update to blender-2.92.0, from maintainer

(and i added DPB_PROPERTIES=parallel because it takes flipping ages to build)
This commit is contained in:
sthen 2021-03-27 15:15:06 +00:00
parent a99233fede
commit 63071ce003
23 changed files with 1289 additions and 33 deletions

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@ -1,10 +1,11 @@
# $OpenBSD: Makefile,v 1.102 2021/02/23 19:39:24 sthen Exp $
# $OpenBSD: Makefile,v 1.103 2021/03/27 15:15:06 sthen Exp $
ONLY_FOR_ARCHS = amd64
DPB_PROPERTIES = parallel
COMMENT = 3D creation software
DISTNAME = blender-2.91.2
DISTNAME = blender-2.92.0
CATEGORIES = graphics
@ -23,8 +24,8 @@ WANTLIB += avformat avutil blosc boost_atomic-mt boost_chrono-mt
WANTLIB += boost_date_time-mt boost_filesystem-mt boost_iostreams-mt
WANTLIB += boost_regex-mt boost_system-mt boost_thread-mt c fftw3
WANTLIB += freetype gmp gmpxx jpeg m openal openjp2 openvdb osdCPU
WANTLIB += osdGPU png potrace sndfile swscale tbb tiff tinyxml
WANTLIB += util yaml-cpp z
WANTLIB += osdGPU png potrace pugixml sndfile swscale tbb tiff
WANTLIB += tinyxml util yaml-cpp z
MASTER_SITES = https://download.blender.org/source/ \
http://mirror.cs.umn.edu/blender.org/source/
@ -44,7 +45,8 @@ CONFIGURE_ARGS = -DPYTHON_INCLUDE_DIR="${MODPY_INCDIR}" \
-DWITH_CYCLES_EMBREE=OFF \
-DWITH_JACK=OFF
BUILD_DEPENDS = math/py-numpy${MODPY_FLAVOR}
BUILD_DEPENDS = math/py-numpy${MODPY_FLAVOR} \
www/py-requests${MODPY_FLAVOR}
LIB_DEPENDS = audio/libsndfile \
audio/openal \
devel/boost \
@ -68,6 +70,7 @@ LIB_DEPENDS = audio/libsndfile \
${MODPY_LIB_DEPENDS}
RUN_DEPENDS = devel/desktop-file-utils \
math/py-numpy${MODPY_FLAVOR} \
www/py-requests${MODPY_FLAVOR} \
x11/gnome/librsvg
NO_TEST = Yes

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@ -1,2 +1,2 @@
SHA256 (blender-2.91.2.tar.xz) = GFy8TNfy9hSnWUIh2CNxcK3n84nRaFjO4irXeMJvzHA=
SIZE (blender-2.91.2.tar.xz) = 42057100
SHA256 (blender-2.92.0.tar.xz) = 55HPxAMpI4NXfDyM4s005aos2NoKdIMEEEmhYJ3bRZU=
SIZE (blender-2.92.0.tar.xz) = 42444576

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@ -0,0 +1,14 @@
$OpenBSD: patch-intern_cycles_graph_node_type_cpp,v 1.1 2021/03/27 15:15:06 sthen Exp $
Index: intern/cycles/graph/node_type.cpp
--- intern/cycles/graph/node_type.cpp.orig
+++ intern/cycles/graph/node_type.cpp
@@ -154,7 +154,7 @@ void NodeType::register_input(ustring name,
int struct_offset,
const void *default_value,
const NodeEnum *enum_values,
- const NodeType **node_type,
+ const NodeType *node_type,
int flags,
int extra_flags)
{

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@ -0,0 +1,68 @@
$OpenBSD: patch-intern_cycles_graph_node_type_h,v 1.1 2021/03/27 15:15:06 sthen Exp $
Index: intern/cycles/graph/node_type.h
--- intern/cycles/graph/node_type.h.orig
+++ intern/cycles/graph/node_type.h
@@ -87,7 +87,7 @@ struct SocketType {
int struct_offset;
const void *default_value;
const NodeEnum *enum_values;
- const NodeType **node_type;
+ const NodeType *node_type;
int flags;
ustring ui_name;
SocketModifiedFlags modified_flag_bit;
@@ -115,7 +115,7 @@ struct NodeType {
int struct_offset,
const void *default_value,
const NodeEnum *enum_values = NULL,
- const NodeType **node_type = NULL,
+ const NodeType *node_type = NULL,
int flags = 0,
int extra_flags = 0);
void register_output(ustring name, ustring ui_name, SocketType::Type type);
@@ -140,27 +140,38 @@ struct NodeType {
static unordered_map<ustring, NodeType, ustringHash> &types();
};
-/* Node Definition Macros */
+/* Node Definition Macros
+ *
+ * Node we use accessor to get node types to ensure correct static
+ * initialization order. */
#define NODE_DECLARE \
+ static const NodeType *get_node_type(); \
template<typename T> static const NodeType *register_type(); \
- static Node *create(const NodeType *type); \
- static const NodeType *node_type;
+ static Node *create(const NodeType *type);
#define NODE_DEFINE(structname) \
- const NodeType *structname::node_type = structname::register_type<structname>(); \
Node *structname::create(const NodeType *) \
{ \
return new structname(); \
} \
+ const NodeType *structname::get_node_type() \
+ { \
+ static const NodeType *node_type = register_type<structname>(); \
+ return node_type; \
+ } \
template<typename T> const NodeType *structname::register_type()
#define NODE_ABSTRACT_DECLARE \
template<typename T> static const NodeType *register_base_type(); \
- static const NodeType *node_base_type;
+ static const NodeType *get_node_base_type();
#define NODE_ABSTRACT_DEFINE(structname) \
- const NodeType *structname::node_base_type = structname::register_base_type<structname>(); \
+ const NodeType *structname::get_node_base_type() \
+ { \
+ static const NodeType *node_base_type = register_base_type<structname>(); \
+ return node_base_type; \
+ } \
template<typename T> const NodeType *structname::register_base_type()
/* Sock Definition Macros */

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@ -0,0 +1,23 @@
$OpenBSD: patch-intern_cycles_graph_node_xml_cpp,v 1.1 2021/03/27 15:15:06 sthen Exp $
Index: intern/cycles/graph/node_xml.cpp
--- intern/cycles/graph/node_xml.cpp.orig
+++ intern/cycles/graph/node_xml.cpp
@@ -200,7 +200,7 @@ void xml_read_node(XMLReader &reader, Node *node, xml_
map<ustring, Node *>::iterator it = reader.node_map.find(value);
if (it != reader.node_map.end()) {
Node *value_node = it->second;
- if (value_node->is_a(*(socket.node_type)))
+ if (value_node->is_a(socket.node_type))
node->set(socket, it->second);
}
break;
@@ -215,7 +215,7 @@ void xml_read_node(XMLReader &reader, Node *node, xml_
map<ustring, Node *>::iterator it = reader.node_map.find(ustring(tokens[i]));
if (it != reader.node_map.end()) {
Node *value_node = it->second;
- value[i] = (value_node->is_a(*(socket.node_type))) ? value_node : NULL;
+ value[i] = (value_node->is_a(socket.node_type)) ? value_node : NULL;
}
else {
value[i] = NULL;

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@ -0,0 +1,20 @@
$OpenBSD: patch-intern_cycles_render_background_cpp,v 1.1 2021/03/27 15:15:06 sthen Exp $
Index: intern/cycles/render/background.cpp
--- intern/cycles/render/background.cpp.orig
+++ intern/cycles/render/background.cpp
@@ -47,12 +47,12 @@ NODE_DEFINE(Background)
SOCKET_FLOAT(volume_step_size, "Volume Step Size", 0.1f);
- SOCKET_NODE(shader, "Shader", &Shader::node_type);
+ SOCKET_NODE(shader, "Shader", Shader::get_node_type());
return type;
}
-Background::Background() : Node(node_type)
+Background::Background() : Node(get_node_type())
{
shader = NULL;
}

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@ -0,0 +1,14 @@
$OpenBSD: patch-intern_cycles_render_camera_cpp,v 1.1 2021/03/27 15:15:06 sthen Exp $
Index: intern/cycles/render/camera.cpp
--- intern/cycles/render/camera.cpp.orig
+++ intern/cycles/render/camera.cpp
@@ -163,7 +163,7 @@ NODE_DEFINE(Camera)
return type;
}
-Camera::Camera() : Node(node_type)
+Camera::Camera() : Node(get_node_type())
{
shutter_table_offset = TABLE_OFFSET_INVALID;

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@ -0,0 +1,23 @@
$OpenBSD: patch-intern_cycles_render_film_cpp,v 1.1 2021/03/27 15:15:06 sthen Exp $
Index: intern/cycles/render/film.cpp
--- intern/cycles/render/film.cpp.orig
+++ intern/cycles/render/film.cpp
@@ -96,7 +96,7 @@ NODE_DEFINE(Pass)
return type;
}
-Pass::Pass() : Node(node_type)
+Pass::Pass() : Node(get_node_type())
{
}
@@ -407,7 +407,7 @@ NODE_DEFINE(Film)
return type;
}
-Film::Film() : Node(node_type)
+Film::Film() : Node(get_node_type())
{
use_light_visibility = false;
filter_table_offset = TABLE_OFFSET_INVALID;

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@ -0,0 +1,23 @@
$OpenBSD: patch-intern_cycles_render_geometry_cpp,v 1.1 2021/03/27 15:15:06 sthen Exp $
Index: intern/cycles/render/geometry.cpp
--- intern/cycles/render/geometry.cpp.orig
+++ intern/cycles/render/geometry.cpp
@@ -52,7 +52,7 @@ NODE_ABSTRACT_DEFINE(Geometry)
SOCKET_UINT(motion_steps, "Motion Steps", 3);
SOCKET_BOOLEAN(use_motion_blur, "Use Motion Blur", false);
- SOCKET_NODE_ARRAY(used_shaders, "Shaders", &Shader::node_type);
+ SOCKET_NODE_ARRAY(used_shaders, "Shaders", Shader::get_node_type());
return type;
}
@@ -1289,7 +1289,7 @@ void GeometryManager::device_update_bvh(Device *device
dscene->data.bvh.use_bvh_steps = (scene->params.num_bvh_time_steps != 0);
dscene->data.bvh.curve_subdivisions = scene->params.curve_subdivisions();
/* The scene handle is set in 'CPUDevice::const_copy_to' and 'OptiXDevice::const_copy_to' */
- dscene->data.bvh.scene = NULL;
+ dscene->data.bvh.scene = 0;
}
void GeometryManager::device_update_preprocess(Device *device, Scene *scene, Progress &progress)

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@ -0,0 +1,23 @@
$OpenBSD: patch-intern_cycles_render_hair_cpp,v 1.1 2021/03/27 15:15:06 sthen Exp $
Index: intern/cycles/render/hair.cpp
--- intern/cycles/render/hair.cpp.orig
+++ intern/cycles/render/hair.cpp
@@ -283,7 +283,7 @@ void Hair::Curve::cardinal_keys_for_step(const float3
NODE_DEFINE(Hair)
{
- NodeType *type = NodeType::add("hair", create, NodeType::NONE, Geometry::node_base_type);
+ NodeType *type = NodeType::add("hair", create, NodeType::NONE, Geometry::get_node_base_type());
SOCKET_POINT_ARRAY(curve_keys, "Curve Keys", array<float3>());
SOCKET_FLOAT_ARRAY(curve_radius, "Curve Radius", array<float>());
@@ -293,7 +293,7 @@ NODE_DEFINE(Hair)
return type;
}
-Hair::Hair() : Geometry(node_type, Geometry::HAIR)
+Hair::Hair() : Geometry(get_node_type(), Geometry::HAIR)
{
curvekey_offset = 0;
curve_shape = CURVE_RIBBON;

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@ -0,0 +1,14 @@
$OpenBSD: patch-intern_cycles_render_integrator_cpp,v 1.1 2021/03/27 15:15:06 sthen Exp $
Index: intern/cycles/render/integrator.cpp
--- intern/cycles/render/integrator.cpp.orig
+++ intern/cycles/render/integrator.cpp
@@ -94,7 +94,7 @@ NODE_DEFINE(Integrator)
return type;
}
-Integrator::Integrator() : Node(node_type)
+Integrator::Integrator() : Node(get_node_type())
{
}

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@ -0,0 +1,47 @@
$OpenBSD: patch-intern_cycles_render_light_cpp,v 1.1 2021/03/27 15:15:06 sthen Exp $
Index: intern/cycles/render/light.cpp
--- intern/cycles/render/light.cpp.orig
+++ intern/cycles/render/light.cpp
@@ -151,12 +151,12 @@ NODE_DEFINE(Light)
SOCKET_BOOLEAN(is_portal, "Is Portal", false);
SOCKET_BOOLEAN(is_enabled, "Is Enabled", true);
- SOCKET_NODE(shader, "Shader", &Shader::node_type);
+ SOCKET_NODE(shader, "Shader", Shader::get_node_type());
return type;
}
-Light::Light() : Node(node_type)
+Light::Light() : Node(get_node_type())
{
}
@@ -603,7 +603,7 @@ void LightManager::device_update_background(Device *de
Shader *shader = scene->background->get_shader(scene);
int num_suns = 0;
foreach (ShaderNode *node, shader->graph->nodes) {
- if (node->type == EnvironmentTextureNode::node_type) {
+ if (node->type == EnvironmentTextureNode::get_node_type()) {
EnvironmentTextureNode *env = (EnvironmentTextureNode *)node;
ImageMetaData metadata;
if (!env->handle.empty()) {
@@ -612,7 +612,7 @@ void LightManager::device_update_background(Device *de
environment_res.y = max(environment_res.y, metadata.height);
}
}
- if (node->type == SkyTextureNode::node_type) {
+ if (node->type == SkyTextureNode::get_node_type()) {
SkyTextureNode *sky = (SkyTextureNode *)node;
if (sky->get_sky_type() == NODE_SKY_NISHITA && sky->get_sun_disc()) {
/* Ensure that the input coordinates aren't transformed before they reach the node.
@@ -621,7 +621,7 @@ void LightManager::device_update_background(Device *de
const ShaderInput *vec_in = sky->input("Vector");
if (vec_in && vec_in->link && vec_in->link->parent) {
ShaderNode *vec_src = vec_in->link->parent;
- if ((vec_src->type != TextureCoordinateNode::node_type) ||
+ if ((vec_src->type != TextureCoordinateNode::get_node_type()) ||
(vec_in->link != vec_src->output("Generated"))) {
environment_res.x = max(environment_res.x, 4096);
environment_res.y = max(environment_res.y, 2048);

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@ -0,0 +1,23 @@
$OpenBSD: patch-intern_cycles_render_mesh_cpp,v 1.1 2021/03/27 15:15:06 sthen Exp $
Index: intern/cycles/render/mesh.cpp
--- intern/cycles/render/mesh.cpp.orig
+++ intern/cycles/render/mesh.cpp
@@ -125,7 +125,7 @@ float3 Mesh::SubdFace::normal(const Mesh *mesh) const
NODE_DEFINE(Mesh)
{
- NodeType *type = NodeType::add("mesh", create, NodeType::NONE, Geometry::node_base_type);
+ NodeType *type = NodeType::add("mesh", create, NodeType::NONE, Geometry::get_node_base_type());
SOCKET_INT_ARRAY(triangles, "Triangles", array<int>());
SOCKET_POINT_ARRAY(verts, "Vertices", array<float3>());
@@ -202,7 +202,7 @@ Mesh::Mesh(const NodeType *node_type, Type geom_type_)
patch_table = NULL;
}
-Mesh::Mesh() : Mesh(node_type, Geometry::MESH)
+Mesh::Mesh() : Mesh(get_node_type(), Geometry::MESH)
{
}

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@ -0,0 +1,811 @@
$OpenBSD: patch-intern_cycles_render_nodes_cpp,v 1.1 2021/03/27 15:15:06 sthen Exp $
Index: intern/cycles/render/nodes.cpp
--- intern/cycles/render/nodes.cpp.orig
+++ intern/cycles/render/nodes.cpp
@@ -258,7 +258,7 @@ NODE_DEFINE(ImageTextureNode)
return type;
}
-ImageTextureNode::ImageTextureNode() : ImageSlotTextureNode(node_type)
+ImageTextureNode::ImageTextureNode() : ImageSlotTextureNode(get_node_type())
{
colorspace = u_colorspace_raw;
animated = false;
@@ -309,11 +309,11 @@ void ImageTextureNode::cull_tiles(Scene *scene, Shader
ustring attribute;
if (vector_in->link) {
ShaderNode *node = vector_in->link->parent;
- if (node->type == UVMapNode::node_type) {
+ if (node->type == UVMapNode::get_node_type()) {
UVMapNode *uvmap = (UVMapNode *)node;
attribute = uvmap->get_attribute();
}
- else if (node->type == TextureCoordinateNode::node_type) {
+ else if (node->type == TextureCoordinateNode::get_node_type()) {
if (vector_in->link != node->output("UV")) {
return;
}
@@ -525,7 +525,7 @@ NODE_DEFINE(EnvironmentTextureNode)
return type;
}
-EnvironmentTextureNode::EnvironmentTextureNode() : ImageSlotTextureNode(node_type)
+EnvironmentTextureNode::EnvironmentTextureNode() : ImageSlotTextureNode(get_node_type())
{
colorspace = u_colorspace_raw;
animated = false;
@@ -819,7 +819,7 @@ NODE_DEFINE(SkyTextureNode)
return type;
}
-SkyTextureNode::SkyTextureNode() : TextureNode(node_type)
+SkyTextureNode::SkyTextureNode() : TextureNode(get_node_type())
{
}
@@ -1002,7 +1002,7 @@ NODE_DEFINE(GradientTextureNode)
return type;
}
-GradientTextureNode::GradientTextureNode() : TextureNode(node_type)
+GradientTextureNode::GradientTextureNode() : TextureNode(get_node_type())
{
}
@@ -1060,7 +1060,7 @@ NODE_DEFINE(NoiseTextureNode)
return type;
}
-NoiseTextureNode::NoiseTextureNode() : TextureNode(node_type)
+NoiseTextureNode::NoiseTextureNode() : TextureNode(get_node_type())
{
}
@@ -1154,7 +1154,7 @@ NODE_DEFINE(VoronoiTextureNode)
return type;
}
-VoronoiTextureNode::VoronoiTextureNode() : TextureNode(node_type)
+VoronoiTextureNode::VoronoiTextureNode() : TextureNode(get_node_type())
{
}
@@ -1234,7 +1234,7 @@ NODE_DEFINE(IESLightNode)
return type;
}
-IESLightNode::IESLightNode() : TextureNode(node_type)
+IESLightNode::IESLightNode() : TextureNode(get_node_type())
{
light_manager = NULL;
slot = -1;
@@ -1326,7 +1326,7 @@ NODE_DEFINE(WhiteNoiseTextureNode)
return type;
}
-WhiteNoiseTextureNode::WhiteNoiseTextureNode() : ShaderNode(node_type)
+WhiteNoiseTextureNode::WhiteNoiseTextureNode() : ShaderNode(get_node_type())
{
}
@@ -1392,7 +1392,7 @@ NODE_DEFINE(MusgraveTextureNode)
return type;
}
-MusgraveTextureNode::MusgraveTextureNode() : TextureNode(node_type)
+MusgraveTextureNode::MusgraveTextureNode() : TextureNode(get_node_type())
{
}
@@ -1491,7 +1491,7 @@ NODE_DEFINE(WaveTextureNode)
return type;
}
-WaveTextureNode::WaveTextureNode() : TextureNode(node_type)
+WaveTextureNode::WaveTextureNode() : TextureNode(get_node_type())
{
}
@@ -1566,7 +1566,7 @@ NODE_DEFINE(MagicTextureNode)
return type;
}
-MagicTextureNode::MagicTextureNode() : TextureNode(node_type)
+MagicTextureNode::MagicTextureNode() : TextureNode(get_node_type())
{
}
@@ -1620,7 +1620,7 @@ NODE_DEFINE(CheckerTextureNode)
return type;
}
-CheckerTextureNode::CheckerTextureNode() : TextureNode(node_type)
+CheckerTextureNode::CheckerTextureNode() : TextureNode(get_node_type())
{
}
@@ -1687,7 +1687,7 @@ NODE_DEFINE(BrickTextureNode)
return type;
}
-BrickTextureNode::BrickTextureNode() : TextureNode(node_type)
+BrickTextureNode::BrickTextureNode() : TextureNode(get_node_type())
{
}
@@ -1780,7 +1780,7 @@ NODE_DEFINE(PointDensityTextureNode)
return type;
}
-PointDensityTextureNode::PointDensityTextureNode() : ShaderNode(node_type)
+PointDensityTextureNode::PointDensityTextureNode() : ShaderNode(get_node_type())
{
}
@@ -1897,7 +1897,7 @@ NODE_DEFINE(NormalNode)
return type;
}
-NormalNode::NormalNode() : ShaderNode(node_type)
+NormalNode::NormalNode() : ShaderNode(get_node_type())
{
}
@@ -1944,7 +1944,7 @@ NODE_DEFINE(MappingNode)
return type;
}
-MappingNode::MappingNode() : ShaderNode(node_type)
+MappingNode::MappingNode() : ShaderNode(get_node_type())
{
}
@@ -1999,7 +1999,7 @@ NODE_DEFINE(RGBToBWNode)
return type;
}
-RGBToBWNode::RGBToBWNode() : ShaderNode(node_type)
+RGBToBWNode::RGBToBWNode() : ShaderNode(get_node_type())
{
}
@@ -2312,7 +2312,7 @@ NODE_DEFINE(AnisotropicBsdfNode)
return type;
}
-AnisotropicBsdfNode::AnisotropicBsdfNode() : BsdfNode(node_type)
+AnisotropicBsdfNode::AnisotropicBsdfNode() : BsdfNode(get_node_type())
{
closure = CLOSURE_BSDF_MICROFACET_GGX_ID;
}
@@ -2370,7 +2370,7 @@ NODE_DEFINE(GlossyBsdfNode)
return type;
}
-GlossyBsdfNode::GlossyBsdfNode() : BsdfNode(node_type)
+GlossyBsdfNode::GlossyBsdfNode() : BsdfNode(get_node_type())
{
closure = CLOSURE_BSDF_MICROFACET_GGX_ID;
distribution_orig = NBUILTIN_CLOSURES;
@@ -2463,7 +2463,7 @@ NODE_DEFINE(GlassBsdfNode)
return type;
}
-GlassBsdfNode::GlassBsdfNode() : BsdfNode(node_type)
+GlassBsdfNode::GlassBsdfNode() : BsdfNode(get_node_type())
{
closure = CLOSURE_BSDF_SHARP_GLASS_ID;
distribution_orig = NBUILTIN_CLOSURES;
@@ -2556,7 +2556,7 @@ NODE_DEFINE(RefractionBsdfNode)
return type;
}
-RefractionBsdfNode::RefractionBsdfNode() : BsdfNode(node_type)
+RefractionBsdfNode::RefractionBsdfNode() : BsdfNode(get_node_type())
{
closure = CLOSURE_BSDF_REFRACTION_ID;
distribution_orig = NBUILTIN_CLOSURES;
@@ -2644,7 +2644,7 @@ NODE_DEFINE(ToonBsdfNode)
return type;
}
-ToonBsdfNode::ToonBsdfNode() : BsdfNode(node_type)
+ToonBsdfNode::ToonBsdfNode() : BsdfNode(get_node_type())
{
closure = CLOSURE_BSDF_DIFFUSE_TOON_ID;
}
@@ -2678,7 +2678,7 @@ NODE_DEFINE(VelvetBsdfNode)
return type;
}
-VelvetBsdfNode::VelvetBsdfNode() : BsdfNode(node_type)
+VelvetBsdfNode::VelvetBsdfNode() : BsdfNode(get_node_type())
{
closure = CLOSURE_BSDF_ASHIKHMIN_VELVET_ID;
}
@@ -2709,7 +2709,7 @@ NODE_DEFINE(DiffuseBsdfNode)
return type;
}
-DiffuseBsdfNode::DiffuseBsdfNode() : BsdfNode(node_type)
+DiffuseBsdfNode::DiffuseBsdfNode() : BsdfNode(get_node_type())
{
closure = CLOSURE_BSDF_DIFFUSE_ID;
}
@@ -2776,7 +2776,7 @@ NODE_DEFINE(PrincipledBsdfNode)
return type;
}
-PrincipledBsdfNode::PrincipledBsdfNode() : BsdfBaseNode(node_type)
+PrincipledBsdfNode::PrincipledBsdfNode() : BsdfBaseNode(get_node_type())
{
closure = CLOSURE_BSDF_PRINCIPLED_ID;
distribution = CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID;
@@ -2997,7 +2997,7 @@ NODE_DEFINE(TranslucentBsdfNode)
return type;
}
-TranslucentBsdfNode::TranslucentBsdfNode() : BsdfNode(node_type)
+TranslucentBsdfNode::TranslucentBsdfNode() : BsdfNode(get_node_type())
{
closure = CLOSURE_BSDF_TRANSLUCENT_ID;
}
@@ -3026,7 +3026,7 @@ NODE_DEFINE(TransparentBsdfNode)
return type;
}
-TransparentBsdfNode::TransparentBsdfNode() : BsdfNode(node_type)
+TransparentBsdfNode::TransparentBsdfNode() : BsdfNode(get_node_type())
{
closure = CLOSURE_BSDF_TRANSPARENT_ID;
}
@@ -3067,7 +3067,7 @@ NODE_DEFINE(SubsurfaceScatteringNode)
return type;
}
-SubsurfaceScatteringNode::SubsurfaceScatteringNode() : BsdfNode(node_type)
+SubsurfaceScatteringNode::SubsurfaceScatteringNode() : BsdfNode(get_node_type())
{
closure = falloff;
}
@@ -3109,7 +3109,7 @@ NODE_DEFINE(EmissionNode)
return type;
}
-EmissionNode::EmissionNode() : ShaderNode(node_type)
+EmissionNode::EmissionNode() : ShaderNode(get_node_type())
{
}
@@ -3159,7 +3159,7 @@ NODE_DEFINE(BackgroundNode)
return type;
}
-BackgroundNode::BackgroundNode() : ShaderNode(node_type)
+BackgroundNode::BackgroundNode() : ShaderNode(get_node_type())
{
}
@@ -3208,7 +3208,7 @@ NODE_DEFINE(HoldoutNode)
return type;
}
-HoldoutNode::HoldoutNode() : ShaderNode(node_type)
+HoldoutNode::HoldoutNode() : ShaderNode(get_node_type())
{
}
@@ -3246,7 +3246,7 @@ NODE_DEFINE(AmbientOcclusionNode)
return type;
}
-AmbientOcclusionNode::AmbientOcclusionNode() : ShaderNode(node_type)
+AmbientOcclusionNode::AmbientOcclusionNode() : ShaderNode(get_node_type())
{
}
@@ -3334,7 +3334,7 @@ NODE_DEFINE(AbsorptionVolumeNode)
return type;
}
-AbsorptionVolumeNode::AbsorptionVolumeNode() : VolumeNode(node_type)
+AbsorptionVolumeNode::AbsorptionVolumeNode() : VolumeNode(get_node_type())
{
closure = CLOSURE_VOLUME_ABSORPTION_ID;
}
@@ -3365,7 +3365,7 @@ NODE_DEFINE(ScatterVolumeNode)
return type;
}
-ScatterVolumeNode::ScatterVolumeNode() : VolumeNode(node_type)
+ScatterVolumeNode::ScatterVolumeNode() : VolumeNode(get_node_type())
{
closure = CLOSURE_VOLUME_HENYEY_GREENSTEIN_ID;
}
@@ -3406,7 +3406,7 @@ NODE_DEFINE(PrincipledVolumeNode)
return type;
}
-PrincipledVolumeNode::PrincipledVolumeNode() : VolumeNode(node_type)
+PrincipledVolumeNode::PrincipledVolumeNode() : VolumeNode(get_node_type())
{
closure = CLOSURE_VOLUME_HENYEY_GREENSTEIN_ID;
density_attribute = ustring("density");
@@ -3531,7 +3531,7 @@ NODE_DEFINE(PrincipledHairBsdfNode)
return type;
}
-PrincipledHairBsdfNode::PrincipledHairBsdfNode() : BsdfBaseNode(node_type)
+PrincipledHairBsdfNode::PrincipledHairBsdfNode() : BsdfBaseNode(get_node_type())
{
closure = CLOSURE_BSDF_HAIR_PRINCIPLED_ID;
}
@@ -3642,7 +3642,7 @@ NODE_DEFINE(HairBsdfNode)
return type;
}
-HairBsdfNode::HairBsdfNode() : BsdfNode(node_type)
+HairBsdfNode::HairBsdfNode() : BsdfNode(get_node_type())
{
closure = CLOSURE_BSDF_HAIR_REFLECTION_ID;
}
@@ -3684,7 +3684,7 @@ NODE_DEFINE(GeometryNode)
return type;
}
-GeometryNode::GeometryNode() : ShaderNode(node_type)
+GeometryNode::GeometryNode() : ShaderNode(get_node_type())
{
special_type = SHADER_SPECIAL_TYPE_GEOMETRY;
}
@@ -3833,7 +3833,7 @@ NODE_DEFINE(TextureCoordinateNode)
return type;
}
-TextureCoordinateNode::TextureCoordinateNode() : ShaderNode(node_type)
+TextureCoordinateNode::TextureCoordinateNode() : ShaderNode(get_node_type())
{
}
@@ -3980,7 +3980,7 @@ NODE_DEFINE(UVMapNode)
return type;
}
-UVMapNode::UVMapNode() : ShaderNode(node_type)
+UVMapNode::UVMapNode() : ShaderNode(get_node_type())
{
}
@@ -4069,7 +4069,7 @@ NODE_DEFINE(LightPathNode)
return type;
}
-LightPathNode::LightPathNode() : ShaderNode(node_type)
+LightPathNode::LightPathNode() : ShaderNode(get_node_type())
{
}
@@ -4169,7 +4169,7 @@ NODE_DEFINE(LightFalloffNode)
return type;
}
-LightFalloffNode::LightFalloffNode() : ShaderNode(node_type)
+LightFalloffNode::LightFalloffNode() : ShaderNode(get_node_type())
{
}
@@ -4226,7 +4226,7 @@ NODE_DEFINE(ObjectInfoNode)
return type;
}
-ObjectInfoNode::ObjectInfoNode() : ShaderNode(node_type)
+ObjectInfoNode::ObjectInfoNode() : ShaderNode(get_node_type())
{
}
@@ -4284,7 +4284,7 @@ NODE_DEFINE(ParticleInfoNode)
return type;
}
-ParticleInfoNode::ParticleInfoNode() : ShaderNode(node_type)
+ParticleInfoNode::ParticleInfoNode() : ShaderNode(get_node_type())
{
}
@@ -4391,7 +4391,7 @@ NODE_DEFINE(HairInfoNode)
return type;
}
-HairInfoNode::HairInfoNode() : ShaderNode(node_type)
+HairInfoNode::HairInfoNode() : ShaderNode(get_node_type())
{
}
@@ -4466,7 +4466,7 @@ NODE_DEFINE(VolumeInfoNode)
return type;
}
-VolumeInfoNode::VolumeInfoNode() : ShaderNode(node_type)
+VolumeInfoNode::VolumeInfoNode() : ShaderNode(get_node_type())
{
}
@@ -4547,7 +4547,7 @@ NODE_DEFINE(VertexColorNode)
return type;
}
-VertexColorNode::VertexColorNode() : ShaderNode(node_type)
+VertexColorNode::VertexColorNode() : ShaderNode(get_node_type())
{
}
@@ -4628,7 +4628,7 @@ NODE_DEFINE(ValueNode)
return type;
}
-ValueNode::ValueNode() : ShaderNode(node_type)
+ValueNode::ValueNode() : ShaderNode(get_node_type())
{
}
@@ -4662,7 +4662,7 @@ NODE_DEFINE(ColorNode)
return type;
}
-ColorNode::ColorNode() : ShaderNode(node_type)
+ColorNode::ColorNode() : ShaderNode(get_node_type())
{
}
@@ -4701,7 +4701,7 @@ NODE_DEFINE(AddClosureNode)
return type;
}
-AddClosureNode::AddClosureNode() : ShaderNode(node_type)
+AddClosureNode::AddClosureNode() : ShaderNode(get_node_type())
{
special_type = SHADER_SPECIAL_TYPE_COMBINE_CLOSURE;
}
@@ -4745,7 +4745,7 @@ NODE_DEFINE(MixClosureNode)
return type;
}
-MixClosureNode::MixClosureNode() : ShaderNode(node_type)
+MixClosureNode::MixClosureNode() : ShaderNode(get_node_type())
{
special_type = SHADER_SPECIAL_TYPE_COMBINE_CLOSURE;
}
@@ -4799,7 +4799,7 @@ NODE_DEFINE(MixClosureWeightNode)
return type;
}
-MixClosureWeightNode::MixClosureWeightNode() : ShaderNode(node_type)
+MixClosureWeightNode::MixClosureWeightNode() : ShaderNode(get_node_type())
{
}
@@ -4836,7 +4836,7 @@ NODE_DEFINE(InvertNode)
return type;
}
-InvertNode::InvertNode() : ShaderNode(node_type)
+InvertNode::InvertNode() : ShaderNode(get_node_type())
{
}
@@ -4912,7 +4912,7 @@ NODE_DEFINE(MixNode)
return type;
}
-MixNode::MixNode() : ShaderNode(node_type)
+MixNode::MixNode() : ShaderNode(get_node_type())
{
}
@@ -4967,7 +4967,7 @@ NODE_DEFINE(CombineRGBNode)
return type;
}
-CombineRGBNode::CombineRGBNode() : ShaderNode(node_type)
+CombineRGBNode::CombineRGBNode() : ShaderNode(get_node_type())
{
}
@@ -5015,7 +5015,7 @@ NODE_DEFINE(CombineXYZNode)
return type;
}
-CombineXYZNode::CombineXYZNode() : ShaderNode(node_type)
+CombineXYZNode::CombineXYZNode() : ShaderNode(get_node_type())
{
}
@@ -5063,7 +5063,7 @@ NODE_DEFINE(CombineHSVNode)
return type;
}
-CombineHSVNode::CombineHSVNode() : ShaderNode(node_type)
+CombineHSVNode::CombineHSVNode() : ShaderNode(get_node_type())
{
}
@@ -5106,7 +5106,7 @@ NODE_DEFINE(GammaNode)
return type;
}
-GammaNode::GammaNode() : ShaderNode(node_type)
+GammaNode::GammaNode() : ShaderNode(get_node_type())
{
}
@@ -5162,7 +5162,7 @@ NODE_DEFINE(BrightContrastNode)
return type;
}
-BrightContrastNode::BrightContrastNode() : ShaderNode(node_type)
+BrightContrastNode::BrightContrastNode() : ShaderNode(get_node_type())
{
}
@@ -5207,7 +5207,7 @@ NODE_DEFINE(SeparateRGBNode)
return type;
}
-SeparateRGBNode::SeparateRGBNode() : ShaderNode(node_type)
+SeparateRGBNode::SeparateRGBNode() : ShaderNode(get_node_type())
{
}
@@ -5260,7 +5260,7 @@ NODE_DEFINE(SeparateXYZNode)
return type;
}
-SeparateXYZNode::SeparateXYZNode() : ShaderNode(node_type)
+SeparateXYZNode::SeparateXYZNode() : ShaderNode(get_node_type())
{
}
@@ -5313,7 +5313,7 @@ NODE_DEFINE(SeparateHSVNode)
return type;
}
-SeparateHSVNode::SeparateHSVNode() : ShaderNode(node_type)
+SeparateHSVNode::SeparateHSVNode() : ShaderNode(get_node_type())
{
}
@@ -5367,7 +5367,7 @@ NODE_DEFINE(HSVNode)
return type;
}
-HSVNode::HSVNode() : ShaderNode(node_type)
+HSVNode::HSVNode() : ShaderNode(get_node_type())
{
}
@@ -5410,7 +5410,7 @@ NODE_DEFINE(AttributeNode)
return type;
}
-AttributeNode::AttributeNode() : ShaderNode(node_type)
+AttributeNode::AttributeNode() : ShaderNode(get_node_type())
{
}
@@ -5498,7 +5498,7 @@ NODE_DEFINE(CameraNode)
return type;
}
-CameraNode::CameraNode() : ShaderNode(node_type)
+CameraNode::CameraNode() : ShaderNode(get_node_type())
{
}
@@ -5536,7 +5536,7 @@ NODE_DEFINE(FresnelNode)
return type;
}
-FresnelNode::FresnelNode() : ShaderNode(node_type)
+FresnelNode::FresnelNode() : ShaderNode(get_node_type())
{
}
@@ -5576,7 +5576,7 @@ NODE_DEFINE(LayerWeightNode)
return type;
}
-LayerWeightNode::LayerWeightNode() : ShaderNode(node_type)
+LayerWeightNode::LayerWeightNode() : ShaderNode(get_node_type())
{
}
@@ -5624,7 +5624,7 @@ NODE_DEFINE(WireframeNode)
return type;
}
-WireframeNode::WireframeNode() : ShaderNode(node_type)
+WireframeNode::WireframeNode() : ShaderNode(get_node_type())
{
}
@@ -5672,7 +5672,7 @@ NODE_DEFINE(WavelengthNode)
return type;
}
-WavelengthNode::WavelengthNode() : ShaderNode(node_type)
+WavelengthNode::WavelengthNode() : ShaderNode(get_node_type())
{
}
@@ -5702,7 +5702,7 @@ NODE_DEFINE(BlackbodyNode)
return type;
}
-BlackbodyNode::BlackbodyNode() : ShaderNode(node_type)
+BlackbodyNode::BlackbodyNode() : ShaderNode(get_node_type())
{
}
@@ -5741,7 +5741,7 @@ NODE_DEFINE(OutputNode)
return type;
}
-OutputNode::OutputNode() : ShaderNode(node_type)
+OutputNode::OutputNode() : ShaderNode(get_node_type())
{
special_type = SHADER_SPECIAL_TYPE_OUTPUT;
}
@@ -5793,7 +5793,7 @@ NODE_DEFINE(MapRangeNode)
return type;
}
-MapRangeNode::MapRangeNode() : ShaderNode(node_type)
+MapRangeNode::MapRangeNode() : ShaderNode(get_node_type())
{
}
@@ -5881,7 +5881,7 @@ NODE_DEFINE(ClampNode)
return type;
}
-ClampNode::ClampNode() : ShaderNode(node_type)
+ClampNode::ClampNode() : ShaderNode(get_node_type())
{
}
@@ -5936,7 +5936,7 @@ NODE_DEFINE(OutputAOVNode)
return type;
}
-OutputAOVNode::OutputAOVNode() : ShaderNode(node_type)
+OutputAOVNode::OutputAOVNode() : ShaderNode(get_node_type())
{
special_type = SHADER_SPECIAL_TYPE_OUTPUT_AOV;
slot = -1;
@@ -6034,7 +6034,7 @@ NODE_DEFINE(MathNode)
return type;
}
-MathNode::MathNode() : ShaderNode(node_type)
+MathNode::MathNode() : ShaderNode(get_node_type())
{
}
@@ -6137,7 +6137,7 @@ NODE_DEFINE(VectorMathNode)
return type;
}
-VectorMathNode::VectorMathNode() : ShaderNode(node_type)
+VectorMathNode::VectorMathNode() : ShaderNode(get_node_type())
{
}
@@ -6226,7 +6226,7 @@ NODE_DEFINE(VectorRotateNode)
return type;
}
-VectorRotateNode::VectorRotateNode() : ShaderNode(node_type)
+VectorRotateNode::VectorRotateNode() : ShaderNode(get_node_type())
{
}
@@ -6282,7 +6282,7 @@ NODE_DEFINE(VectorTransformNode)
return type;
}
-VectorTransformNode::VectorTransformNode() : ShaderNode(node_type)
+VectorTransformNode::VectorTransformNode() : ShaderNode(get_node_type())
{
}
@@ -6330,7 +6330,7 @@ NODE_DEFINE(BumpNode)
return type;
}
-BumpNode::BumpNode() : ShaderNode(node_type)
+BumpNode::BumpNode() : ShaderNode(get_node_type())
{
special_type = SHADER_SPECIAL_TYPE_BUMP;
}
@@ -6477,7 +6477,7 @@ NODE_DEFINE(RGBCurvesNode)
return type;
}
-RGBCurvesNode::RGBCurvesNode() : CurvesNode(node_type)
+RGBCurvesNode::RGBCurvesNode() : CurvesNode(get_node_type())
{
}
@@ -6514,7 +6514,7 @@ NODE_DEFINE(VectorCurvesNode)
return type;
}
-VectorCurvesNode::VectorCurvesNode() : CurvesNode(node_type)
+VectorCurvesNode::VectorCurvesNode() : CurvesNode(get_node_type())
{
}
@@ -6551,7 +6551,7 @@ NODE_DEFINE(RGBRampNode)
return type;
}
-RGBRampNode::RGBRampNode() : ShaderNode(node_type)
+RGBRampNode::RGBRampNode() : ShaderNode(get_node_type())
{
}
@@ -6624,7 +6624,7 @@ NODE_DEFINE(SetNormalNode)
return type;
}
-SetNormalNode::SetNormalNode() : ShaderNode(node_type)
+SetNormalNode::SetNormalNode() : ShaderNode(get_node_type())
{
}
@@ -6748,7 +6748,7 @@ NODE_DEFINE(NormalMapNode)
return type;
}
-NormalMapNode::NormalMapNode() : ShaderNode(node_type)
+NormalMapNode::NormalMapNode() : ShaderNode(get_node_type())
{
}
@@ -6844,7 +6844,7 @@ NODE_DEFINE(TangentNode)
return type;
}
-TangentNode::TangentNode() : ShaderNode(node_type)
+TangentNode::TangentNode() : ShaderNode(get_node_type())
{
}
@@ -6914,7 +6914,7 @@ NODE_DEFINE(BevelNode)
return type;
}
-BevelNode::BevelNode() : ShaderNode(node_type)
+BevelNode::BevelNode() : ShaderNode(get_node_type())
{
}
@@ -6959,7 +6959,7 @@ NODE_DEFINE(DisplacementNode)
return type;
}
-DisplacementNode::DisplacementNode() : ShaderNode(node_type)
+DisplacementNode::DisplacementNode() : ShaderNode(get_node_type())
{
}
@@ -7018,7 +7018,7 @@ NODE_DEFINE(VectorDisplacementNode)
return type;
}
-VectorDisplacementNode::VectorDisplacementNode() : ShaderNode(node_type)
+VectorDisplacementNode::VectorDisplacementNode() : ShaderNode(get_node_type())
{
}

View File

@ -0,0 +1,30 @@
$OpenBSD: patch-intern_cycles_render_object_cpp,v 1.1 2021/03/27 15:15:06 sthen Exp $
Index: intern/cycles/render/object.cpp
--- intern/cycles/render/object.cpp.orig
+++ intern/cycles/render/object.cpp
@@ -82,7 +82,7 @@ NODE_DEFINE(Object)
{
NodeType *type = NodeType::add("object", create);
- SOCKET_NODE(geometry, "Geometry", &Geometry::node_base_type);
+ SOCKET_NODE(geometry, "Geometry", Geometry::get_node_base_type());
SOCKET_TRANSFORM(tfm, "Transform", transform_identity());
SOCKET_UINT(visibility, "Visibility", ~0);
SOCKET_COLOR(color, "Color", make_float3(0.0f, 0.0f, 0.0f));
@@ -98,13 +98,13 @@ NODE_DEFINE(Object)
SOCKET_BOOLEAN(is_shadow_catcher, "Shadow Catcher", false);
- SOCKET_NODE(particle_system, "Particle System", &ParticleSystem::node_type);
+ SOCKET_NODE(particle_system, "Particle System", ParticleSystem::get_node_type());
SOCKET_INT(particle_index, "Particle Index", 0);
return type;
}
-Object::Object() : Node(node_type)
+Object::Object() : Node(get_node_type())
{
particle_system = NULL;
particle_index = 0;

View File

@ -0,0 +1,14 @@
$OpenBSD: patch-intern_cycles_render_particles_cpp,v 1.1 2021/03/27 15:15:06 sthen Exp $
Index: intern/cycles/render/particles.cpp
--- intern/cycles/render/particles.cpp.orig
+++ intern/cycles/render/particles.cpp
@@ -36,7 +36,7 @@ NODE_DEFINE(ParticleSystem)
return type;
}
-ParticleSystem::ParticleSystem() : Node(node_type)
+ParticleSystem::ParticleSystem() : Node(get_node_type())
{
}

View File

@ -0,0 +1,32 @@
$OpenBSD: patch-intern_cycles_render_shader_cpp,v 1.1 2021/03/27 15:15:06 sthen Exp $
Index: intern/cycles/render/shader.cpp
--- intern/cycles/render/shader.cpp.orig
+++ intern/cycles/render/shader.cpp
@@ -192,7 +192,7 @@ NODE_DEFINE(Shader)
return type;
}
-Shader::Shader() : Node(node_type)
+Shader::Shader() : Node(get_node_type())
{
pass_id = 0;
@@ -241,7 +241,7 @@ bool Shader::is_constant_emission(float3 *emission)
return false;
}
- if (surf->link->parent->type == EmissionNode::node_type) {
+ if (surf->link->parent->type == EmissionNode::get_node_type()) {
EmissionNode *node = (EmissionNode *)surf->link->parent;
assert(node->input("Color"));
@@ -253,7 +253,7 @@ bool Shader::is_constant_emission(float3 *emission)
*emission = node->get_color() * node->get_strength();
}
- else if (surf->link->parent->type == BackgroundNode::node_type) {
+ else if (surf->link->parent->type == BackgroundNode::get_node_type()) {
BackgroundNode *node = (BackgroundNode *)surf->link->parent;
assert(node->input("Color"));

View File

@ -0,0 +1,23 @@
$OpenBSD: patch-intern_cycles_render_volume_cpp,v 1.1 2021/03/27 15:15:06 sthen Exp $
Index: intern/cycles/render/volume.cpp
--- intern/cycles/render/volume.cpp.orig
+++ intern/cycles/render/volume.cpp
@@ -36,7 +36,7 @@ CCL_NAMESPACE_BEGIN
NODE_DEFINE(Volume)
{
- NodeType *type = NodeType::add("volume", create, NodeType::NONE, Mesh::node_type);
+ NodeType *type = NodeType::add("volume", create, NodeType::NONE, Mesh::get_node_type());
SOCKET_FLOAT(clipping, "Clipping", 0.001f);
SOCKET_FLOAT(step_size, "Step Size", 0.0f);
@@ -45,7 +45,7 @@ NODE_DEFINE(Volume)
return type;
}
-Volume::Volume() : Mesh(node_type, Geometry::VOLUME)
+Volume::Volume() : Mesh(get_node_type(), Geometry::VOLUME)
{
clipping = 0.001f;
step_size = 0.0f;

View File

@ -1,11 +1,11 @@
$OpenBSD: patch-intern_guardedalloc_intern_mallocn_c,v 1.5 2020/11/29 19:57:01 sthen Exp $
$OpenBSD: patch-intern_guardedalloc_intern_mallocn_c,v 1.6 2021/03/27 15:15:06 sthen Exp $
Use posix_memalign() on OpenBSD.
Index: intern/guardedalloc/intern/mallocn.c
--- intern/guardedalloc/intern/mallocn.c.orig Tue Sep 22 19:36:29 2020
+++ intern/guardedalloc/intern/mallocn.c Sun Nov 22 13:12:51 2020
@@ -71,7 +71,8 @@ void *aligned_malloc(size_t size, size_t alignment)
--- intern/guardedalloc/intern/mallocn.c.orig
+++ intern/guardedalloc/intern/mallocn.c
@@ -72,7 +72,8 @@ void *aligned_malloc(size_t size, size_t alignment)
#ifdef _WIN32
return _aligned_malloc(size, alignment);

View File

@ -1,9 +1,9 @@
$OpenBSD: patch-source_blender_blenkernel_intern_packedFile_c,v 1.11 2020/11/29 19:57:01 sthen Exp $
$OpenBSD: patch-source_blender_blenkernel_intern_packedFile_c,v 1.12 2021/03/27 15:15:06 sthen Exp $
Index: source/blender/blenkernel/intern/packedFile.c
--- source/blender/blenkernel/intern/packedFile.c.orig Wed Nov 25 14:01:32 2020
+++ source/blender/blenkernel/intern/packedFile.c Sat Nov 28 21:50:54 2020
@@ -330,7 +330,7 @@ int BKE_packedfile_write_to_file(ReportList *reports,
--- source/blender/blenkernel/intern/packedFile.c.orig
+++ source/blender/blenkernel/intern/packedFile.c
@@ -333,7 +333,7 @@ int BKE_packedfile_write_to_file(ReportList *reports,
/* make sure the path to the file exists... */
BLI_make_existing_file(name);

View File

@ -1,9 +1,9 @@
$OpenBSD: patch-source_blender_blenloader_intern_readfile_h,v 1.1 2020/11/29 19:57:01 sthen Exp $
$OpenBSD: patch-source_blender_blenloader_intern_readfile_h,v 1.2 2021/03/27 15:15:06 sthen Exp $
Index: source/blender/blenloader/intern/readfile.h
--- source/blender/blenloader/intern/readfile.h.orig Wed Nov 25 14:01:32 2020
+++ source/blender/blenloader/intern/readfile.h Sat Nov 28 21:50:54 2020
@@ -62,7 +62,8 @@ enum eFileDataFlag {
--- source/blender/blenloader/intern/readfile.h.orig
+++ source/blender/blenloader/intern/readfile.h
@@ -59,7 +59,8 @@ enum eFileDataFlag {
# pragma GCC poison off_t
#endif

View File

@ -1,9 +1,9 @@
$OpenBSD: patch-source_blender_blenloader_intern_writefile_c,v 1.16 2020/11/29 19:57:01 sthen Exp $
$OpenBSD: patch-source_blender_blenloader_intern_writefile_c,v 1.17 2021/03/27 15:15:06 sthen Exp $
Index: source/blender/blenloader/intern/writefile.c
--- source/blender/blenloader/intern/writefile.c.orig Wed Nov 25 14:01:32 2020
+++ source/blender/blenloader/intern/writefile.c Sat Nov 28 21:50:54 2020
@@ -216,7 +216,7 @@ static bool ww_open_none(WriteWrap *ww, const char *fi
--- source/blender/blenloader/intern/writefile.c.orig
+++ source/blender/blenloader/intern/writefile.c
@@ -173,7 +173,7 @@ static bool ww_open_none(WriteWrap *ww, const char *fi
{
int file;

View File

@ -1,4 +1,4 @@
@comment $OpenBSD: PLIST,v 1.29 2020/11/29 19:57:01 sthen Exp $
@comment $OpenBSD: PLIST,v 1.30 2021/03/27 15:15:06 sthen Exp $
@pkgpath graphics/blender,ffmpeg
bin/blender
@bin bin/blender-bin
@ -1364,6 +1364,7 @@ share/blender/datafiles/blender_icons32/icon32_zoom_selected.dat
share/blender/datafiles/blender_icons_geom.py
share/blender/datafiles/blender_icons_geom_update.py
share/blender/datafiles/blender_icons_update.py
share/blender/datafiles/blender_logo.png
share/blender/datafiles/brushicons/
share/blender/datafiles/brushicons/blob.png
share/blender/datafiles/brushicons/blur.png
@ -1480,6 +1481,7 @@ share/blender/datafiles/icons/brush.sculpt.clay_thumb.dat
share/blender/datafiles/icons/brush.sculpt.cloth.dat
share/blender/datafiles/icons/brush.sculpt.crease.dat
share/blender/datafiles/icons/brush.sculpt.displacement_eraser.dat
share/blender/datafiles/icons/brush.sculpt.displacement_smear.dat
share/blender/datafiles/icons/brush.sculpt.draw.dat
share/blender/datafiles/icons/brush.sculpt.draw_face_sets.dat
share/blender/datafiles/icons/brush.sculpt.draw_sharp.dat
@ -1687,6 +1689,7 @@ share/blender/datafiles/studiolights/matcap/toon.exr
share/blender/datafiles/studiolights/studio/
share/blender/datafiles/studiolights/studio/basic.sl
share/blender/datafiles/studiolights/studio/outdoor.sl
share/blender/datafiles/studiolights/studio/paint.sl
share/blender/datafiles/studiolights/studio/rim.sl
share/blender/datafiles/studiolights/studio/studio.sl
share/blender/datafiles/studiolights/world/
@ -2255,7 +2258,9 @@ share/blender/scripts/addons/blenderkit/__init__.py
${MODPY_COMMENT}share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}/
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}__init__.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}append_link.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}asset_bar_op.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}asset_inspector.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}asset_pack_bg.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}autothumb.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}autothumb_material_bg.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}autothumb_model_bg.${MODPY_PYC_MAGIC_TAG}pyc
@ -2265,11 +2270,14 @@ share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}categories.${MODPY_PYC_M
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}colors.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}download.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}icons.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}image_utils.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}oauth.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}overrides.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}paths.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}ratings.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}rerequests.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}resolutions.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}resolutions_bg.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}search.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}tasks_queue.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}ui.${MODPY_PYC_MAGIC_TAG}pyc
@ -2280,12 +2288,28 @@ share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}upload_bg.${MODPY_PYC_MA
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}utils.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/${MODPY_PYCACHE}version_checker.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/append_link.py
share/blender/scripts/addons/blenderkit/asset_bar_op.py
share/blender/scripts/addons/blenderkit/asset_inspector.py
share/blender/scripts/addons/blenderkit/asset_pack_bg.py
share/blender/scripts/addons/blenderkit/autothumb.py
share/blender/scripts/addons/blenderkit/autothumb_material_bg.py
share/blender/scripts/addons/blenderkit/autothumb_model_bg.py
share/blender/scripts/addons/blenderkit/bg_blender.py
share/blender/scripts/addons/blenderkit/bkit_oauth.py
share/blender/scripts/addons/blenderkit/bl_ui_widgets/
share/blender/scripts/addons/blenderkit/bl_ui_widgets/__init__.py
${MODPY_COMMENT}share/blender/scripts/addons/blenderkit/bl_ui_widgets/${MODPY_PYCACHE}/
share/blender/scripts/addons/blenderkit/bl_ui_widgets/${MODPY_PYCACHE}__init__.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/bl_ui_widgets/${MODPY_PYCACHE}bl_ui_button.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/bl_ui_widgets/${MODPY_PYCACHE}bl_ui_drag_panel.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/bl_ui_widgets/${MODPY_PYCACHE}bl_ui_draw_op.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/bl_ui_widgets/${MODPY_PYCACHE}bl_ui_label.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/bl_ui_widgets/${MODPY_PYCACHE}bl_ui_widget.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/blenderkit/bl_ui_widgets/bl_ui_button.py
share/blender/scripts/addons/blenderkit/bl_ui_widgets/bl_ui_drag_panel.py
share/blender/scripts/addons/blenderkit/bl_ui_widgets/bl_ui_draw_op.py
share/blender/scripts/addons/blenderkit/bl_ui_widgets/bl_ui_label.py
share/blender/scripts/addons/blenderkit/bl_ui_widgets/bl_ui_widget.py
share/blender/scripts/addons/blenderkit/blendfiles/
share/blender/scripts/addons/blenderkit/blendfiles/cleaned.blend
share/blender/scripts/addons/blenderkit/blendfiles/material_thumbnailer_cycles.blend
@ -2296,11 +2320,14 @@ share/blender/scripts/addons/blenderkit/data/
share/blender/scripts/addons/blenderkit/data/categories.json
share/blender/scripts/addons/blenderkit/download.py
share/blender/scripts/addons/blenderkit/icons.py
share/blender/scripts/addons/blenderkit/image_utils.py
share/blender/scripts/addons/blenderkit/oauth.py
share/blender/scripts/addons/blenderkit/overrides.py
share/blender/scripts/addons/blenderkit/paths.py
share/blender/scripts/addons/blenderkit/ratings.py
share/blender/scripts/addons/blenderkit/rerequests.py
share/blender/scripts/addons/blenderkit/resolutions.py
share/blender/scripts/addons/blenderkit/resolutions_bg.py
share/blender/scripts/addons/blenderkit/search.py
share/blender/scripts/addons/blenderkit/tasks_queue.py
share/blender/scripts/addons/blenderkit/thumbnails/
@ -2311,8 +2338,6 @@ share/blender/scripts/addons/blenderkit/thumbnails/flp.png
share/blender/scripts/addons/blenderkit/thumbnails/fp.png
share/blender/scripts/addons/blenderkit/thumbnails/locked.png
share/blender/scripts/addons/blenderkit/thumbnails/locked_large.png
share/blender/scripts/addons/blenderkit/thumbnails/rating_ui.png
share/blender/scripts/addons/blenderkit/thumbnails/rating_ui_empty.png
share/blender/scripts/addons/blenderkit/thumbnails/star_white.png
share/blender/scripts/addons/blenderkit/thumbnails/thumbnail_not_available.jpg
share/blender/scripts/addons/blenderkit/thumbnails/thumbnail_notready.jpg
@ -2756,6 +2781,7 @@ share/blender/scripts/addons/io_scene_gltf2/blender/imp/${MODPY_PYCACHE}gltf2_bl
share/blender/scripts/addons/io_scene_gltf2/blender/imp/${MODPY_PYCACHE}gltf2_blender_scene.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/io_scene_gltf2/blender/imp/${MODPY_PYCACHE}gltf2_blender_texture.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/io_scene_gltf2/blender/imp/${MODPY_PYCACHE}gltf2_blender_vnode.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/io_scene_gltf2/blender/imp/${MODPY_PYCACHE}gltf2_io_draco_compression_extension.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/io_scene_gltf2/blender/imp/gltf2_blender_KHR_materials_clearcoat.py
share/blender/scripts/addons/io_scene_gltf2/blender/imp/gltf2_blender_KHR_materials_pbrSpecularGlossiness.py
share/blender/scripts/addons/io_scene_gltf2/blender/imp/gltf2_blender_KHR_materials_unlit.py
@ -2774,6 +2800,7 @@ share/blender/scripts/addons/io_scene_gltf2/blender/imp/gltf2_blender_pbrMetalli
share/blender/scripts/addons/io_scene_gltf2/blender/imp/gltf2_blender_scene.py
share/blender/scripts/addons/io_scene_gltf2/blender/imp/gltf2_blender_texture.py
share/blender/scripts/addons/io_scene_gltf2/blender/imp/gltf2_blender_vnode.py
share/blender/scripts/addons/io_scene_gltf2/blender/imp/gltf2_io_draco_compression_extension.py
share/blender/scripts/addons/io_scene_gltf2/io/
share/blender/scripts/addons/io_scene_gltf2/io/__init__.py
${MODPY_COMMENT}share/blender/scripts/addons/io_scene_gltf2/io/${MODPY_PYCACHE}/
@ -2781,15 +2808,15 @@ share/blender/scripts/addons/io_scene_gltf2/io/${MODPY_PYCACHE}__init__.${MODPY_
share/blender/scripts/addons/io_scene_gltf2/io/com/
${MODPY_COMMENT}share/blender/scripts/addons/io_scene_gltf2/io/com/${MODPY_PYCACHE}/
share/blender/scripts/addons/io_scene_gltf2/io/com/${MODPY_PYCACHE}gltf2_io.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/io_scene_gltf2/io/com/${MODPY_PYCACHE}gltf2_io_color_management.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/io_scene_gltf2/io/com/${MODPY_PYCACHE}gltf2_io_constants.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/io_scene_gltf2/io/com/${MODPY_PYCACHE}gltf2_io_debug.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/io_scene_gltf2/io/com/${MODPY_PYCACHE}gltf2_io_draco_compression_extension.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/io_scene_gltf2/io/com/${MODPY_PYCACHE}gltf2_io_extensions.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/io_scene_gltf2/io/com/${MODPY_PYCACHE}gltf2_io_lights_punctual.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/io_scene_gltf2/io/com/gltf2_io.py
share/blender/scripts/addons/io_scene_gltf2/io/com/gltf2_io_color_management.py
share/blender/scripts/addons/io_scene_gltf2/io/com/gltf2_io_constants.py
share/blender/scripts/addons/io_scene_gltf2/io/com/gltf2_io_debug.py
share/blender/scripts/addons/io_scene_gltf2/io/com/gltf2_io_draco_compression_extension.py
share/blender/scripts/addons/io_scene_gltf2/io/com/gltf2_io_extensions.py
share/blender/scripts/addons/io_scene_gltf2/io/com/gltf2_io_lights_punctual.py
share/blender/scripts/addons/io_scene_gltf2/io/exp/
@ -3128,6 +3155,7 @@ share/blender/scripts/addons/object_collection_manager/
share/blender/scripts/addons/object_collection_manager/__init__.py
${MODPY_COMMENT}share/blender/scripts/addons/object_collection_manager/${MODPY_PYCACHE}/
share/blender/scripts/addons/object_collection_manager/${MODPY_PYCACHE}__init__.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/object_collection_manager/${MODPY_PYCACHE}cm_init.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/object_collection_manager/${MODPY_PYCACHE}internals.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/object_collection_manager/${MODPY_PYCACHE}operator_utils.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/object_collection_manager/${MODPY_PYCACHE}operators.${MODPY_PYC_MAGIC_TAG}pyc
@ -3137,6 +3165,7 @@ share/blender/scripts/addons/object_collection_manager/${MODPY_PYCACHE}qcd_init.
share/blender/scripts/addons/object_collection_manager/${MODPY_PYCACHE}qcd_move_widget.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/object_collection_manager/${MODPY_PYCACHE}qcd_operators.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/object_collection_manager/${MODPY_PYCACHE}ui.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/object_collection_manager/cm_init.py
share/blender/scripts/addons/object_collection_manager/icons/
share/blender/scripts/addons/object_collection_manager/icons/minus.png
share/blender/scripts/addons/object_collection_manager/internals.py
@ -3648,6 +3677,20 @@ share/blender/scripts/addons/presets/operator/mesh.primitive_xyz_function_surfac
share/blender/scripts/addons/presets/operator/mesh.primitive_xyz_function_surface/sterosphere.py
share/blender/scripts/addons/presets/operator/mesh.primitive_xyz_function_surface/torus.py
share/blender/scripts/addons/presets/operator/mesh.primitive_xyz_function_surface/twisted_torus.py
share/blender/scripts/addons/presets/operator/sun_position/
${MODPY_COMMENT}share/blender/scripts/addons/presets/operator/sun_position/${MODPY_PYCACHE}/
share/blender/scripts/addons/presets/operator/sun_position/${MODPY_PYCACHE}chongqing.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/presets/operator/sun_position/${MODPY_PYCACHE}kinshasa.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/presets/operator/sun_position/${MODPY_PYCACHE}london.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/presets/operator/sun_position/${MODPY_PYCACHE}new_york.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/presets/operator/sun_position/${MODPY_PYCACHE}sao_paulo.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/presets/operator/sun_position/${MODPY_PYCACHE}sydney.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/presets/operator/sun_position/chongqing.py
share/blender/scripts/addons/presets/operator/sun_position/kinshasa.py
share/blender/scripts/addons/presets/operator/sun_position/london.py
share/blender/scripts/addons/presets/operator/sun_position/new_york.py
share/blender/scripts/addons/presets/operator/sun_position/sao_paulo.py
share/blender/scripts/addons/presets/operator/sun_position/sydney.py
share/blender/scripts/addons/presets/pov/
share/blender/scripts/addons/presets/pov/light/
share/blender/scripts/addons/presets/pov/light/01_(4800K)_Direct_Sun.py
@ -4009,6 +4052,7 @@ share/blender/scripts/addons/rigify/rigs/limbs/__init__.py
${MODPY_COMMENT}share/blender/scripts/addons/rigify/rigs/limbs/${MODPY_PYCACHE}/
share/blender/scripts/addons/rigify/rigs/limbs/${MODPY_PYCACHE}__init__.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/rigify/rigs/limbs/${MODPY_PYCACHE}arm.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/rigify/rigs/limbs/${MODPY_PYCACHE}front_paw.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/rigify/rigs/limbs/${MODPY_PYCACHE}leg.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/rigify/rigs/limbs/${MODPY_PYCACHE}limb_rigs.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/rigify/rigs/limbs/${MODPY_PYCACHE}limb_utils.${MODPY_PYC_MAGIC_TAG}pyc
@ -4019,6 +4063,7 @@ share/blender/scripts/addons/rigify/rigs/limbs/${MODPY_PYCACHE}super_finger.${MO
share/blender/scripts/addons/rigify/rigs/limbs/${MODPY_PYCACHE}super_limb.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/rigify/rigs/limbs/${MODPY_PYCACHE}super_palm.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/addons/rigify/rigs/limbs/arm.py
share/blender/scripts/addons/rigify/rigs/limbs/front_paw.py
share/blender/scripts/addons/rigify/rigs/limbs/leg.py
share/blender/scripts/addons/rigify/rigs/limbs/limb_rigs.py
share/blender/scripts/addons/rigify/rigs/limbs/limb_utils.py
@ -4360,6 +4405,7 @@ share/blender/scripts/modules/bl_i18n_utils/${MODPY_PYCACHE}merge_po.${MODPY_PYC
share/blender/scripts/modules/bl_i18n_utils/${MODPY_PYCACHE}settings.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bl_i18n_utils/${MODPY_PYCACHE}settings_user.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bl_i18n_utils/${MODPY_PYCACHE}utils.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bl_i18n_utils/${MODPY_PYCACHE}utils_cli.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bl_i18n_utils/${MODPY_PYCACHE}utils_languages_menu.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bl_i18n_utils/${MODPY_PYCACHE}utils_rtl.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bl_i18n_utils/${MODPY_PYCACHE}utils_spell_check.${MODPY_PYC_MAGIC_TAG}pyc
@ -4368,6 +4414,7 @@ share/blender/scripts/modules/bl_i18n_utils/merge_po.py
share/blender/scripts/modules/bl_i18n_utils/settings.py
share/blender/scripts/modules/bl_i18n_utils/settings_user.py
share/blender/scripts/modules/bl_i18n_utils/utils.py
share/blender/scripts/modules/bl_i18n_utils/utils_cli.py
share/blender/scripts/modules/bl_i18n_utils/utils_languages_menu.py
share/blender/scripts/modules/bl_i18n_utils/utils_rtl.py
share/blender/scripts/modules/bl_i18n_utils/utils_spell_check.py
@ -4379,10 +4426,12 @@ share/blender/scripts/modules/bl_keymap_utils/${MODPY_PYCACHE}io.${MODPY_PYC_MAG
share/blender/scripts/modules/bl_keymap_utils/${MODPY_PYCACHE}keymap_from_toolbar.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bl_keymap_utils/${MODPY_PYCACHE}keymap_hierarchy.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bl_keymap_utils/${MODPY_PYCACHE}platform_helpers.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bl_keymap_utils/${MODPY_PYCACHE}versioning.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bl_keymap_utils/io.py
share/blender/scripts/modules/bl_keymap_utils/keymap_from_toolbar.py
share/blender/scripts/modules/bl_keymap_utils/keymap_hierarchy.py
share/blender/scripts/modules/bl_keymap_utils/platform_helpers.py
share/blender/scripts/modules/bl_keymap_utils/versioning.py
share/blender/scripts/modules/bl_previews_utils/
${MODPY_COMMENT}share/blender/scripts/modules/bl_previews_utils/${MODPY_PYCACHE}/
share/blender/scripts/modules/bl_previews_utils/${MODPY_PYCACHE}bl_previews_render.${MODPY_PYC_MAGIC_TAG}pyc
@ -4415,6 +4464,7 @@ share/blender/scripts/modules/bpy_extras/__init__.py
${MODPY_COMMENT}share/blender/scripts/modules/bpy_extras/${MODPY_PYCACHE}/
share/blender/scripts/modules/bpy_extras/${MODPY_PYCACHE}__init__.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bpy_extras/${MODPY_PYCACHE}anim_utils.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bpy_extras/${MODPY_PYCACHE}asset_utils.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bpy_extras/${MODPY_PYCACHE}image_utils.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bpy_extras/${MODPY_PYCACHE}io_utils.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bpy_extras/${MODPY_PYCACHE}keyconfig_utils.${MODPY_PYC_MAGIC_TAG}pyc
@ -4424,6 +4474,7 @@ share/blender/scripts/modules/bpy_extras/${MODPY_PYCACHE}node_utils.${MODPY_PYC_
share/blender/scripts/modules/bpy_extras/${MODPY_PYCACHE}object_utils.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bpy_extras/${MODPY_PYCACHE}view3d_utils.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/modules/bpy_extras/anim_utils.py
share/blender/scripts/modules/bpy_extras/asset_utils.py
share/blender/scripts/modules/bpy_extras/image_utils.py
share/blender/scripts/modules/bpy_extras/io_utils.py
share/blender/scripts/modules/bpy_extras/keyconfig_utils.py
@ -4833,12 +4884,13 @@ ${MODPY_COMMENT}share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}/
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}__init__.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}add_mesh_torus.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}anim.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}assets.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}clip.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}console.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}constraint.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}file.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}freestyle.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}gpencil_mesh_bake.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}geometry_nodes.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}image.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}mesh.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}node.${MODPY_PYC_MAGIC_TAG}pyc
@ -4850,7 +4902,6 @@ share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}presets.${MODPY_PYC_M
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}rigidbody.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}screen_play_rendered_anim.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}sequencer.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}simulation.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}userpref.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}uvcalc_follow_active.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}uvcalc_lightmap.${MODPY_PYC_MAGIC_TAG}pyc
@ -4859,6 +4910,7 @@ share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}view3d.${MODPY_PYC_MA
share/blender/scripts/startup/bl_operators/${MODPY_PYCACHE}wm.${MODPY_PYC_MAGIC_TAG}pyc
share/blender/scripts/startup/bl_operators/add_mesh_torus.py
share/blender/scripts/startup/bl_operators/anim.py
share/blender/scripts/startup/bl_operators/assets.py
share/blender/scripts/startup/bl_operators/bmesh/
${MODPY_COMMENT}share/blender/scripts/startup/bl_operators/bmesh/${MODPY_PYCACHE}/
share/blender/scripts/startup/bl_operators/bmesh/${MODPY_PYCACHE}find_adjacent.${MODPY_PYC_MAGIC_TAG}pyc
@ -4868,7 +4920,7 @@ share/blender/scripts/startup/bl_operators/console.py
share/blender/scripts/startup/bl_operators/constraint.py
share/blender/scripts/startup/bl_operators/file.py
share/blender/scripts/startup/bl_operators/freestyle.py
share/blender/scripts/startup/bl_operators/gpencil_mesh_bake.py
share/blender/scripts/startup/bl_operators/geometry_nodes.py
share/blender/scripts/startup/bl_operators/image.py
share/blender/scripts/startup/bl_operators/mesh.py
share/blender/scripts/startup/bl_operators/node.py
@ -4880,7 +4932,6 @@ share/blender/scripts/startup/bl_operators/presets.py
share/blender/scripts/startup/bl_operators/rigidbody.py
share/blender/scripts/startup/bl_operators/screen_play_rendered_anim.py
share/blender/scripts/startup/bl_operators/sequencer.py
share/blender/scripts/startup/bl_operators/simulation.py
share/blender/scripts/startup/bl_operators/userpref.py
share/blender/scripts/startup/bl_operators/uvcalc_follow_active.py
share/blender/scripts/startup/bl_operators/uvcalc_lightmap.py
@ -5104,11 +5155,11 @@ share/doc/blender/BSL-1.0.txt
share/doc/blender/FTL.txt
share/doc/blender/GPL-3.0.txt
share/doc/blender/GPL-license.txt
share/doc/blender/ISC.txt
share/doc/blender/MIT.txt
share/doc/blender/OpenColorIO.txt
share/doc/blender/OpenSSL.txt
share/doc/blender/Python.txt
share/doc/blender/THIRD-PARTY-LICENSES.txt
share/doc/blender/bfont.ttf.txt
share/doc/blender/bmonofont-i18n.ttf.txt
share/doc/blender/copyright.txt