- remove devel/gengameng ; it has been superseded by devel/flatzebra

ok pvalchev@
This commit is contained in:
ajacoutot 2007-10-17 16:46:23 +00:00
parent fe017322db
commit 8307c8c2cd
8 changed files with 0 additions and 101 deletions

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@ -1,33 +0,0 @@
# $OpenBSD: Makefile,v 1.21 2007/09/16 02:52:59 merdely Exp $
COMMENT= X11 game engine library
VERSION= 4.1
DISTNAME= gengameng-${VERSION}
PKGNAME= ${DISTNAME}p4
SHARED_LIBS += gengameng 5.0 # .4.1
CATEGORIES= devel x11
MAINTAINER= Peter Valchev <pvalchev@openbsd.org>
PERMIT_PACKAGE_CDROM= Yes
PERMIT_PACKAGE_FTP= Yes
PERMIT_DISTFILES_CDROM= Yes
PERMIT_DISTFILES_FTP= Yes
WANTLIB= X11 Xau Xdmcp Xext m usbhid
MASTER_SITES= http://www3.sympatico.ca/sarrazip/dev/
LIB_DEPENDS= SDL::devel/sdl
BUILD_DEPENDS= ::devel/sdl-image
RUN_DEPENDS= ::devel/sdl-image
USE_X11= Yes
USE_LIBTOOL= Yes
CONFIGURE_STYLE= gnu
CONFIGURE_ARGS+= ${CONFIGURE_SHARED}
CONFIGURE_ARGS+= --enable-static
.include <bsd.port.mk>

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@ -1,5 +0,0 @@
MD5 (gengameng-4.1.tar.gz) = ESMi29xmhHF839fGHSJWVQ==
RMD160 (gengameng-4.1.tar.gz) = XUFTDDwOGjyOToyXdmdu5Q4IbBk=
SHA1 (gengameng-4.1.tar.gz) = q0n9blcy/Yuzwk5lBIj9KYf6MXY=
SHA256 (gengameng-4.1.tar.gz) = s5xC3J64RHp24l/ovQfbEs30T/UyUtX4Q5GFTE0e4dI=
SIZE (gengameng-4.1.tar.gz) = 198201

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@ -1,12 +0,0 @@
$OpenBSD: patch-Makefile_in,v 1.2 2003/01/21 09:35:51 pvalchev Exp $
--- Makefile.in.orig Tue Apr 2 23:48:28 2002
+++ Makefile.in Sat Jan 18 13:57:35 2003
@@ -94,7 +94,7 @@ am__include = @am__include@
am__quote = @am__quote@
install_sh = @install_sh@
-SUBDIRS = src macros examples
+SUBDIRS = src macros
bin_SCRIPTS = @PACKAGE@-config

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@ -1,20 +0,0 @@
$OpenBSD: patch-configure,v 1.1 2003/01/21 09:35:51 pvalchev Exp $
--- configure.orig Sat Jan 18 14:02:10 2003
+++ configure Sat Jan 18 14:02:23 2003
@@ -7158,7 +7158,7 @@ fi
pkgincludedir=$includedir/$package
-ac_config_files="$ac_config_files Makefile gengameng.spec gengameng-config macros/Makefile src/Makefile src/gengameng/Makefile src/images/Makefile examples/Makefile"
+ac_config_files="$ac_config_files Makefile gengameng.spec gengameng-config macros/Makefile src/Makefile src/gengameng/Makefile src/images/Makefile"
cat >confcache <<\_ACEOF
# This file is a shell script that caches the results of configure
# tests run on this system so they can be shared between configure
@@ -7517,7 +7517,6 @@ do
"src/Makefile" ) CONFIG_FILES="$CONFIG_FILES src/Makefile" ;;
"src/gengameng/Makefile" ) CONFIG_FILES="$CONFIG_FILES src/gengameng/Makefile" ;;
"src/images/Makefile" ) CONFIG_FILES="$CONFIG_FILES src/images/Makefile" ;;
- "examples/Makefile" ) CONFIG_FILES="$CONFIG_FILES examples/Makefile" ;;
"depfiles" ) CONFIG_COMMANDS="$CONFIG_COMMANDS depfiles" ;;
*) { { echo "$as_me:7522: error: invalid argument: $ac_config_target" >&5
echo "$as_me: error: invalid argument: $ac_config_target" >&2;}

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@ -1,12 +0,0 @@
$OpenBSD: patch-gengameng-config_in,v 1.1 2003/01/21 09:35:51 pvalchev Exp $
--- gengameng-config.in.orig Tue Jan 21 02:26:03 2003
+++ gengameng-config.in Tue Jan 21 02:26:12 2003
@@ -15,7 +15,7 @@ sdl_libs="`sdl-config --libs` -lSDL_imag
sdl_libs=`echo $sdl_libs | sed 's:-Wl,-rpath,[^ ]*: :g'`
-function usage()
+function usage
{
exit_code=$1

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@ -1,4 +0,0 @@
The Generic Game Engine library supports the double-buffering
animation technique: one visible X11 pixmap where an image is
prepared, and one visible X11 window to which a prepared image
is copied at every animation period.

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@comment $OpenBSD: PFRAG.shared,v 1.5 2006/01/06 18:57:01 bernd Exp $
@lib lib/libgengameng.so.${LIBgengameng_VERSION}

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@ -1,13 +0,0 @@
@comment $OpenBSD: PLIST,v 1.4 2004/09/14 23:43:55 espie Exp $
bin/gengameng-config
include/gengameng/
include/gengameng/Couple.h
include/gengameng/GameEngine.h
include/gengameng/Gengameng_LoadCompiledXPM.h
include/gengameng/PixmapArray.h
include/gengameng/PixmapLoadError.h
include/gengameng/Sprite.h
lib/libgengameng.a
lib/libgengameng.la
share/aclocal/gengameng.m4
%%SHARED%%