Fix heap based buffer overflow.
From KDE. http://www.kde.org/info/security/advisory-20060202-1.txt ok brad@
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# $OpenBSD: Makefile,v 1.51 2005/12/07 09:22:14 bernd Exp $
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# $OpenBSD: Makefile,v 1.52 2006/02/05 09:59:00 bernd Exp $
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COMMENT= "PDF viewer for X"
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DISTNAME= xpdf-3.01
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PKGNAME= ${DISTNAME}p0
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PKGNAME= ${DISTNAME}p1
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CATEGORIES= textproc x11
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MASTER_SITES= ftp://ftp.foolabs.com/pub/xpdf/
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51
textproc/xpdf/patches/patch-splash_SplashXPathScanner_cc
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51
textproc/xpdf/patches/patch-splash_SplashXPathScanner_cc
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$OpenBSD: patch-splash_SplashXPathScanner_cc,v 1.1 2006/02/05 09:59:01 bernd Exp $
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--- splash/SplashXPathScanner.cc.orig Wed Aug 17 07:34:31 2005
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+++ splash/SplashXPathScanner.cc Sat Feb 4 14:32:51 2006
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@@ -186,7 +186,7 @@ GBool SplashXPathScanner::getNextSpan(in
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}
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void SplashXPathScanner::computeIntersections(int y) {
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- SplashCoord ySegMin, ySegMax, xx0, xx1;
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+ SplashCoord xSegMin, xSegMax, ySegMin, ySegMax, xx0, xx1;
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SplashXPathSeg *seg;
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int i, j;
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@@ -236,19 +236,27 @@ void SplashXPathScanner::computeIntersec
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} else if (seg->flags & splashXPathVert) {
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xx0 = xx1 = seg->x0;
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} else {
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- if (ySegMin <= y) {
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- // intersection with top edge
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- xx0 = seg->x0 + ((SplashCoord)y - seg->y0) * seg->dxdy;
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+ if (seg->x0 < seg->x1) {
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+ xSegMin = seg->x0;
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+ xSegMax = seg->x1;
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} else {
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- // x coord of segment endpoint with min y coord
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- xx0 = (seg->flags & splashXPathFlip) ? seg->x1 : seg->x0;
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+ xSegMin = seg->x1;
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+ xSegMax = seg->x0;
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}
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- if (ySegMax >= y + 1) {
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- // intersection with bottom edge
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- xx1 = seg->x0 + ((SplashCoord)y + 1 - seg->y0) * seg->dxdy;
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- } else {
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- // x coord of segment endpoint with max y coord
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- xx1 = (seg->flags & splashXPathFlip) ? seg->x0 : seg->x1;
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+ // intersection with top edge
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+ xx0 = seg->x0 + ((SplashCoord)y - seg->y0) * seg->dxdy;
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+ // intersection with bottom edge
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+ xx1 = seg->x0 + ((SplashCoord)y + 1 - seg->y0) * seg->dxdy;
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+ // the segment may not actually extend to the top and/or bottom edges
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+ if (xx0 < xSegMin) {
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+ xx0 = xSegMin;
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+ } else if (xx0 > xSegMax) {
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+ xx0 = xSegMax;
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+ }
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+ if (xx1 < xSegMin) {
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+ xx1 = xSegMin;
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+ } else if (xx1 > xSegMax) {
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+ xx1 = xSegMax;
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}
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}
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if (xx0 < xx1) {
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