Update mame to 0.237.
The build system now uses Python 3.
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@ -1,4 +1,4 @@
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# $OpenBSD: Makefile,v 1.55 2021/10/26 11:27:42 fcambus Exp $
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# $OpenBSD: Makefile,v 1.56 2021/10/28 08:05:14 fcambus Exp $
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BROKEN-i386 = broken on 32-bit; enum in src/frontend/mame/ui/videoopt.h starting at 0x80000000
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ONLY_FOR_ARCHS = amd64 i386
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@ -8,7 +8,7 @@ USE_WXNEEDED = Yes
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COMMENT = Multiple Arcade Machine Emulator
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V = 236
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V = 237
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GH_ACCOUNT = mamedev
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GH_PROJECT = mame
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GH_TAGNAME = mame0${V}
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@ -29,7 +29,6 @@ COMPILER = base-clang ports-gcc base-gcc
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MODULES = lang/lua \
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lang/python
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MODPY_VERSION = ${MODPY_DEFAULT_VERSION_2}
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MODLUA_VERSION = 5.3
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@ -1,2 +1,2 @@
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SHA256 (mame-0.236.tar.gz) = x2uXPXhjEfhpIhAasAUNrJCvmw/WFKM8ICMeNFHHst0=
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SIZE (mame-0.236.tar.gz) = 185713006
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SHA256 (mame-0.237.tar.gz) = ktwPOOwaJBLGucFAPK5hC8E+HSG05kerKQ1BIVqUDK4=
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SIZE (mame-0.237.tar.gz) = 186374918
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