import flasm, a tool to disassemble swf files.
ok benoit@.
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security/flasm/Makefile
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security/flasm/Makefile
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# $OpenBSD: Makefile,v 1.1.1.1 2015/11/19 20:52:28 rpointel Exp $
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COMMENT = disassembles SWF
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DISTNAME = flasm16src
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PKGNAME = flasm-1.62
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CATEGORIES = security devel
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HOMEPAGE = http://www.nowrap.de/flasm
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MAINTAINER = Remi Pointel <rpointel@openbsd.org>
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# https://github.com/coolwanglu/flasm/blob/master/LICENSE.TXT
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PERMIT_PACKAGE_CDROM = Yes
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WANTLIB += c z
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MASTER_SITES = http://www.nowrap.de/download/
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EXTRACT_SUFX = .zip
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BUILD_DEPENDS = devel/gperf \
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devel/bison
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USE_GMAKE = Yes
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NO_TEST = Yes
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WRKDIST = ${WRKDIR}
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do-install:
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${INSTALL_PROGRAM} ${WRKDIST}/flasm ${PREFIX}/bin/
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${INSTALL_DATA_DIR} ${PREFIX}/share/doc/flasm/
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${INSTALL_DATA} ${WRKDIST}/LICENSE.TXT ${PREFIX}/share/doc/flasm/
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${INSTALL_DATA} ${WRKDIST}/flasm.html ${PREFIX}/share/doc/flasm/
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.include <bsd.port.mk>
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2
security/flasm/distinfo
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security/flasm/distinfo
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SHA256 (flasm16src.zip) = 3xJzpQbiR5z5V3UZf1t/qU4p/h4KrlqhkO1bvrxL5cY=
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SIZE (flasm16src.zip) = 111912
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6
security/flasm/pkg/DESCR
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security/flasm/pkg/DESCR
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Flasm disassembles your entire SWF including all the timelines and
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events. Looking at disassembly, you learn how the Flash compiler works,
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which improves your ActionScript skills. You can also do some
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optimizations on the disassembled code by hand or adjust the code as you
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wish. Flasm then applies your changes to the original SWF, replacing
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original actions.
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5
security/flasm/pkg/PLIST
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security/flasm/pkg/PLIST
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@comment $OpenBSD: PLIST,v 1.1.1.1 2015/11/19 20:52:28 rpointel Exp $
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@bin bin/flasm
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share/doc/flasm/
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share/doc/flasm/LICENSE.TXT
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share/doc/flasm/flasm.html
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