Import rocksndiamonds 2.1.1; submitted by Jolan Luff <jolan@cryptonomicon.org>
maze game resembling boulderdash
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games/rocksndiamonds/Makefile
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32
games/rocksndiamonds/Makefile
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# $OpenBSD: Makefile,v 1.1.1.1 2003/04/11 15:31:27 wilfried Exp $
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COMMENT= "maze game resembling boulderdash"
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DISTNAME= rocksndiamonds-2.1.1
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CATEGORIES= games x11
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MASTER_SITES= http://www.artsoft.org/RELEASES/unix/rocksndiamonds/
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HOMEPAGE= http://www.artsoft.org/rocksndiamonds/
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MAINTAINER= Jolan Luff <jolan@cryptonomicon.org>
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# GPL
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PERMIT_PACKAGE_CDROM= Yes
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PERMIT_PACKAGE_FTP= Yes
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PERMIT_DISTFILES_CDROM= Yes
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PERMIT_DISTFILES_FTP= Yes
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LIB_DEPENDS= SDL_mixer::devel/sdl-mixer,mikmod \
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SDL_image::devel/sdl-image
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NO_REGRESS= Yes
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USE_GMAKE= Yes
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USE_X11= Yes
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N=rocksndiamonds
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do-install:
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${INSTALL_DATA_DIR} ${PREFIX}/bin
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${INSTALL_PROGRAM} ${WRKSRC}/${N} ${PREFIX}/bin
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${INSTALL_DATA_DIR} ${PREFIX}/share/${N}
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@cp -R ${WRKSRC}/{graphics,levels,music,sounds} ${PREFIX}/share/${N}
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.include <bsd.port.mk>
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3
games/rocksndiamonds/distinfo
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games/rocksndiamonds/distinfo
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MD5 (rocksndiamonds-2.1.1.tar.gz) = 3c3799c01a54487b719999797e41e2fa
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RMD160 (rocksndiamonds-2.1.1.tar.gz) = 4f23bf34854b49685fa65ebcb8f60e0956d95284
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SHA1 (rocksndiamonds-2.1.1.tar.gz) = 3067ccd0af83de9ae2b98f0d8e4f60aca525733c
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40
games/rocksndiamonds/patches/patch-Makefile
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games/rocksndiamonds/patches/patch-Makefile
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$OpenBSD: patch-Makefile,v 1.1.1.1 2003/04/11 15:31:34 wilfried Exp $
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--- Makefile.orig Mon Aug 12 18:52:36 2002
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+++ Makefile Thu Apr 10 05:44:04 2003
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@@ -9,22 +9,22 @@
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# specify command name of your favorite ANSI C compiler
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# (this must be set to "cc" for some systems)
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-CC = gcc
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+#CC = gcc
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# specify command name of GNU make on your system
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# (this must be set to "gmake" for some systems)
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-MAKE = make
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+#MAKE = make
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# specify path to X11 on your system
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-X11_PATH = /usr/X11R6
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+X11_PATH = ${X11BASE}
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# specify directory for read-only game data (like graphics, sounds, levels)
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# default is '.', so you can play without installing game data somewhere
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-# RO_GAME_DIR = /usr/games
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+RO_GAME_DIR = ${PREFIX}/share/rocksndiamonds
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# specify directory for writable game data (like highscore files)
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# default is '.', so you can play without installing game data somewhere
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-# RW_GAME_DIR = /var/games
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+RW_GAME_DIR = ${PREFIX}/share/rocksndiamonds
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# uncomment this if your system has no joystick include file
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# JOYSTICK = -DNO_JOYSTICK
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@@ -50,7 +50,7 @@ SRC_DIR = src
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MAKE_CMD = $(MAKE) -C $(SRC_DIR)
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all:
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- @$(MAKE_CMD) TARGET=x11
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+ @$(MAKE_CMD) TARGET=sdl
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x11:
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@$(MAKE_CMD) TARGET=x11
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12
games/rocksndiamonds/patches/patch-src_Makefile
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games/rocksndiamonds/patches/patch-src_Makefile
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$OpenBSD: patch-src_Makefile,v 1.1.1.1 2003/04/11 15:31:34 wilfried Exp $
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--- src/Makefile.orig Mon Aug 12 18:52:36 2002
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+++ src/Makefile Thu Apr 10 05:51:22 2003
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@@ -117,7 +117,7 @@ ifdef BUILD_DIST # distribution build
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OPTIONS = -O3 -Wall
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endif
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-CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG)
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+CFLAGS += $(SYS_CFLAGS) $(CONFIG)
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LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
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5
games/rocksndiamonds/pkg/DESCR
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games/rocksndiamonds/pkg/DESCR
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If you know the game "Boulderdash" (Commodore C64) or "Emerald Mine"
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(Amiga), you know what "ROCKS'N'DIAMONDS" is about. For those not
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familiar with those games, they are all of the 2D maze genre.
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WWW: ${HOMEPAGE}
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1975
games/rocksndiamonds/pkg/PLIST
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1975
games/rocksndiamonds/pkg/PLIST
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