fake
This commit is contained in:
parent
4db5946610
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39
games/xmris/patches/patch-Imakefile
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39
games/xmris/patches/patch-Imakefile
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@ -0,0 +1,39 @@
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$OpenBSD: patch-Imakefile,v 1.1 2000/11/01 16:25:30 espie Exp $
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--- Imakefile.orig Fri Dec 22 13:05:52 1995
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+++ Imakefile Wed Nov 1 17:11:54 2000
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@@ -122,7 +122,7 @@ FONT = thefont
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#ifndef InstallDefaultGardens
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#ifdef InstallAppDefFiles
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-#define InstallDefaultGardens $(DESTDIR)/$(XAPPLOADDIR)/$(APP)
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+#define InstallDefaultGardens $(XAPPLOADDIR)/$(APP)
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#endif
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#endif
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@@ -296,9 +296,9 @@ NormalProgramTarget(xmris,$(MRISOBJS),$(
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InstallProgramWithFlags(xmris,$(THEBINDIR),$(INSTMRISFLAGS))
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-install :: $(THEBINDIR)/xmris
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- $(RM) $(THEBINDIR)/xmsit
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- $(LN) ./xmris $(THEBINDIR)/xmsit
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+install :: $(DESTDIR)$(THEBINDIR)/xmris
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+ $(RM) $(DESTDIR)$(THEBINDIR)/xmsit
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+ cd $(DESTDIR)$(THEBINDIR) && $(LN) xmris xmsit
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#endif /* transputerbuild */
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@@ -363,11 +363,11 @@ install ::
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#ifdef InstallDefaultGardens
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XCOMM install default gardens
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install :: $(GARDENS)
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- MakeDir(InstallDefaultGardens)
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+ MakeDir($(DESTDIR)InstallDefaultGardens)
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@set dummy $(GARDENS) ; shift ; \
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while [ $$# != 0 ] ; \
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do \
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- (set -x ; $(INSTALL) -c $(INSTAPPFLAGS) $$1 InstallDefaultGardens/$$1) ; \
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+ (set -x ; $(INSTALL) -c $(INSTAPPFLAGS) $$1 $(DESTDIR)InstallDefaultGardens/$$1) ; \
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shift ; \
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done
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#endif /* InstallDefaultGardens */
|
12
games/xmris/patches/patch-Xmris-ad_src
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12
games/xmris/patches/patch-Xmris-ad_src
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@ -0,0 +1,12 @@
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$OpenBSD: patch-Xmris-ad_src,v 1.1 2000/11/01 16:25:30 espie Exp $
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--- Xmris-ad.src.orig Fri Dec 22 13:05:55 1995
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+++ Xmris-ad.src Wed Nov 1 16:56:26 2000
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@@ -18,7 +18,7 @@
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*Monochrome: no
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*Gender: he
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*Random: no
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-*Busywait: no
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+*Busywait: yes
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*UserName: no
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*Font: FONT
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*Static: no
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@ -1,14 +0,0 @@
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*** all.c.orig Fri Dec 22 04:05:56 1995
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--- all.c Thu Dec 5 14:08:46 1996
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***************
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*** 638,644 ****
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--- 638,646 ----
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*/
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{
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extern int sys_nerr;
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+ #ifndef __OpenBSD__
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extern char *sys_errlist[];
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+ #endif
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int error;
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|
@ -1,19 +0,0 @@
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*** Xmris-ad.src.orig Fri Dec 22 04:05:55 1995
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--- Xmris-ad.src Thu Dec 5 16:18:55 1996
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***************
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*** 18,24 ****
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*Monochrome: no
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*Gender: he
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*Random: no
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! *Busywait: no
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*UserName: no
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*Font: FONT
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*Static: no
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--- 18,24 ----
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*Monochrome: no
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*Gender: he
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*Random: no
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! *Busywait: yes
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*UserName: no
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*Font: FONT
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*Static: no
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@ -1,533 +0,0 @@
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*** xmred.0.orig Thu Feb 5 12:52:09 1998
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--- xmred.0 Thu Feb 5 12:51:56 1998
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***************
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*** 0 ****
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--- 1,528 ----
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+
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+
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+
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+ XMRED(6) XMRED(6)
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+
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+
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+ NNAAMMEE
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+ xmred - garden editor for xmris
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+
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+ SSYYNNOOPPSSIISS
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+ xxmmrreedd [-option ...] [-toolkitoption ...]
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+
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+ DDEESSCCRRIIPPTTIIOONN
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+ Mr Ed is a tool for creating and editing alternate gardens
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+ for Mr Is. Hopefully its user interface is intuitive
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+ enough that most of this manual page need not be read by a
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+ casual user.
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+
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+ In the default configuration, the main window presents a
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+ garden image on the left, a control panel on the right and
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+ a list of gardens underneath. Gardens can be loaded and
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+ saved using the menu, these then appear in the list below.
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+ The insert option loads a file into the copy buffer. It
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+ can then be dragged to the desired place in the garden
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+ list.
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+
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+ To edit a garden (or comment, or include), either select
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+ it with a button press and release, or with a drag and
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+ drop into the edit box at the lower right. The drag and
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+ drop will remove it from the garden list, selection will
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+ copy it, and the source garden will be updated too. To
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+ delete gardens, drag them to the copy buffer. The main
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+ garden display will be updated, if it was a garden being
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+ moved to the edit box. The box on the lower right is a
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+ copy buffer. You can drag and drop into and out of this to
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+ the garden list or one of the edit boxes. Similarly you
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+ can drag and drop from the edit boxes to the garden list,
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+ and within the garden list itself. Note that drag and drop
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+ always removes the source, if it is within the garden
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+ list, whereas selection does not delete the source.
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+
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+ The control panel shows a set of options, which can be
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+ bound to buttons. This can be done either by press and
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+ release with the required button, or drag and drop onto
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+ the required button's icon. You can bind an option to more
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+ than one button. However, press and release on the apples
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+ option will simply change the currently selected explicit
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+ apple, not necessarily bind that option to a new button.
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+ The fill pattern and color can be select by pressing on
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+ them. The current garden will be updated. The list of but-
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+ tons shows which options are bound to which buttons. You
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+ can also change button bindings by pressing the destina-
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+ tion button with the pointer over the button with the
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+ required option's icon, or by drag and drop from button to
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+ button.
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+
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+ The six options are,
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+
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+ AAppppllee This selects where apples from one of the four sets
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+ of explicit apple locations are placed. To select
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+
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+
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+
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+ X Version 11 20 December 1993 1
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+
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+
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+
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+
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+
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+ XMRED(6) XMRED(6)
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+
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+
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+ which set is being controlled, press on the rele-
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+ vant quadrant of the icon. One of these sets is
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+ used when Mr Is is used with the +random option.
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+ You can place apples anywhere there isn't a path,
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+ even in an unstable location, which will immedi-
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+ ately fall. Placing an explicit apple on a path,
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+ will fill the path.
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+
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+ RRaannddoomm This controls where apples may be placed randomly,
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+ if Mr Is is started with the -random option. Apples
|
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+ will only be placed on the specified locations, or
|
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+ where ever an explicit apple could be located.
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+ Unless you specify otherwise, random apples may be
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+ located anywhere there isn't a path, even unstable
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+ locations which will immediately fall. Placing a
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+ random apple on a path, will fill the path.
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+
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+ CChheerrrryy This controls where cherries are located. There
|
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+ must be at least one cherry on a garden. Cherries
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+ may be located anywhere on the board.
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+
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+ PPaatthh This controls where the initial path is. Each loca-
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+ tion on the board consists of a centre and four
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+ edges. Depending on the exact location of the
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+ pointer, you will select either the centre, or an
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+ edge. Filling a path will place a random apple in
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+ the filled location. The four locations immediately
|
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+ below the
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+
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||||
+ PPllaayyeerr This controls where the player starts from. There
|
||||
+ must be exactly one such location.
|
||||
+
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+ DDeenn This controls where the monsters start from. There
|
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+ must be at least one den.
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+
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+ The list of totals show the counts for the explicit
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+ apples, cherries, random apples required, apple spaces,
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+ unstable apple positions, dens and player positions. A
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+ warning is shown on the left of any which are inconsis-
|
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+ tant, or out of range. The number of apples for a garden
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||||
+ can be set by moving the scroll bar at the left of the
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+ apple icon. Note that when you change the number of
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+ apples, or add or remove explicit apples, a warning will
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+ change on on some or all of the explicit apple counts.
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+ This is just to remind you that you must do some more work
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+ on the garden, before it is consistant. There are two
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+ types of random apple spaces, stable and unstable. The
|
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+ unstable space count is shown with an arrow in it, the
|
||||
+ other apple space count shows the total number of apple
|
||||
+ spaces. The hazzard warning on the unstable count, just
|
||||
+ shows that you have some unstable apple positions (this
|
||||
+ may be intentional on your part). The hazzard on the total
|
||||
+ apple space count indicates that there are less spaces
|
||||
+ than the number of apples you specified for the garden.
|
||||
+
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||||
+
|
||||
+
|
||||
+ X Version 11 20 December 1993 2
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+ XMRED(6) XMRED(6)
|
||||
+
|
||||
+
|
||||
+ Below this is a comment box for the garden. Selecting this
|
||||
+ will pop up a dialog which you can enter information about
|
||||
+ the garden.
|
||||
+
|
||||
+ At the lower right of the control panel is a display mode
|
||||
+ selector. There are three display modes. The first shows
|
||||
+ all the explicit apple positions, 4 to a cell when
|
||||
+ required. The second shows only one set of explicit
|
||||
+ apples, the set selected using the apples option quadrant.
|
||||
+ The final mode shows none of the explicit apples, just the
|
||||
+ random apple spaces.
|
||||
+
|
||||
+ The garden display is on the left of this. It shows the
|
||||
+ currently edited garden. Clicking or dragging a mouse but-
|
||||
+ ton on this area will perform the option currently bound
|
||||
+ to that button. You will notice the totals change when you
|
||||
+ do this.
|
||||
+
|
||||
+ Mr Ed will use colour sprites, if the visual permits it
|
||||
+ (has a colour map size of more than 15, and you haven't
|
||||
+ forced monochrome). All the colours bar black and white
|
||||
+ are user definable. There are four sets, one for each of
|
||||
+ the four combinations of gender and swap flag. The colours
|
||||
+ are allocated in reverse order of their distance in colour
|
||||
+ space, from currently allocated colours (the most distant
|
||||
+ colours are allocated first). That way, if allocation
|
||||
+ fails because the colour map is full, an allocated substi-
|
||||
+ tute colour, which is nearest the desired colour, can be
|
||||
+ used and the allocated colours are kept maximally distant.
|
||||
+ You can limit the number of distinct colours with the
|
||||
+ -distinct option. A warning message is sent to stderr, if
|
||||
+ a colour allocation fails. The -colours argument shows how
|
||||
+ these are allocated, and -help -colours can be used to get
|
||||
+ the colour resource names.
|
||||
+
|
||||
+ OOPPTTIIOONNSS
|
||||
+ Mr Ed accepts the standard X Toolkit options, as well as
|
||||
+ these.
|
||||
+
|
||||
+ --hheellpp Lists the command options, application resource
|
||||
+ fields and some other information to stderr. Does
|
||||
+ not start the game. If the -colours option is sup-
|
||||
+ plied too, then the colour resource classes are
|
||||
+ listed instead, with their default values. The for-
|
||||
+ mat of this list is suitable for inclusion in a
|
||||
+ resource file. Note, this does not list out the
|
||||
+ colour values that you would get if you ran the
|
||||
+ game, as it does not read the color resources.
|
||||
+
|
||||
+ --sswwaapp
|
||||
+ --rrvv
|
||||
+ --rreevveerrssee
|
||||
+ Normally the foreground is black and the background
|
||||
+ white, this swaps them round. On colour systems,
|
||||
+
|
||||
+
|
||||
+
|
||||
+ X Version 11 20 December 1993 3
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+ XMRED(6) XMRED(6)
|
||||
+
|
||||
+
|
||||
+ this may also alter other colours.
|
||||
+
|
||||
+ ++sswwaapp
|
||||
+ --nnoosswwaapp
|
||||
+ Override a swap resource in your resources, to
|
||||
+ force unswapped colours.
|
||||
+
|
||||
+ --mmoonnoo Use black and white, even on colour displays.
|
||||
+ (Unfortunately, the obvious option, '-bw', is
|
||||
+ already nabbed by the toolkit as borderwidth.)
|
||||
+
|
||||
+ --mmrriiss
|
||||
+ --mmssiitt
|
||||
+ --ggeennddeerr _g_e_n_d_e_r
|
||||
+ Mr Ed has two sets of sprites. Mris selects the
|
||||
+ classic sprites, while msit selects a more modern
|
||||
+ set. Valid genders are 'he', 'she', 'female',
|
||||
+ 'male', 'msit', 'mris', 'boy', 'girl'.
|
||||
+
|
||||
+ --ddeepptthh _d_e_p_t_h
|
||||
+ Mr Ed will use the default depth of the screen. You
|
||||
+ may wish to override that by using this option.
|
||||
+ Selecting a different depth may affect the visual
|
||||
+ selected.
|
||||
+
|
||||
+ --vviissuuaall _v_i_s_u_a_l_-_c_l_a_s_s
|
||||
+ Mr Ed will pick the default visual, but you can
|
||||
+ override that by specifying a particular visual
|
||||
+ class. Valid visuals are 'PseudoColor', 'Direct-
|
||||
+ Color', 'TrueColor', 'StaticColor', 'GrayScale',
|
||||
+ and 'StaticGray'. To see which one is picked, you
|
||||
+ can use the -colours option. If you do select a
|
||||
+ non-default visual, you may have to specify a pri-
|
||||
+ vate colour map too, due to limitations of the
|
||||
+ server or display.
|
||||
+
|
||||
+ --pprriivvaattee
|
||||
+ This forces Mr Ed to allocate a private colour map.
|
||||
+ Normally Mr Ed will share the default colour map of
|
||||
+ the selected visual, but if that does not have
|
||||
+ enough free colour cells then some colours will
|
||||
+ have to be shared.
|
||||
+
|
||||
+ --ccoolloouurrss
|
||||
+ --ccoolloorrss
|
||||
+ Show how the colours are allocated, and which
|
||||
+ visual has been selected. The allocation is listed
|
||||
+ to stdout. When allocating each colour, its
|
||||
+ resource name and rgb values are listed together
|
||||
+ with the nearest already allocated colour and the
|
||||
+ distance between them in colour space. The allo-
|
||||
+ cated pixel number is printed last. If given with
|
||||
+ the -help option, the colour resource classes are
|
||||
+ listed, and the game does not start.
|
||||
+
|
||||
+
|
||||
+
|
||||
+ X Version 11 20 December 1993 4
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+ XMRED(6) XMRED(6)
|
||||
+
|
||||
+
|
||||
+ --ddiissttiinncctt _n
|
||||
+ Sets the number of distinct colours used. This can
|
||||
+ be used to limit the number of colours used from
|
||||
+ the colour map. Black and white are not included,
|
||||
+ and neither are the two writable colours used for
|
||||
+ the garden backgrounds on dynamic visuals. Note
|
||||
+ that -distinct 0 is different from -mono, even
|
||||
+ though both will only use black and white.
|
||||
+
|
||||
+ RREESSOOUURRCCEESS
|
||||
+ Mr Ed uses the X toolkit application resource mechanism
|
||||
+ for setting up the environment. Application resource items
|
||||
+ start with 'Xmris', so that Mr Ed will pick up your
|
||||
+ defaults for Mr Is. The resource name can be derived from
|
||||
+ the given resource class by decapitalizing it. For example
|
||||
+ 'cherryStalk' is the resource name for the class 'cher-
|
||||
+ ryStalk'. The following classes are used (choices in '{}'
|
||||
+ and defaults in '[]'.)
|
||||
+
|
||||
+ XXmmrriiss..RReevveerrsseeVViiddeeoo:: _{_y_e_s_, _n_o_} [[nnoo]]
|
||||
+ Specifies whether to use swapped colours or not.
|
||||
+
|
||||
+ XXmmrriiss..MMoonnoo:: _{_y_e_s_, _n_o_} [[nnoo]]
|
||||
+ Whether the default is for monochrome on colour
|
||||
+ displays.
|
||||
+
|
||||
+ XXmmrriiss..GGeennddeerr:: _g_e_n_d_e_r [[hhee]]
|
||||
+ Sets the default game gender. Valid genders are
|
||||
+ 'mris', 'msit', 'she', 'he', 'female', 'male',
|
||||
+ 'boy', 'girl'.
|
||||
+
|
||||
+ XXmmrriiss..DDeepptthh:: _d_e_p_t_h
|
||||
+ Set the required screen depth to use.
|
||||
+
|
||||
+ XXmmrriiss..VViissuuaall:: _v_i_s_u_a_l_-_c_l_a_s_s
|
||||
+ Set the required visual class to use. Valid visuals
|
||||
+ are 'PseudoColor', 'DirectColor', 'TrueColor',
|
||||
+ 'StaticColor', 'GrayScale', and 'StaticGray'.
|
||||
+
|
||||
+ XXmmrriiss..PPrriivvaattee:: _{_y_e_s_, _n_o_} [[nnoo]]
|
||||
+ Set whether or not to use a private colour map.
|
||||
+
|
||||
+ XXmmrriiss..DDiissttiinncctt:: _n
|
||||
+ Set the number of distinct colours allocated from
|
||||
+ the colour map.
|
||||
+
|
||||
+ In addition, you have the normal resources such as
|
||||
+ '*Font'.
|
||||
+
|
||||
+ CCOOLLOOUURR RREESSOOUURRCCEESS
|
||||
+ There are many colour name defaults. For a full descrip-
|
||||
+ tion see the xmris(6) manual page, but note that not all
|
||||
+ the colors are used for Mr Ed. Provided that you specified
|
||||
+ the colour resources for Mr Is loosely enough, Mr Ed will
|
||||
+
|
||||
+
|
||||
+
|
||||
+ X Version 11 20 December 1993 5
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+ XMRED(6) XMRED(6)
|
||||
+
|
||||
+
|
||||
+ pick up the same overrides. The foreground color for the
|
||||
+ Icon widgets is copied from the apple faint color on color
|
||||
+ visuals (this is important for the noswap color scheme).
|
||||
+
|
||||
+ WWIIDDGGEETT RREESSOOUURRCCEESS
|
||||
+ There are a few resources which are picked up from widgets
|
||||
+ within the widget tree. They are the initial button bind-
|
||||
+ ings, colors, fills and mode. The bindings are attached
|
||||
+ to the individual button displays. The options are
|
||||
+ 'apple', 'random', 'cherry', 'path', 'player' and 'den'.
|
||||
+ The colors, fills and mode are attached to the color, fill
|
||||
+ and mode form widgets. The value must be an integer in the
|
||||
+ correct range.
|
||||
+
|
||||
+ There is an additional composite resource for children of
|
||||
+ composite widgets (Paned and SimpleMenu), called 'attach'.
|
||||
+ This allows you to change the ordering of sibling widgets.
|
||||
+ Mr Ed uses this resource to determine the correct order to
|
||||
+ create the sibling widgets. For instance, to get the con-
|
||||
+ trol panel on the left of the garden widget, use the con-
|
||||
+ straint '*one.garden.attach:panel'. In addition, the wid-
|
||||
+ gets are created in such an order that Form constraints
|
||||
+ 'fromHoriz' and 'fromVert' can be specified in any order.
|
||||
+
|
||||
+ There are four new widgets used for Mr Ed, 'Icon', 'Drag',
|
||||
+ 'Garden' and 'PixmapList'.
|
||||
+
|
||||
+ The Icon widget is a subclass of Simple. It displays a
|
||||
+ pixmap and allows its selection with any button press. If
|
||||
+ a button is dragged on it, it may invoke a drag widget to
|
||||
+ perform a drag operation. It has the following new
|
||||
+ resources of interest.
|
||||
+
|
||||
+ ddrraaggSSeennssiittiivviittyy:: _p_i_x_e_l_s [[44]]
|
||||
+ Sets the minimum drag which must occur, before a
|
||||
+ drag widget is popped up, to take over the drag-
|
||||
+ ging. When set to zero, dragging is disabled.
|
||||
+
|
||||
+ ffllaasshhDDeellaayy:: _d_e_l_a_y [[110000]]
|
||||
+ Sets the time for which the widget is highlit after
|
||||
+ selection. This time is in milliseconds.
|
||||
+
|
||||
+ hhiigghhlliigghhttTThhiicckknneessss:: _p_i_x_e_l_s [[11]]
|
||||
+ Sets the thickness of the highlight box.
|
||||
+
|
||||
+ ffoorreeggrroouunndd:: _c_o_l_o_r [[ddeeffaauulltt ffoorreeggrroouunndd]]
|
||||
+ Sets the color of the highlight box and block.
|
||||
+
|
||||
+ The Drag widget is a subclass of OverrideShell. It dis-
|
||||
+ plays a pixmap, and follows the pointer until a button is
|
||||
+ released. Its use is for drag and drop. It has no addi-
|
||||
+ tional resources of user interest.
|
||||
+
|
||||
+ The Garden widget is a subclass of Simple. It performs the
|
||||
+
|
||||
+
|
||||
+
|
||||
+ X Version 11 20 December 1993 6
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+ XMRED(6) XMRED(6)
|
||||
+
|
||||
+
|
||||
+ garden editing. It has no additional resources of user
|
||||
+ interest.
|
||||
+
|
||||
+ The PixmapList widget is a subclass of Simple. It displays
|
||||
+ a list of pixmaps, and permits them to be scrolled. Each
|
||||
+ pixmap may be selected by a button press on it, or a drag
|
||||
+ widget invoked by dragging on a pixmap. In addition to
|
||||
+ the Icon widget additional resources, it has the following
|
||||
+ additional resources of user interest.
|
||||
+
|
||||
+ ddiissttaannccee:: _p_i_x_e_l_s [[44]]
|
||||
+ The distance between each pixmap.
|
||||
+
|
||||
+ ppiixxmmaappBBoorrddeerrWWiiddtthh:: _p_i_x_e_l_s [[11]]
|
||||
+ The border width for each pixmap.
|
||||
+
|
||||
+ ppiixxmmaappBBoorrddeerrCCoolloorr:: _c_o_l_o_r [[ddeeffaauulltt ffoorreeggrroouunndd]]
|
||||
+ The border color for each pixmap.
|
||||
+
|
||||
+ EENNVVIIRROONNMMEENNTT
|
||||
+ A few environment variables are used to locate resources.
|
||||
+
|
||||
+ DDIISSPPLLAAYY
|
||||
+ The default display to connect to. May be overridden
|
||||
+ with the -display option.
|
||||
+
|
||||
+ FFIILLEESS
|
||||
+ ~~//..XXddeeffaauullttss
|
||||
+ ......//aapppp--ddeeffaauullttss//XXmmrriiss..aadd
|
||||
+ ......//aapppp--ddeeffaauullttss//XXmmrriiss--ccoolloorr..aadd
|
||||
+ You can place you favourite key bindings and stuff
|
||||
+ in an application resource file, and Mr Ed will use
|
||||
+ them, rather than its compiled defaults. See X for
|
||||
+ information about how these are searched.
|
||||
+
|
||||
+ ......//aapppp--ddeeffaauullttss//xxmmrriiss//<<ggaarrddeennss>>
|
||||
+ Search path for loadable gardens used by Mr Is.
|
||||
+
|
||||
+ SSEEEE AALLSSOO
|
||||
+ xxmmrriiss(6)
|
||||
+
|
||||
+ EERRRROORRSS
|
||||
+ If a loaded garden is incorrect, an error dialog is dis-
|
||||
+ played, enabling you to locate the offending garden and
|
||||
+ lines.
|
||||
+
|
||||
+ BBUUGGSS
|
||||
+ The visual class name conversion is performed by a stan-
|
||||
+ dard toolkit routine. It accepts only American spelling,
|
||||
+ the English spelling of 'grey' and 'colour' are not
|
||||
+ allowed.
|
||||
+
|
||||
+ The Drag widget should perhaps just be a shell, having a
|
||||
+ single child of Icon, to do the rendering.
|
||||
+
|
||||
+
|
||||
+
|
||||
+ X Version 11 20 December 1993 7
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+ XMRED(6) XMRED(6)
|
||||
+
|
||||
+
|
||||
+ The PixmapList widget should perhaps be a composite widget
|
||||
+ with Icon children. However when I tried this using a Box
|
||||
+ widget, it didn't work with the insert function.
|
||||
+
|
||||
+ CCOOPPYYRRIIGGHHTT
|
||||
+ Copyright (C) 1993 Nathan Sidwell.
|
||||
+
|
||||
+ AAUUTTHHOORR
|
||||
+ Nathan Sidwell <nathan@pact.srf.ac.uk>
|
||||
+ <http://www.pact.srf.ac.uk/~nathan/>
|
||||
+
|
||||
+ Additional sprites by Stefan Gustavson <ste-
|
||||
+ fang@isy.liu.se>
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+
|
||||
+ X Version 11 20 December 1993 8
|
||||
+
|
||||
+
|
File diff suppressed because it is too large
Load Diff
@ -1,34 +0,0 @@
|
||||
*** Imakefile.orig Fri Dec 22 07:05:52 1995
|
||||
--- Imakefile Sat Apr 25 19:43:25 1998
|
||||
***************
|
||||
*** 1,3 ****
|
||||
--- 1,4 ----
|
||||
+ LOCAL=/usr/X11R6
|
||||
#ifndef XCOMM
|
||||
#define XCOMM #
|
||||
#endif
|
||||
***************
|
||||
*** 97,103 ****
|
||||
#else
|
||||
XCOMM owner and access rights for executable & score directory
|
||||
XCOMM these are set for a setuid xmris
|
||||
! OWNER = -o games
|
||||
! INSTSCOREFLAGS = $(OWNER) -m 755
|
||||
! INSTMRISFLAGS = $(OWNER) $(INSTUIDFLAGS)
|
||||
XCOMM normal install locations
|
||||
--- 98,104 ----
|
||||
#else
|
||||
XCOMM owner and access rights for executable & score directory
|
||||
XCOMM these are set for a setuid xmris
|
||||
! OWNER = -o bin
|
||||
! INSTSCOREFLAGS = $(OWNER) -m 777
|
||||
! INSTMRISFLAGS = $(OWNER) -m 711
|
||||
XCOMM normal install locations
|
||||
***************
|
||||
*** 1044,1046 ****
|
||||
--- 1045,1049 ----
|
||||
echo Cannot make $@ and cannot find one made. ; \
|
||||
exit 1 ; \
|
||||
fi
|
||||
+ CDEBUGFLAGS=-O2
|
||||
+ MANSUFFIX=6
|
13
games/xmris/patches/patch-all_c
Normal file
13
games/xmris/patches/patch-all_c
Normal file
@ -0,0 +1,13 @@
|
||||
$OpenBSD: patch-all_c,v 1.1 2000/11/01 16:25:31 espie Exp $
|
||||
--- all.c.orig Fri Dec 22 13:05:56 1995
|
||||
+++ all.c Wed Nov 1 16:56:26 2000
|
||||
@@ -638,7 +638,9 @@ FUNCARG((stream),
|
||||
*/
|
||||
{
|
||||
extern int sys_nerr;
|
||||
+#ifndef __OpenBSD__
|
||||
extern char *sys_errlist[];
|
||||
+#endif
|
||||
|
||||
int error;
|
||||
|
Loading…
Reference in New Issue
Block a user