Don't screw with the mute state when recording/playing audio.
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graphics/fxtv/patches/patch-audsav_dlg_c
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76
graphics/fxtv/patches/patch-audsav_dlg_c
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@ -0,0 +1,76 @@
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$OpenBSD: patch-audsav_dlg_c,v 1.1 2002/11/28 05:36:59 wcobb Exp $
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--- audsav_dlg.c.orig Sat Sep 4 15:09:01 1999
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+++ audsav_dlg.c Thu Nov 28 01:31:27 2002
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@@ -373,8 +373,10 @@ static void RecordCmdCB( Widget w, XtPoi
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return;
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}
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+#if 0
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/* Save off original mute state */
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TVAUDIOGetMuteState( &mute_on );
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+#endif
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/* Grab values off dialog */
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if ( !PrepareForAudio( TRUE, 1, &dsp_fd, &bps ) )
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@@ -426,8 +428,10 @@ static void RecordCmdCB( Widget w, XtPoi
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Recording = True;
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+#if 0
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/* Make sure mute is off, & disable all but stop btn */
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TVAUDIOSetMuteState( False );
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+#endif
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UpdateButtons();
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/* Flush X events (update GUI buttons, etc.) */
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@@ -520,7 +524,9 @@ static void RecordCmdCB( Widget w, XtPoi
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if ( state != NULL )
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free( state );
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+#if 0
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TVAUDIOSetMuteState( mute_on );
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+#endif
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/* FIXME: Check code - make sure no problem (other than CPU) starting */
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/* another record/play while conversion for previous still going on. */
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@@ -576,7 +582,9 @@ static void PlaybackCmdDoneCB( TV_BOOL a
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if ( !aborted && ( status != 0 ) )
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DoCmdFailDialog( state->cmd, status );
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+#if 0
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TVAUDIOSetMuteState( state->mute_on );
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+#endif
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/* Do post-cmd cleanup */
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free( state->cmd );
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@@ -616,8 +624,10 @@ static void PlaybackCmdCB( Widget w, XtP
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return;
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}
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+#if 0
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/* Save off original mute state */
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TVAUDIOGetMuteState( &mute_on );
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+#endif
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/* Grab values off dialog */
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if ( !PrepareForAudio( FALSE, 1, &dsp_fd, &bps ) )
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@@ -637,7 +647,9 @@ static void PlaybackCmdCB( Widget w, XtP
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Playing = True;
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/* Make sure mute is on, & disable all but stop btn */
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+#if 0
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TVAUDIOSetMuteState( True );
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+#endif
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UpdateButtons();
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/* Flush X events (update GUI buttons, etc.) */
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@@ -779,7 +791,9 @@ static void PlaybackCmdCB( Widget w, XtP
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free( state );
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if ( !cmd_running ) {
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+#if 0
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TVAUDIOSetMuteState( mute_on );
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+#endif
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UpdateButtons();
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}
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}
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