update quakespasm to 0.95.0 which fixes runtime with the sdl2 update to
2.24.1. http -> https while here. ok sdk@ jsg@ (maintainer)
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COMMENT= SDL Quake port
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CATEGORIES= games
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DISTNAME= quakespasm-0.94.4
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DISTNAME= quakespasm-0.95.0
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=quakespasm/}
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HOMEPAGE= http://quakespasm.sourceforge.net
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HOMEPAGE= https://quakespasm.sourceforge.net
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MAINTAINER= Jonathan Gray <jsg@openbsd.org>
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SHA256 (quakespasm-0.94.4.tar.gz) = zHt0ZuzeUL229imGUwaIhWu4UwE5i88M3sgQ8QmUO/I=
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SIZE (quakespasm-0.94.4.tar.gz) = 11174546
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SHA256 (quakespasm-0.95.0.tar.gz) = pjXqOyL5ILu0Tx5sfehYXbVsL11Abt9cgZJ4xkkBrnA=
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SIZE (quakespasm-0.95.0.tar.gz) = 10787352
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