The asmjit code supports only x86 on OpenBSD

This commit is contained in:
jca 2019-04-02 13:56:40 +00:00
parent 4a67d765d1
commit 17eeabd581

View File

@ -1,7 +1,8 @@
# $OpenBSD: Makefile,v 1.4 2019/02/27 23:35:17 jca Exp $
# $OpenBSD: Makefile,v 1.5 2019/04/02 13:56:40 jca Exp $
# asmjit only supported on Windows and Linux
NOT_FOR_ARCHS = arm arm64
# asmjit in gzdoom-3.7.2 supports only x86 and arm/arm64
# arm/arm64 are only supported on Windows and Linux
ONLY_FOR_ARCHS = i386 amd64
COMMENT = OpenGL engine for idTech 1 games like doom,hexen,heretic...