" ) CONFIG_FILES="$CONFIG_FILES src/images/Makefile" ;;
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- "examples/Makefile" ) CONFIG_FILES="$CONFIG_FILES examples/Makefile" ;;
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"depfiles" ) CONFIG_COMMANDS="$CONFIG_COMMANDS depfiles" ;;
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*) { { echo "$as_me:7522: error: invalid argument: $ac_config_target" >&5
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echo "$as_me: error: invalid argument: $ac_config_target" >&2;}
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$OpenBSD: patch-gengameng-config_in,v 1.1 2003/01/21 09:35:51 pvalchev Exp $
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--- gengameng-config.in.orig Tue Jan 21 02:26:03 2003
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+++ gengameng-config.in Tue Jan 21 02:26:12 2003
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@@ -15,7 +15,7 @@ sdl_libs="`sdl-config --libs` -lSDL_imag
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sdl_libs=`echo $sdl_libs | sed 's:-Wl,-rpath,[^ ]*: :g'`
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-function usage()
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+function usage
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{
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exit_code=$1
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The Generic Game Engine library supports the double-buffering
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animation technique: one visible X11 pixmap where an image is
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prepared, and one visible X11 window to which a prepared image
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is copied at every animation period.
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@comment $OpenBSD: PFRAG.shared,v 1.5 2006/01/06 18:57:01 bernd Exp $
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@lib lib/libgengameng.so.${LIBgengameng_VERSION}
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@comment $OpenBSD: PLIST,v 1.4 2004/09/14 23:43:55 espie Exp $
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bin/gengameng-config
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include/gengameng/
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include/gengameng/Couple.h
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include/gengameng/GameEngine.h
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include/gengameng/Gengameng_LoadCompiledXPM.h
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include/gengameng/PixmapArray.h
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include/gengameng/PixmapLoadError.h
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include/gengameng/Sprite.h
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lib/libgengameng.a
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lib/libgengameng.la
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share/aclocal/gengameng.m4
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%%SHARED%%
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