Update to gzdoom-4.3.3
Diff from maintainer timo.myyra at bittivirhe.fi thanks a lot! Inputs from sthen@ for simplifying Makefile
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@ -1,4 +1,4 @@
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# $OpenBSD: Makefile,v 1.10 2019/12/06 17:40:23 solene Exp $
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# $OpenBSD: Makefile,v 1.11 2020/03/09 12:18:50 solene Exp $
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BROKEN-i386 = various always_inline functions require sse2, but would be inlined into function 'Loop' that is compiled without support for sse2
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@ -8,13 +8,11 @@ ONLY_FOR_ARCHS = i386 amd64
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COMMENT = OpenGL engine for idTech 1 games like doom,hexen,heretic...
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V = 4.2.4
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PKGNAME = gzdoom-${V}
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V = 4.3.3
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GH_ACCOUNT = coelckers
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GH_PROJECT = gzdoom
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GH_TAGNAME = g4.2.4
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DISTNAME = gzdoom-${GH_TAGNAME:S/g//}
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GH_TAGNAME = g${V}
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DISTNAME = gzdoom-${V}
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CATEGORIES= games
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@ -1,2 +1,2 @@
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SHA256 (gzdoom-4.2.4.tar.gz) = DVtEH+f8RJ65NLh9kgwvdlKcMxdH60/myxzfGFRlxRw=
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SIZE (gzdoom-4.2.4.tar.gz) = 13683768
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SHA256 (gzdoom-4.3.3.tar.gz) = j+a/WQcdxgPmEenoIs2KaTTMSB0KKhmNkhr4gSZmG2A=
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SIZE (gzdoom-4.3.3.tar.gz) = 13704956
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@ -1,9 +1,9 @@
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$OpenBSD: patch-libraries_zmusic_mididevices_music_fluidsynth_mididevice_cpp,v 1.1 2019/12/06 17:40:24 solene Exp $
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$OpenBSD: patch-libraries_zmusic_mididevices_music_fluidsynth_mididevice_cpp,v 1.2 2020/03/09 12:18:50 solene Exp $
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Index: libraries/zmusic/mididevices/music_fluidsynth_mididevice.cpp
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--- libraries/zmusic/mididevices/music_fluidsynth_mididevice.cpp.orig
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+++ libraries/zmusic/mididevices/music_fluidsynth_mididevice.cpp
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@@ -140,8 +140,12 @@ class FluidSynthMIDIDevice : public SoftSynthMIDIDevic
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@@ -141,8 +141,12 @@ class FluidSynthMIDIDevice : public SoftSynthMIDIDevic
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#define FLUIDSYNTHLIB1 "libfluidsynth.1.dylib"
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#define FLUIDSYNTHLIB2 "libfluidsynth.2.dylib"
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#else // !__APPLE__
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20
games/gzdoom/patches/patch-libraries_zmusic_zmusic_zmusic_h
Normal file
20
games/gzdoom/patches/patch-libraries_zmusic_zmusic_zmusic_h
Normal file
@ -0,0 +1,20 @@
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$OpenBSD: patch-libraries_zmusic_zmusic_zmusic_h,v 1.1 2020/03/09 12:18:50 solene Exp $
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Index: libraries/zmusic/zmusic/zmusic.h
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--- libraries/zmusic/zmusic/zmusic.h.orig
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+++ libraries/zmusic/zmusic/zmusic.h
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@@ -4,6 +4,7 @@
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#include <stdint.h>
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#include <vector>
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#include <string>
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+#include <stdarg.h>
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// These constants must match the corresponding values of the Windows headers
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// to avoid readjustment in the native Windows device's playback functions
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@@ -314,4 +315,4 @@ inline bool ChangeMusicSetting(EStringConfigKey key, Z
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return ChangeMusicSettingString(key, song, value);
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}
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-#endif
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\ No newline at end of file
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+#endif
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