Update to cosmosmash-1.3 now with sound; ok maintainer Sean Escriva

This commit is contained in:
pvalchev 2003-01-21 09:39:42 +00:00
parent 1b4a3c4031
commit 2e5a414e58
5 changed files with 27 additions and 38 deletions

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@ -1,8 +1,8 @@
# $OpenBSD: Makefile,v 1.2 2002/12/22 01:04:22 naddy Exp $
# $OpenBSD: Makefile,v 1.3 2003/01/21 09:39:42 pvalchev Exp $
COMMENT= "astrosmash clone for X"
DISTNAME= cosmosmash-1.1
DISTNAME= cosmosmash-1.3
CATEGORIES= games
HOMEPAGE= http://www3.sympatico.ca/sarrazip/dev/cosmosmash.html
@ -16,9 +16,11 @@ PERMIT_DISTFILES_FTP= Yes
MASTER_SITES= http://www3.sympatico.ca/sarrazip/dev/
LIB_DEPENDS= gengameng.4.0::devel/gengameng
LIB_DEPENDS= gengameng.4.1::devel/gengameng \
SDL_mixer::devel/sdl-mixer
USE_X11= Yes
CONFIGURE_STYLE= gnu
CONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include"
.include <bsd.port.mk>

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@ -1,3 +1,3 @@
MD5 (cosmosmash-1.1.tar.gz) = 7c258ed755400a3d77e39faf2ccc8c76
RMD160 (cosmosmash-1.1.tar.gz) = dc771c462146006c2beb81ac2641080df6dfef8d
SHA1 (cosmosmash-1.1.tar.gz) = 240d149938f8f4bb792ac3ffb6a506b29789037c
MD5 (cosmosmash-1.3.tar.gz) = 6d37511dc64710d02ee92097702917b3
RMD160 (cosmosmash-1.3.tar.gz) = 2b2c6130d3f7a155a9d8cb89dca155e841668393
SHA1 (cosmosmash-1.3.tar.gz) = f0588ee592c4a656802fe9c8ed12d1dfa87d3daf

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@ -1,21 +1,14 @@
$OpenBSD: patch-configure,v 1.1 2002/12/22 01:04:22 naddy Exp $
--- configure.orig Sun Dec 22 01:57:44 2002
+++ configure Sun Dec 22 01:58:05 2002
@@ -795,8 +795,6 @@ fi
$OpenBSD: patch-configure,v 1.2 2003/01/21 09:39:42 pvalchev Exp $
--- configure.orig Sat Jan 18 15:23:32 2003
+++ configure Sat Jan 18 15:24:52 2003
@@ -1707,10 +1707,6 @@ INSTALL_STRIP_PROGRAM="\${SHELL} \$(inst
# Checks for programs.
- CXXFLAGS="-g -Wall" # default compilation options
-if test "_$CXXFLAGS" = _; then
- CXXFLAGS="-g"
-fi
-
# Check whether --with-cxx or --without-cxx was given.
if test "${with_cxx+set}" = set; then
withval="$with_cxx"
@@ -972,8 +970,6 @@ ac_compile='${CXX-g++} -c $CXXFLAGS $CPP
ac_link='${CXX-g++} -o conftest${ac_exeext} $CXXFLAGS $CPPFLAGS $LDFLAGS conftest.$ac_ext $LIBS 1>&5'
cross_compiling=$ac_cv_prog_cxx_cross
-
-CXXFLAGS="-g -Wall"
# Checks for libraries.
ac_ext=cc
ac_cpp='$CXXCPP $CPPFLAGS'
ac_compile='$CXX -c $CXXFLAGS $CPPFLAGS conftest.$ac_ext >&5'

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@ -1,12 +0,0 @@
$OpenBSD: patch-src_CosmoSmashEngine_cpp,v 1.1 2002/09/28 16:40:25 naddy Exp $
--- src/CosmoSmashEngine.cpp.orig Sat Sep 28 18:40:42 2002
+++ src/CosmoSmashEngine.cpp Sat Sep 28 18:41:03 2002
@@ -1048,7 +1048,7 @@ CosmoSmashEngine::animateAutomaticCharac
{
Couple diff = playerSprite->getPos() - pulsar->getPos();
// NOTE: use projection instead of trig; see animateSaucers()
- double angle = atan2(diff.y, diff.x);
+ double angle = atan2(double(diff.y), double(diff.x));
Couple newSpeed(int(PULSAR_SPEED * cos(angle)),
int(PULSAR_SPEED * sin(angle)));
if (newSpeed.isZero())

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@ -1,4 +1,10 @@
@comment $OpenBSD: PLIST,v 1.1.1.1 2002/02/28 05:28:12 pvalchev Exp $
@comment $OpenBSD: PLIST,v 1.2 2003/01/21 09:39:42 pvalchev Exp $
bin/cosmosmash
man/man6/cosmosmash.6
share/pixmaps/cosmosmash.png
share/sounds/cosmosmash/hyperspace.wav
share/sounds/cosmosmash/player-hit.wav
share/sounds/cosmosmash/pulsar-beep.wav
share/sounds/cosmosmash/rock-hit-0.wav
share/sounds/cosmosmash/rock-hit-1.wav
share/sounds/cosmosmash/saucer-shooting.wav
@dirrm share/sounds/cosmosmash