sndio support (even though we don't ship the sound files)
This commit is contained in:
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c3bff210a6
commit
805633ad98
@ -1,10 +1,10 @@
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# $OpenBSD: Makefile,v 1.22 2009/08/10 06:31:41 kili Exp $
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# $OpenBSD: Makefile,v 1.23 2010/04/26 01:43:02 jakemsr Exp $
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COMMENT= graphical networked AD&D style game
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VERSION= 1.11.0
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DISTNAME= crossfire-client-${VERSION}
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PKGNAME= ${DISTNAME}p3
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PKGNAME= ${DISTNAME}p4
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CATEGORIES= games x11
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DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \
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@ -20,9 +20,10 @@ PERMIT_DISTFILES_FTP= Yes
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WANTLIB= GL GLU SDL X11 Xau Xcomposite Xcursor Xdamage Xdmcp \
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Xext Xfixes Xi Xinerama Xmu Xrandr Xrender atk-1.0 c \
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cairo crypto expat fontconfig freetype gio-2.0 glib-2.0 glitz \
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gmodule-2.0 gobject-2.0 idn m pango-1.0 pangocairo-1.0 \
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pangoft2-1.0 pixman-1 png pthread pthread-stubs ssl xcb z
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cairo crypto expat fontconfig freetype gio-2.0 glib-2.0 \
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glitz gmodule-2.0 gobject-2.0 idn m pango-1.0 \
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pangocairo-1.0 pangoft2-1.0 pixman-1 png pthread \
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pthread-stubs sndio ssl xcb z
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=crossfire/}
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@ -41,7 +42,8 @@ CONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include \
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-I${X11BASE}/include" \
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LDFLAGS="-L${LOCALBASE}/lib \
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-L${X11BASE}/lib -lm -lXi -lXmu" \
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ac_cv_path_SVNVERSION=""
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ac_cv_path_SVNVERSION="" \
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sndio_sound="yes"
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CONFIGURE_ARGS= --enable-gtkv2 \
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--disable-gtkv1
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@ -1,6 +1,6 @@
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$OpenBSD: patch-configure,v 1.2 2008/04/01 09:14:31 ajacoutot Exp $
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--- configure.orig Sat Feb 12 19:09:25 2005
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+++ configure Sat Feb 12 19:09:27 2005
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$OpenBSD: patch-configure,v 1.3 2010/04/26 01:43:03 jakemsr Exp $
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--- configure.orig Mon Jan 28 23:29:08 2008
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+++ configure Fri Dec 25 22:50:32 2009
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@@ -7688,13 +7688,13 @@ fi
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@ -27,3 +27,23 @@ $OpenBSD: patch-configure,v 1.2 2008/04/01 09:14:31 ajacoutot Exp $
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fi
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@@ -9164,6 +9164,11 @@ fi
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SOUND_SRC="sound-src";
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else
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+ if eval "test x$sndio_sound = xyes"; then
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+ CFLAGS="$CFLAGS -DSNDIO_SOUND"
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+ SND_LIBS="-lsndio -lm"
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+ SOUND_SRC="sound-src";
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+ else
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if eval "test x$sun_sound = xyes"; then
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echo "Using solaris sound system"
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CFLAGS="$CFLAGS -DSUN_SOUND"
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@@ -9172,6 +9177,7 @@ fi
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else
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echo "No suitable sound system found."
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sound="no"
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+ fi
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fi
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fi
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fi
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230
games/crossfire-client/patches/patch-sound-src_cfsndserv_c
Normal file
230
games/crossfire-client/patches/patch-sound-src_cfsndserv_c
Normal file
@ -0,0 +1,230 @@
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$OpenBSD: patch-sound-src_cfsndserv_c,v 1.1 2010/04/26 01:43:03 jakemsr Exp $
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--- sound-src/cfsndserv.c.orig Mon Jan 28 23:29:08 2008
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+++ sound-src/cfsndserv.c Fri Dec 25 23:14:53 2009
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@@ -93,6 +93,10 @@ static char *rcsid_cfsndserv_c =
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#elif defined(SGI_SOUND)
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# include <audio.h>
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# define AUDIODEV "/foo/bar"
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+#elif defined(SNDIO_SOUND)
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+# include <poll.h>
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+# include <sndio.h>
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+# define AUDIODEV "default"
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#elif defined(SUN_SOUND)
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# include <sys/audioio.h>
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# define AUDIODEV "/dev/audio"
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@@ -135,7 +139,11 @@ int *sounds_in_buffer=NULL;
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int current_buffer=0; /* Next buffer we will write out */
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int first_free_buffer=0; /* So we know when to stop playing sounds */
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+#ifdef SNDIO_SOUND
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+struct sio_hdl *hdl;
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+#else
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int soundfd=0;
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+#endif
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/* sound device parameters */
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int stereo=0,bit8=0,sample_size=0,frequency=0,sign=0,zerolevel=0;
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@@ -514,6 +522,70 @@ int audio_play(int buffer,int off)
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return settings.buflen-off;
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}
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+#elif defined(SNDIO_SOUND)
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+
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+int init_audio(){
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+
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+ struct sio_par par;
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+ const char *audiodev;
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+
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+ printf("cfsndserv compiled for sndio sound system\n");
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+ fflush(stdout);
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+
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+ /* Open the audio device */
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+ /* respect settings.audiodev ? */
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+ hdl = sio_open(NULL, SIO_PLAY, 0);
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+ if ( hdl == NULL ) {
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+ fprintf(stderr,"Couldn't open sndio device\n");
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+ return(-1);
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+ }
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+
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+ sio_initpar(&par);
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+ par.bits = settings.bit8?8:16;
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+ par.sig = settings.bit8?0:1;
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+ par.rate = settings.frequency;
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+ par.pchan = settings.stereo?2:1;
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+
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+ if ( ! sio_setpar(hdl, &par) || ! sio_getpar(hdl, &par) ) {
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+ fprintf(stderr, "Couldn't set audio information\n");
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+ return(-1);
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+ }
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+ if ( par.bits > 16) {
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+ fprintf(stderr, "Unsupported audio bit-depth: %d\n", par.bits);
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+ return(-1);
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+ }
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+
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+ bit8=(par.bits==8)?1:0;
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+ stereo=(par.pchan==2)?1:0;
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+ frequency=par.rate;
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+ sample_size=(bit8?1:2)*(stereo?2:1);
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+ fprintf(stderr,"SNDIO_SOUND: bit8=%d, stereo=%d, freq=%d, sample_size=%d\n",
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+ bit8, stereo, frequency, sample_size);
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+
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+ if ( ! sio_start(hdl) ) {
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+ fprintf(stderr, "Couldn't start sndio\n");
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+ return(-1);
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+ }
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+
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+ return 0;
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+}
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+
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+int audio_play(int buffer,int off){
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+ int wrote;
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+#ifdef SOUND_DEBUG
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+ printf("audio play - writing starting at %d, %d bytes",
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+ settings.buflen*buffer+off,settings.buflen-off);
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+ fflush(stdout);
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+#endif
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+ wrote=sio_write(hdl,buffers+settings.buflen*buffer+off,settings.buflen-off);
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+#ifdef SOUND_DEBUG
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+ printf("...wrote %d bytes\n", wrote);
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+ fflush(stdout);
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+#endif
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+ return wrote;
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+}
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+/* End of Sndio sound */
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+
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#elif defined(SUN_SOUND)
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int init_audio(){
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@@ -711,7 +783,11 @@ static void play_sound(int soundnum, int soundtype, in
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fprintf(stderr,"Invalid sound number: %d\n", soundnum);
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return;
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}
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+#ifdef SNDIO_SOUND
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+ if (hdl == NULL) {
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+#else
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if (soundfd==-1) {
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+#endif
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fprintf(stderr,"Sound device is not open\n");
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return;
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}
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@@ -949,19 +1025,37 @@ int main(int argc, char *argv[])
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int infd;
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char inbuf[1024];
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int inbuf_pos=0,sndbuf_pos=0;
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+#ifdef SNDIO_SOUND
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+ struct pollfd fds[2];
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+ nfds_t nfds;
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+ int poll_audio;
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+#else
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fd_set inset,outset;
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+#endif
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printf ("%s\n",rcsid_cfsndserv_c);
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fflush(stdout);
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if (read_settings()) write_settings();
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if (init_sounds()) return 1;
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+ infd=fileno(stdin);
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+#ifdef SNDIO_SOUND
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+ if (!hdl) return 1;
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+ nfds = sio_nfds(hdl);
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+ if (nfds != 1) {
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+ fprintf(stderr, "too many sndio fds\n");
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+ return -1;
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+ }
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+ fds[1].fd = infd;
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+ fds[1].events = POLLIN;
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+ poll_audio = 1;
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+#else
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/* we don't use the file descriptor method */
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if (!soundfd) return 1;
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- infd=fileno(stdin);
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FD_ZERO(&inset);
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FD_ZERO(&outset);
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FD_SET(soundfd,&outset);
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FD_SET(infd,&inset);
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+#endif
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while(1){
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#if defined(SGI_SOUND)
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/*
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@@ -973,13 +1067,30 @@ int main(int argc, char *argv[])
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ALsetfillpoint(soundport,100000);
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#endif
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+#ifdef SNDIO_SOUND
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+ if (poll_audio) {
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+ nfds = sio_pollfd(hdl, &fds[0], POLLOUT);
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+ if (nfds == 0)
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+ fds[0].fd = -1;
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+ } else
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+ fds[0].fd = -1;
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+ poll(fds, 2, INFTIM);
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+
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+ if (sio_revents(hdl, &fds[0]) & POLLOUT) {
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+#else
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select(FD_SETSIZE,&inset,&outset,NULL,NULL);
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if (FD_ISSET(soundfd,&outset)){
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+#endif
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/* no sounds to play */
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- if (current_buffer==first_free_buffer) FD_CLR(soundfd,&outset);
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- else{
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+ if (current_buffer==first_free_buffer) {
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+#ifdef SNDIO_SOUND
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+ poll_audio = 0;
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+#else
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+ FD_CLR(soundfd,&outset);
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+#endif
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+ }else{
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int wrote;
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wrote=audio_play(current_buffer,sndbuf_pos);
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if (wrote<settings.buflen-sndbuf_pos) sndbuf_pos+=wrote;
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@@ -991,15 +1102,23 @@ int main(int argc, char *argv[])
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current_buffer++;
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if (current_buffer>=settings.buffers) current_buffer=0;
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}
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- }
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+ }
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} else {
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/* We need to reset this if it is not set - otherwise, we will never
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* finish playing the sounds
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*/
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+#ifdef SNDIO_SOUND
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+ poll_audio = 1;
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+#else
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FD_SET(soundfd,&outset);
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+#endif
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}
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+#ifdef SNDIO_SOUND
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+ if (fds[1].revents & POLLIN){
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+#else
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if (FD_ISSET(infd,&inset)){
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+#endif
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int err=read(infd,inbuf+inbuf_pos,1);
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if (err<1 && errno!=EINTR){
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if (err<0) perror("read");
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@@ -1007,7 +1126,12 @@ int main(int argc, char *argv[])
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}
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if (inbuf[inbuf_pos]=='\n'){
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inbuf[inbuf_pos++]=0;
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- if (!SoundCmd((unsigned char*)inbuf,inbuf_pos)) FD_SET(soundfd,&outset);
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+ if (!SoundCmd((unsigned char*)inbuf,inbuf_pos))
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+#ifdef SNDIO_SOUND
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+ poll_audio = 1;
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+#else
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+ FD_SET(soundfd,&outset);
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+#endif
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inbuf_pos=0;
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}
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else{
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@@ -1018,7 +1142,9 @@ int main(int argc, char *argv[])
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}
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}
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}
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+#ifndef SNDIO_SOUND
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FD_SET(infd,&inset);
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+#endif
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}
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return 0;
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@ -1,7 +1,7 @@
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@comment $OpenBSD: PLIST,v 1.5 2008/04/01 09:14:31 ajacoutot Exp $
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bin/cfclient
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bin/cfsndserv
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bin/gcfclient2
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@comment $OpenBSD: PLIST,v 1.6 2010/04/26 01:43:03 jakemsr Exp $
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@bin bin/cfclient
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@bin bin/cfsndserv
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@bin bin/gcfclient2
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@man man/man6/cfclient.6
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@man man/man6/gcfclient.6
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share/crossfire-client/
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