Move scores to /var

update DESCR
fix packing list
This commit is contained in:
espie 1999-03-23 16:03:42 +00:00
parent 135c4d94e1
commit 504225765d
3 changed files with 102 additions and 84 deletions

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@ -1,44 +1,28 @@
*** Imakefile.orig Fri Jan 10 03:29:36 1997
--- Imakefile Sun Jul 19 03:30:53 1998
***************
*** 6,12 ****
SHIPS = 5
--- Imakefile.orig Fri Jan 10 03:29:36 1997
+++ Imakefile Tue Mar 23 13:48:15 1999
@@ -6,7 +6,7 @@
SHIPS = 5
/* RECORDS */
! HSCORE_DIR = /usr/local/games/xkobo-scores
/* RECORDS */
-HSCORE_DIR = /usr/local/games/xkobo-scores
+HSCORE_DIR = /var/games/xkobo.scores
/* C++ COMPILER */
/* CXX = g++ */
--- 6,12 ----
SHIPS = 5
/* C++ COMPILER */
/* CXX = g++ */
@@ -69,11 +69,11 @@
/* RECORDS */
! HSCORE_DIR = $(LIBDIR)/xkobo-scores
/* C++ COMPILER */
/* CXX = g++ */
***************
*** 69,79 ****
#ifdef SECURE_SCOREFILES
install::
! if [ -d $(HSCORE_DIR) ]; then chmod 755 $(HSCORE_DIR); \
! else mkdirhier $(HSCORE_DIR); chmod 755 $(HSCORE_DIR); fi
! chown $(XKOBO_ADMINISTER) $(BINDIR)/xkobo
! chown -R $(XKOBO_ADMINISTER) $(HSCORE_DIR)
! chmod 4755 $(BINDIR)/xkobo
#else /* SECURE_SCOREFILES */
install::
if [ -d $(HSCORE_DIR) ]; then chmod 777 $(HSCORE_DIR); \
--- 69,79 ----
#ifdef SECURE_SCOREFILES
install::
! if [ -d $(HSCORE_DIR) ]; then chmod 575 $(HSCORE_DIR); \
! else mkdirhier $(HSCORE_DIR); chmod 575 $(HSCORE_DIR); fi
! chgrp $(XKOBO_ADMINISTER) $(BINDIR)/xkobo
! chgrp -R $(XKOBO_ADMINISTER) $(HSCORE_DIR)
! chmod 2755 $(BINDIR)/xkobo
#else /* SECURE_SCOREFILES */
install::
if [ -d $(HSCORE_DIR) ]; then chmod 777 $(HSCORE_DIR); \
#ifdef SECURE_SCOREFILES
install::
- if [ -d $(HSCORE_DIR) ]; then chmod 755 $(HSCORE_DIR); \
- else mkdirhier $(HSCORE_DIR); chmod 755 $(HSCORE_DIR); fi
- chown $(XKOBO_ADMINISTER) $(BINDIR)/xkobo
- chown -R $(XKOBO_ADMINISTER) $(HSCORE_DIR)
- chmod 4755 $(BINDIR)/xkobo
+ if [ -d $(HSCORE_DIR) ]; then chmod 575 $(HSCORE_DIR); \
+ else mkdirhier $(HSCORE_DIR); chmod 575 $(HSCORE_DIR); fi
+ chgrp $(XKOBO_ADMINISTER) $(BINDIR)/xkobo
+ chgrp -R $(XKOBO_ADMINISTER) $(HSCORE_DIR)
+ chmod 2755 $(BINDIR)/xkobo
#else /* SECURE_SCOREFILES */
install::
if [ -d $(HSCORE_DIR) ]; then chmod 777 $(HSCORE_DIR); \

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@ -1,68 +1,99 @@
-------------------------------------------------------------------------
XKOBO Version 1.3
XKOBO Version 1.11
Sun Jun 25 08:37:35 JST 1995 Akira Higuchi
Fri Jan 10 11:17:50 JST 1997 Akira Higuchi
a-higuti@math.hokudai.ac.jp
-------------------------------------------------------------------------
XKOBO is a game for X. The play is quite simple. Your object is to
destroy all the fortresses. You can control your ship by pressing
the cursor keys, and shot beams by pressing the SHIFT key or the
left mouse button.
* DESCRIPTION
Xkobo is a single player action game. The play is quite
simple. Your object is to destroy all the fortresses. You
can control your ship by pressing the cursor keys (or mov-
ing the mouse cursor), and shot beams by pressing the
SHIFT key (or the left mouse button). The game can be
paused by pressing 's' (or the right mouse button).
XKOBO requires:
-------------------------------------------------------------------------
1) Unix (BSD, Linux, etc.)
2) X window system (256 colors or greater)
3) C++ compiler
* REQUIREMENT
Xkobo requires:
1) Unix (BSD, Linux, etc.)
2) X window system (256 colors or greater)
3) C++ compiler
This program has been tested on the following systems:
* Linux + gcc
* Sun-OS (4.1.4) + gcc
* BSD/OS + gcc
Xkobo is known to compile and run under the following systems:
* Linux
* Sun-OS 4.1.4
* BSD/OS
* Solaris 2.4 (Sparc)
* HP-UX 9.05
-------------------------------------------------------------------------
* INSTALLING
Edit Imakefile (if you need) and run
Edit Imakefile and type
% xmkmf -a
% make
% su
# make install
# make install.man
-------------------------------------------------------------------------
* PLAYING
You can control your ship by pressing the cursor keys, and shot beams
by pressing the SHIFT key or the left mouse button. The game can be
paused by pressing 's'. Pressing 'q' will cause xkobo to quit the game.
% xmkmf -a
% make
% su
# make install
# make install.man
-------------------------------------------------------------------------
* OPTIONS
-display displayname
This option specifies the name of the X server to use.
-doublesize The window of xkobo is enlarged. But memory usage
is also enlarged.
-fit
This option causes xkobo to use the default colormap.
Without this option, xkobo uses a private colormap.
-memory It causes xkobo to reduce memory usage, but slow
down (a little).
-wait value
This option specifies the speed of the game. The
default value is 30(msec).
-fit Use the default colormap. Normally xkobo uses a
private colormap.
-doublesize
This option causes xkobo to enlarge the size of the
window. But it costs HUGE memory.
-fast
This option causes xkobo to use a faster algorithm. But
it costs much memory.
-cheat
Cheat mode. It allows any level to be played, does not
update score table.
-hiscores
Print the high score table to standard out, and exit.
-------------------------------------------------------------------------
* THANKS TO ...
Bruce Cheng
Christoph Lameter
Davide Rossi
Eduard Martinescu
Elan Feingold
Helmut Hoenig
Jeff Epler
Joe Ramey
Joey Hess
Michael Sterrett
Mihail Iotov
Shoichi Nakayama
Thomas Marsh
Torsten Wolnik
=========================================================================
XKOBO, a video-oriented game
Copyright (C) 1995 Akira Higuchi
Copyright (C) 1995,1996 Akira Higuchi
a-higuti@math.hokudai.ac.jp
This program is free software; you can redistribute it and/or modify it

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@ -1,4 +1,7 @@
bin/xkobo
man/man1/xkobo.1
@exec mkdir %D/lib/X11/xkobo-scores && chmod 575 %D/lib/X11/xkobo-scores
@unexec rm -r %D/lib/X11/xkobo-scores
@owner games
@group games
@mode 2755
bin/xkobo
@exec install -d -g games -m 575 /var/games/xkobo.scores
@unexec echo "remove /var/games/xkobo.scores manually"