The asmjit code supports only x86 on OpenBSD
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# $OpenBSD: Makefile,v 1.4 2019/02/27 23:35:17 jca Exp $
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# $OpenBSD: Makefile,v 1.5 2019/04/02 13:56:40 jca Exp $
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# asmjit only supported on Windows and Linux
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NOT_FOR_ARCHS = arm arm64
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# asmjit in gzdoom-3.7.2 supports only x86 and arm/arm64
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# arm/arm64 are only supported on Windows and Linux
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ONLY_FOR_ARCHS = i386 amd64
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COMMENT = OpenGL engine for idTech 1 games like doom,hexen,heretic...
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