update nblood to a more recent snapshot and take maintainer

This commit is contained in:
jsg 2020-01-25 23:53:44 +00:00
parent 61a1b882b3
commit 6bd413433e
5 changed files with 16 additions and 14 deletions

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@ -1,14 +1,16 @@
# $OpenBSD: Makefile,v 1.2 2020/01/25 22:53:42 cwen Exp $
# $OpenBSD: Makefile,v 1.3 2020/01/25 23:53:44 jsg Exp $
COMMENT = reverse-engineered ports of Build games
DISTNAME = nblood-1.01.20191231
DISTNAME = nblood-1.01.20200124
GH_ACCOUNT = nukeykt
GH_PROJECT = NBlood
GH_COMMIT = a8b09ac222c38f41c6e4c0b18e744c2a40ce80e2
GH_COMMIT = 37d7a3d5fd28380051b55bf0d9eca19bf044e642
CATEGORIES = games x11
MAINTAINER = Jonathan Gray <jsg@openbsd.org>
# GPLv2, BUILD license and shareware data
PERMIT_PACKAGE = "BUILD engine license is not compatible with GPLv2."
PERMIT_DISTFILES = "BUILD engine license is not compatible with GPLv2."

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@ -1,2 +1,2 @@
SHA256 (nblood-1.01.20191231-a8b09ac2.tar.gz) = pYkLeAhPz8PB2tRZ3jwy4fM5xLlIK+R9gTyCGhzCDqM=
SIZE (nblood-1.01.20191231-a8b09ac2.tar.gz) = 47632849
SHA256 (nblood-1.01.20200124-37d7a3d5.tar.gz) = 2CcWpIBVrfQY3HfQbdXilusco4ucTTgdZ2BJIqHST+0=
SIZE (nblood-1.01.20200124-37d7a3d5.tar.gz) = 49646674

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@ -1,11 +1,11 @@
$OpenBSD: patch-source_blood_src_blood_cpp,v 1.1.1.1 2020/01/01 02:28:07 jsg Exp $
$OpenBSD: patch-source_blood_src_blood_cpp,v 1.2 2020/01/25 23:53:44 jsg Exp $
store log file in ~/.config/nblood/
Index: source/blood/src/blood.cpp
--- source/blood/src/blood.cpp.orig
+++ source/blood/src/blood.cpp
@@ -1536,6 +1536,9 @@ static int32_t check_filename_casing(void)
@@ -1571,6 +1571,9 @@ static int32_t check_filename_casing(void)
int app_main(int argc, char const * const * argv)
{
char buffer[BMAX_PATH];
@ -15,7 +15,7 @@ Index: source/blood/src/blood.cpp
margc = argc;
margv = argv;
#ifdef _WIN32
@@ -1562,7 +1565,22 @@ int app_main(int argc, char const * const * argv)
@@ -1597,7 +1600,22 @@ int app_main(int argc, char const * const * argv)
#endif
#endif

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@ -1,11 +1,11 @@
$OpenBSD: patch-source_exhumed_src_exhumed_cpp,v 1.1.1.1 2020/01/01 02:28:07 jsg Exp $
$OpenBSD: patch-source_exhumed_src_exhumed_cpp,v 1.2 2020/01/25 23:53:44 jsg Exp $
store log file in ~/.config/pcexhumed/
Index: source/exhumed/src/exhumed.cpp
--- source/exhumed/src/exhumed.cpp.orig
+++ source/exhumed/src/exhumed.cpp
@@ -2216,6 +2216,9 @@ static int32_t nonsharedtimer;
@@ -2222,6 +2222,9 @@ static int32_t nonsharedtimer;
int app_main(int argc, char const* const* argv)
{
char tempbuf[256];
@ -15,7 +15,7 @@ Index: source/exhumed/src/exhumed.cpp
#ifdef _WIN32
#ifndef DEBUGGINGAIDS
if (!G_CheckCmdSwitch(argc, argv, "-noinstancechecking") && !windowsCheckAlreadyRunning())
@@ -2240,7 +2243,22 @@ int app_main(int argc, char const* const* argv)
@@ -2246,7 +2249,22 @@ int app_main(int argc, char const* const* argv)
G_ExtPreInit(argc, argv);

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@ -1,11 +1,11 @@
$OpenBSD: patch-source_rr_src_game_cpp,v 1.1.1.1 2020/01/01 02:28:07 jsg Exp $
$OpenBSD: patch-source_rr_src_game_cpp,v 1.2 2020/01/25 23:53:44 jsg Exp $
store log file in ~/.config/rednukem/
Index: source/rr/src/game.cpp
--- source/rr/src/game.cpp.orig
+++ source/rr/src/game.cpp
@@ -7785,6 +7785,9 @@ EDUKE32_STATIC_ASSERT(sizeof(DukePlayer_t)%4 == 0);
@@ -7782,6 +7782,9 @@ EDUKE32_STATIC_ASSERT(sizeof(DukePlayer_t)%4 == 0);
int app_main(int argc, char const * const * argv)
{
@ -15,7 +15,7 @@ Index: source/rr/src/game.cpp
#ifndef NETCODE_DISABLE
if (enet_initialize() != 0)
initprintf("An error occurred while initializing ENet.\n");
@@ -7815,21 +7818,22 @@ int app_main(int argc, char const * const * argv)
@@ -7812,21 +7815,22 @@ int app_main(int argc, char const * const * argv)
G_ExtPreInit(argc, argv);