Remove RCS keywords from patch, noticed by espie@
This commit is contained in:
parent
15cf9afe0d
commit
0b35027c88
@ -1,4 +1,4 @@
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# $OpenBSD: Makefile,v 1.11 2013/11/29 13:21:09 pascal Exp $
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# $OpenBSD: Makefile,v 1.12 2014/07/12 22:01:20 pascal Exp $
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COMMENT = kart racing game with OSS mascots
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COMMENT = kart racing game with OSS mascots
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@ -45,4 +45,7 @@ WRKDIST = ${WRKDIR}/SuperTuxKart-${V}
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NO_TEST = Yes
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NO_TEST = Yes
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post-extract:
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perl -pi -e 's/\$$Date: 2014/07/12 22:01:20 ${WRKSRC}/lib/irrlicht/source/Irrlicht/glext.h
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.include <bsd.port.mk>
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.include <bsd.port.mk>
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@ -1,6 +1,6 @@
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$OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 pascal Exp $
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$OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.2 2014/07/12 22:01:20 pascal Exp $
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--- lib/irrlicht/source/Irrlicht/glext.h.orig Sat Jul 12 22:46:01 2014
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--- lib/irrlicht/source/Irrlicht/glext.h.orig Sat Jul 12 23:53:00 2014
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+++ lib/irrlicht/source/Irrlicht/glext.h Sat Jul 12 22:46:27 2014
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+++ lib/irrlicht/source/Irrlicht/glext.h Sat Jul 12 23:55:51 2014
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@@ -1,13 +1,13 @@
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@@ -1,13 +1,13 @@
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#ifndef __glext_h_
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#ifndef __glext_h_
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-#define __glext_h_
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-#define __glext_h_
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@ -31,25 +31,16 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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@@ -27,15 +27,19 @@ extern "C" {
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@@ -28,14 +28,11 @@ extern "C" {
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** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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*/
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*/
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+/*
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+** This header is generated from the Khronos OpenGL / OpenGL ES XML
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+** API Registry. The current version of the Registry, generator scripts
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+** used to make the header, and the header can be found at
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+** http://www.opengl.org/registry/
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+**
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+** Khronos $Revision: 1.1 $ on $Date: 2014/07/12 21:00:41 $
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+*/
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-/* Header file version number, required by OpenGL ABI for Linux */
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-/* Header file version number, required by OpenGL ABI for Linux */
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-/* glext.h last updated $Date: 2014/07/12 21:00:41 $ */
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-/* glext.h last updated 2011-08-08 00:34:29 -0700 (Mon, 08 Aug 2011) $ */
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-/* Current version at http://www.opengl.org/registry/ */
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-/* Current version at http://www.opengl.org/registry/ */
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-#define GL_GLEXT_VERSION 72
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-#define GL_GLEXT_VERSION 72
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-/* Function declaration macros - to move into glplatform.h */
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-/* Function declaration macros - to move into glplatform.h */
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-
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#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
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#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
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+#ifndef WIN32_LEAN_AND_MEAN
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+#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN 1
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#define WIN32_LEAN_AND_MEAN 1
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@ -57,7 +48,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#include <windows.h>
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#include <windows.h>
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#endif
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#endif
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@@ -49,9 +53,20 @@ extern "C" {
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@@ -49,9 +46,20 @@ extern "C" {
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#define GLAPI extern
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#define GLAPI extern
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#endif
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#endif
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@ -79,7 +70,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#define GL_UNSIGNED_BYTE_3_3_2 0x8032
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#define GL_UNSIGNED_BYTE_3_3_2 0x8032
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#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
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#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
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#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
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#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
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@@ -88,98 +103,25 @@ extern "C" {
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@@ -88,98 +96,25 @@ extern "C" {
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#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
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#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
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#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
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#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
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#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
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#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
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@ -189,7 +180,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#define GL_TEXTURE0 0x84C0
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#define GL_TEXTURE0 0x84C0
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#define GL_TEXTURE1 0x84C1
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#define GL_TEXTURE1 0x84C1
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#define GL_TEXTURE2 0x84C2
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#define GL_TEXTURE2 0x84C2
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@@ -239,9 +181,6 @@ extern "C" {
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@@ -239,9 +174,6 @@ extern "C" {
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#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
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#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
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#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
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#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
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#define GL_CLAMP_TO_BORDER 0x812D
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#define GL_CLAMP_TO_BORDER 0x812D
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@ -199,7 +190,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
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#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
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#define GL_MAX_TEXTURE_UNITS 0x84E2
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#define GL_MAX_TEXTURE_UNITS 0x84E2
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#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
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#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
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@@ -279,9 +218,104 @@ extern "C" {
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@@ -279,9 +211,104 @@ extern "C" {
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#define GL_PREVIOUS 0x8578
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#define GL_PREVIOUS 0x8578
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#define GL_DOT3_RGB 0x86AE
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#define GL_DOT3_RGB 0x86AE
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#define GL_DOT3_RGBA 0x86AF
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#define GL_DOT3_RGBA 0x86AF
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@ -304,7 +295,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#define GL_BLEND_DST_RGB 0x80C8
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#define GL_BLEND_DST_RGB 0x80C8
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#define GL_BLEND_SRC_RGB 0x80C9
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#define GL_BLEND_SRC_RGB 0x80C9
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#define GL_BLEND_DST_ALPHA 0x80CA
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#define GL_BLEND_DST_ALPHA 0x80CA
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@@ -298,9 +332,6 @@ extern "C" {
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@@ -298,9 +325,6 @@ extern "C" {
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#define GL_TEXTURE_DEPTH_SIZE 0x884A
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#define GL_TEXTURE_DEPTH_SIZE 0x884A
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#define GL_TEXTURE_COMPARE_MODE 0x884C
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#define GL_TEXTURE_COMPARE_MODE 0x884C
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#define GL_TEXTURE_COMPARE_FUNC 0x884D
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#define GL_TEXTURE_COMPARE_FUNC 0x884D
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@ -314,7 +305,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#define GL_POINT_SIZE_MIN 0x8126
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#define GL_POINT_SIZE_MIN 0x8126
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#define GL_POINT_SIZE_MAX 0x8127
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#define GL_POINT_SIZE_MAX 0x8127
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#define GL_POINT_DISTANCE_ATTENUATION 0x8129
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#define GL_POINT_DISTANCE_ATTENUATION 0x8129
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@@ -324,9 +355,118 @@ extern "C" {
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@@ -324,9 +348,118 @@ extern "C" {
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#define GL_TEXTURE_FILTER_CONTROL 0x8500
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#define GL_TEXTURE_FILTER_CONTROL 0x8500
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#define GL_DEPTH_TEXTURE_MODE 0x884B
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#define GL_DEPTH_TEXTURE_MODE 0x884B
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#define GL_COMPARE_R_TO_TEXTURE 0x884E
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#define GL_COMPARE_R_TO_TEXTURE 0x884E
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@ -433,7 +424,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#define GL_BUFFER_SIZE 0x8764
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#define GL_BUFFER_SIZE 0x8764
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#define GL_BUFFER_USAGE 0x8765
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#define GL_BUFFER_USAGE 0x8765
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#define GL_QUERY_COUNTER_BITS 0x8864
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#define GL_QUERY_COUNTER_BITS 0x8864
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@@ -354,9 +494,7 @@ extern "C" {
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@@ -354,9 +487,7 @@ extern "C" {
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#define GL_DYNAMIC_READ 0x88E9
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#define GL_DYNAMIC_READ 0x88E9
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#define GL_DYNAMIC_COPY 0x88EA
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#define GL_DYNAMIC_COPY 0x88EA
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#define GL_SAMPLES_PASSED 0x8914
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#define GL_SAMPLES_PASSED 0x8914
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@ -444,7 +435,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
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#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
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#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
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#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
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#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
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#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
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@@ -378,11 +516,52 @@ extern "C" {
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@@ -378,11 +509,52 @@ extern "C" {
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#define GL_SRC1_RGB 0x8581
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#define GL_SRC1_RGB 0x8581
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#define GL_SRC2_RGB 0x8582
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#define GL_SRC2_RGB 0x8582
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#define GL_SRC0_ALPHA 0x8588
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#define GL_SRC0_ALPHA 0x8588
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@ -498,7 +489,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#define GL_BLEND_EQUATION_RGB 0x8009
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#define GL_BLEND_EQUATION_RGB 0x8009
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#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
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#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
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#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
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#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
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@@ -463,16 +642,202 @@ extern "C" {
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@@ -463,16 +635,202 @@ extern "C" {
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#define GL_STENCIL_BACK_REF 0x8CA3
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#define GL_STENCIL_BACK_REF 0x8CA3
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#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
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#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
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#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
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#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
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@ -704,7 +695,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#define GL_PIXEL_PACK_BUFFER 0x88EB
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#define GL_PIXEL_PACK_BUFFER 0x88EB
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#define GL_PIXEL_UNPACK_BUFFER 0x88EC
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#define GL_PIXEL_UNPACK_BUFFER 0x88EC
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#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
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#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
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@@ -489,9 +854,6 @@ extern "C" {
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@@ -489,9 +847,6 @@ extern "C" {
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#define GL_SRGB8_ALPHA8 0x8C43
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#define GL_SRGB8_ALPHA8 0x8C43
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#define GL_COMPRESSED_SRGB 0x8C48
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#define GL_COMPRESSED_SRGB 0x8C48
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#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
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#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
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@ -714,7 +705,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
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#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
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#define GL_SLUMINANCE_ALPHA 0x8C44
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#define GL_SLUMINANCE_ALPHA 0x8C44
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#define GL_SLUMINANCE8_ALPHA8 0x8C45
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#define GL_SLUMINANCE8_ALPHA8 0x8C45
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@@ -499,9 +861,25 @@ extern "C" {
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@@ -499,9 +854,25 @@ extern "C" {
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#define GL_SLUMINANCE8 0x8C47
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#define GL_SLUMINANCE8 0x8C47
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#define GL_COMPRESSED_SLUMINANCE 0x8C4A
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#define GL_COMPRESSED_SLUMINANCE 0x8C4A
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#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
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#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
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@ -740,7 +731,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#define GL_COMPARE_REF_TO_TEXTURE 0x884E
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#define GL_COMPARE_REF_TO_TEXTURE 0x884E
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#define GL_CLIP_DISTANCE0 0x3000
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#define GL_CLIP_DISTANCE0 0x3000
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#define GL_CLIP_DISTANCE1 0x3001
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#define GL_CLIP_DISTANCE1 0x3001
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@@ -516,11 +894,9 @@ extern "C" {
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@@ -516,11 +887,9 @@ extern "C" {
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#define GL_MINOR_VERSION 0x821C
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#define GL_MINOR_VERSION 0x821C
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#define GL_NUM_EXTENSIONS 0x821D
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#define GL_NUM_EXTENSIONS 0x821D
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#define GL_CONTEXT_FLAGS 0x821E
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#define GL_CONTEXT_FLAGS 0x821E
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@ -753,7 +744,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#define GL_RGBA32F 0x8814
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#define GL_RGBA32F 0x8814
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#define GL_RGB32F 0x8815
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#define GL_RGB32F 0x8815
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#define GL_RGBA16F 0x881A
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#define GL_RGBA16F 0x881A
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@@ -604,1072 +980,9 @@ extern "C" {
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@@ -604,1072 +973,9 @@ extern "C" {
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#define GL_BUFFER_ACCESS_FLAGS 0x911F
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#define GL_BUFFER_ACCESS_FLAGS 0x911F
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#define GL_BUFFER_MAP_LENGTH 0x9120
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#define GL_BUFFER_MAP_LENGTH 0x9120
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#define GL_BUFFER_MAP_OFFSET 0x9121
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#define GL_BUFFER_MAP_OFFSET 0x9121
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@ -1826,7 +1817,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
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#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
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#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
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#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
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#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
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#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
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@@ -1694,7 +1007,7 @@ extern "C" {
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@@ -1694,7 +1000,7 @@ extern "C" {
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#define GL_TEXTURE_DEPTH_TYPE 0x8C16
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#define GL_TEXTURE_DEPTH_TYPE 0x8C16
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#define GL_UNSIGNED_NORMALIZED 0x8C17
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#define GL_UNSIGNED_NORMALIZED 0x8C17
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#define GL_FRAMEBUFFER_BINDING 0x8CA6
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#define GL_FRAMEBUFFER_BINDING 0x8CA6
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@ -1835,7 +1826,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#define GL_RENDERBUFFER_BINDING 0x8CA7
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#define GL_RENDERBUFFER_BINDING 0x8CA7
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#define GL_READ_FRAMEBUFFER 0x8CA8
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#define GL_READ_FRAMEBUFFER 0x8CA8
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#define GL_DRAW_FRAMEBUFFER 0x8CA9
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#define GL_DRAW_FRAMEBUFFER 0x8CA9
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@@ -1747,74 +1060,21 @@ extern "C" {
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@@ -1747,74 +1053,21 @@ extern "C" {
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#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
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#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
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#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
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#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
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#define GL_MAX_SAMPLES 0x8D57
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#define GL_MAX_SAMPLES 0x8D57
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@ -1910,7 +1901,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#define GL_RG 0x8227
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#define GL_RG 0x8227
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#define GL_RG_INTEGER 0x8228
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#define GL_RG_INTEGER 0x8228
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#define GL_R8 0x8229
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#define GL_R8 0x8229
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@@ -1837,25 +1097,222 @@ extern "C" {
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@@ -1837,25 +1090,222 @@ extern "C" {
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#define GL_RG16UI 0x823A
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#define GL_RG16UI 0x823A
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#define GL_RG32I 0x823B
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#define GL_RG32I 0x823B
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#define GL_RG32UI 0x823C
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#define GL_RG32UI 0x823C
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@ -2139,7 +2130,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
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#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
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#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
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#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
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#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
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#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
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@@ -1874,45 +1331,106 @@ extern "C" {
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@@ -1874,45 +1324,106 @@ extern "C" {
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#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
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#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
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#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
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#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
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#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
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#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
|
||||||
@ -2273,7 +2264,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
|
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
|
||||||
#define GL_OBJECT_TYPE 0x9112
|
#define GL_OBJECT_TYPE 0x9112
|
||||||
#define GL_SYNC_CONDITION 0x9113
|
#define GL_SYNC_CONDITION 0x9113
|
||||||
@@ -1926,11 +1444,8 @@ extern "C" {
|
@@ -1926,11 +1437,8 @@ extern "C" {
|
||||||
#define GL_TIMEOUT_EXPIRED 0x911B
|
#define GL_TIMEOUT_EXPIRED 0x911B
|
||||||
#define GL_CONDITION_SATISFIED 0x911C
|
#define GL_CONDITION_SATISFIED 0x911C
|
||||||
#define GL_WAIT_FAILED 0x911D
|
#define GL_WAIT_FAILED 0x911D
|
||||||
@ -2286,7 +2277,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_SAMPLE_POSITION 0x8E50
|
#define GL_SAMPLE_POSITION 0x8E50
|
||||||
#define GL_SAMPLE_MASK 0x8E51
|
#define GL_SAMPLE_MASK 0x8E51
|
||||||
#define GL_SAMPLE_MASK_VALUE 0x8E52
|
#define GL_SAMPLE_MASK_VALUE 0x8E52
|
||||||
@@ -1952,111 +1467,207 @@ extern "C" {
|
@@ -1952,111 +1460,207 @@ extern "C" {
|
||||||
#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
|
#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
|
||||||
#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
|
#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
|
||||||
#define GL_MAX_INTEGER_SAMPLES 0x9110
|
#define GL_MAX_INTEGER_SAMPLES 0x9110
|
||||||
@ -2573,7 +2564,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_DOUBLE_VEC2 0x8FFC
|
#define GL_DOUBLE_VEC2 0x8FFC
|
||||||
#define GL_DOUBLE_VEC3 0x8FFD
|
#define GL_DOUBLE_VEC3 0x8FFD
|
||||||
#define GL_DOUBLE_VEC4 0x8FFE
|
#define GL_DOUBLE_VEC4 0x8FFE
|
||||||
@@ -2069,9 +1680,6 @@ extern "C" {
|
@@ -2069,9 +1673,6 @@ extern "C" {
|
||||||
#define GL_DOUBLE_MAT3x4 0x8F4C
|
#define GL_DOUBLE_MAT3x4 0x8F4C
|
||||||
#define GL_DOUBLE_MAT4x2 0x8F4D
|
#define GL_DOUBLE_MAT4x2 0x8F4D
|
||||||
#define GL_DOUBLE_MAT4x3 0x8F4E
|
#define GL_DOUBLE_MAT4x3 0x8F4E
|
||||||
@ -2583,7 +2574,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_ACTIVE_SUBROUTINES 0x8DE5
|
#define GL_ACTIVE_SUBROUTINES 0x8DE5
|
||||||
#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
|
#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
|
||||||
#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
|
#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
|
||||||
@@ -2081,11 +1689,6 @@ extern "C" {
|
@@ -2081,11 +1682,6 @@ extern "C" {
|
||||||
#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
|
#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
|
||||||
#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
|
#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
|
||||||
#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
|
#define GL_COMPATIBLE_SUBROUTINES 0x8E4B
|
||||||
@ -2595,7 +2586,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_PATCHES 0x000E
|
#define GL_PATCHES 0x000E
|
||||||
#define GL_PATCH_VERTICES 0x8E72
|
#define GL_PATCH_VERTICES 0x8E72
|
||||||
#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
|
#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
|
||||||
@@ -2095,14 +1698,9 @@ extern "C" {
|
@@ -2095,14 +1691,9 @@ extern "C" {
|
||||||
#define GL_TESS_GEN_SPACING 0x8E77
|
#define GL_TESS_GEN_SPACING 0x8E77
|
||||||
#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
|
#define GL_TESS_GEN_VERTEX_ORDER 0x8E78
|
||||||
#define GL_TESS_GEN_POINT_MODE 0x8E79
|
#define GL_TESS_GEN_POINT_MODE 0x8E79
|
||||||
@ -2610,7 +2601,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_MAX_PATCH_VERTICES 0x8E7D
|
#define GL_MAX_PATCH_VERTICES 0x8E7D
|
||||||
#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
|
#define GL_MAX_TESS_GEN_LEVEL 0x8E7E
|
||||||
#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
|
#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
|
||||||
@@ -2123,27 +1721,109 @@ extern "C" {
|
@@ -2123,27 +1714,109 @@ extern "C" {
|
||||||
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
|
#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
|
||||||
#define GL_TESS_EVALUATION_SHADER 0x8E87
|
#define GL_TESS_EVALUATION_SHADER 0x8E87
|
||||||
#define GL_TESS_CONTROL_SHADER 0x8E88
|
#define GL_TESS_CONTROL_SHADER 0x8E88
|
||||||
@ -2734,7 +2725,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_FIXED 0x140C
|
#define GL_FIXED 0x140C
|
||||||
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
||||||
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
||||||
@@ -2154,20 +1834,16 @@ extern "C" {
|
@@ -2154,20 +1827,16 @@ extern "C" {
|
||||||
#define GL_MEDIUM_INT 0x8DF4
|
#define GL_MEDIUM_INT 0x8DF4
|
||||||
#define GL_HIGH_INT 0x8DF5
|
#define GL_HIGH_INT 0x8DF5
|
||||||
#define GL_SHADER_COMPILER 0x8DFA
|
#define GL_SHADER_COMPILER 0x8DFA
|
||||||
@ -2757,7 +2748,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_VERTEX_SHADER_BIT 0x00000001
|
#define GL_VERTEX_SHADER_BIT 0x00000001
|
||||||
#define GL_FRAGMENT_SHADER_BIT 0x00000002
|
#define GL_FRAGMENT_SHADER_BIT 0x00000002
|
||||||
#define GL_GEOMETRY_SHADER_BIT 0x00000004
|
#define GL_GEOMETRY_SHADER_BIT 0x00000004
|
||||||
@@ -2177,97 +1853,194 @@ extern "C" {
|
@@ -2177,97 +1846,194 @@ extern "C" {
|
||||||
#define GL_PROGRAM_SEPARABLE 0x8258
|
#define GL_PROGRAM_SEPARABLE 0x8258
|
||||||
#define GL_ACTIVE_PROGRAM 0x8259
|
#define GL_ACTIVE_PROGRAM 0x8259
|
||||||
#define GL_PROGRAM_PIPELINE_BINDING 0x825A
|
#define GL_PROGRAM_PIPELINE_BINDING 0x825A
|
||||||
@ -3035,7 +3026,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
|
#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
|
||||||
#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
|
#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
|
||||||
#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
|
#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
|
||||||
@@ -2276,20 +2049,8 @@ extern "C" {
|
@@ -2276,20 +2042,8 @@ extern "C" {
|
||||||
#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
|
#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
|
||||||
#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
|
#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
|
||||||
#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
|
#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
|
||||||
@ -3056,7 +3047,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
|
#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
|
||||||
#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
|
#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
|
||||||
#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
|
#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
|
||||||
@@ -2319,9 +2080,6 @@ extern "C" {
|
@@ -2319,9 +2073,6 @@ extern "C" {
|
||||||
#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
|
#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
|
||||||
#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
|
#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
|
||||||
#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
|
#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
|
||||||
@ -3066,7 +3057,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
|
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
|
||||||
#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
|
#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
|
||||||
#define GL_UNIFORM_BARRIER_BIT 0x00000004
|
#define GL_UNIFORM_BARRIER_BIT 0x00000004
|
||||||
@@ -2386,1494 +2144,3084 @@ extern "C" {
|
@@ -2386,1494 +2137,3084 @@ extern "C" {
|
||||||
#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
|
#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
|
||||||
#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
|
#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
|
||||||
#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
|
#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
|
||||||
@ -7406,7 +7397,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_BUMP_ROT_MATRIX_ATI 0x8775
|
#define GL_BUMP_ROT_MATRIX_ATI 0x8775
|
||||||
#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
|
#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
|
||||||
#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
|
#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
|
||||||
@@ -3882,9 +5230,20 @@ extern "C" {
|
@@ -3882,9 +5223,20 @@ extern "C" {
|
||||||
#define GL_DU8DV8_ATI 0x877A
|
#define GL_DU8DV8_ATI 0x877A
|
||||||
#define GL_BUMP_ENVMAP_ATI 0x877B
|
#define GL_BUMP_ENVMAP_ATI 0x877B
|
||||||
#define GL_BUMP_TARGET_ATI 0x877C
|
#define GL_BUMP_TARGET_ATI 0x877C
|
||||||
@ -7427,7 +7418,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_FRAGMENT_SHADER_ATI 0x8920
|
#define GL_FRAGMENT_SHADER_ATI 0x8920
|
||||||
#define GL_REG_0_ATI 0x8921
|
#define GL_REG_0_ATI 0x8921
|
||||||
#define GL_REG_1_ATI 0x8922
|
#define GL_REG_1_ATI 0x8922
|
||||||
@@ -3989,9 +5348,63 @@ extern "C" {
|
@@ -3989,9 +5341,63 @@ extern "C" {
|
||||||
#define GL_COMP_BIT_ATI 0x00000002
|
#define GL_COMP_BIT_ATI 0x00000002
|
||||||
#define GL_NEGATE_BIT_ATI 0x00000004
|
#define GL_NEGATE_BIT_ATI 0x00000004
|
||||||
#define GL_BIAS_BIT_ATI 0x00000008
|
#define GL_BIAS_BIT_ATI 0x00000008
|
||||||
@ -7491,7 +7482,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_PN_TRIANGLES_ATI 0x87F0
|
#define GL_PN_TRIANGLES_ATI 0x87F0
|
||||||
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
|
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
|
||||||
#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
|
#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
|
||||||
@@ -4001,9 +5414,64 @@ extern "C" {
|
@@ -4001,9 +5407,64 @@ extern "C" {
|
||||||
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
|
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
|
||||||
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
|
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
|
||||||
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
|
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
|
||||||
@ -7556,7 +7547,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_STATIC_ATI 0x8760
|
#define GL_STATIC_ATI 0x8760
|
||||||
#define GL_DYNAMIC_ATI 0x8761
|
#define GL_DYNAMIC_ATI 0x8761
|
||||||
#define GL_PRESERVE_ATI 0x8762
|
#define GL_PRESERVE_ATI 0x8762
|
||||||
@@ -4012,122 +5480,48 @@ extern "C" {
|
@@ -4012,122 +5473,48 @@ extern "C" {
|
||||||
#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
|
#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
|
||||||
#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
|
#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
|
||||||
#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
|
#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
|
||||||
@ -7716,7 +7707,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
|
#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
|
||||||
#define GL_VERTEX_STREAM0_ATI 0x876C
|
#define GL_VERTEX_STREAM0_ATI 0x876C
|
||||||
#define GL_VERTEX_STREAM1_ATI 0x876D
|
#define GL_VERTEX_STREAM1_ATI 0x876D
|
||||||
@@ -4138,291 +5532,1014 @@ extern "C" {
|
@@ -4138,291 +5525,1014 @@ extern "C" {
|
||||||
#define GL_VERTEX_STREAM6_ATI 0x8772
|
#define GL_VERTEX_STREAM6_ATI 0x8772
|
||||||
#define GL_VERTEX_STREAM7_ATI 0x8773
|
#define GL_VERTEX_STREAM7_ATI 0x8773
|
||||||
#define GL_VERTEX_SOURCE_ATI 0x8774
|
#define GL_VERTEX_SOURCE_ATI 0x8774
|
||||||
@ -8960,7 +8951,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
|
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
|
||||||
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
|
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
|
||||||
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
|
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
|
||||||
@@ -4474,134 +6591,91 @@ extern "C" {
|
@@ -4474,134 +6584,91 @@ extern "C" {
|
||||||
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
|
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
|
||||||
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
|
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
|
||||||
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
|
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
|
||||||
@ -9162,7 +9153,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
|
#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
|
||||||
#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
|
#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
|
||||||
#define GL_SAMPLER_BUFFER_EXT 0x8DC2
|
#define GL_SAMPLER_BUFFER_EXT 0x8DC2
|
||||||
@@ -4627,481 +6701,369 @@ extern "C" {
|
@@ -4627,481 +6694,369 @@ extern "C" {
|
||||||
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
|
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
|
||||||
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
|
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
|
||||||
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
|
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
|
||||||
@ -9961,7 +9952,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#define GL_MAX_IMAGE_UNITS_EXT 0x8F38
|
#define GL_MAX_IMAGE_UNITS_EXT 0x8F38
|
||||||
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
|
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
|
||||||
#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
|
#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
|
||||||
@@ -5157,2765 +7119,327 @@ extern "C" {
|
@@ -5157,2765 +7112,327 @@ extern "C" {
|
||||||
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
|
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
|
||||||
#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
|
#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
|
||||||
#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
|
#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
|
||||||
@ -13006,7 +12997,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#ifdef GL_GLEXT_PROTOTYPES
|
#ifdef GL_GLEXT_PROTOTYPES
|
||||||
GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences);
|
GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences);
|
||||||
GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture);
|
GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture);
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||||||
@@ -7923,259 +7447,507 @@ GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, co
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@@ -7923,259 +7440,507 @@ GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, co
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||||||
GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures);
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GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures);
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||||||
GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture);
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GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture);
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||||||
GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities);
|
GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities);
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||||||
@ -13724,7 +13715,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
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|||||||
#ifdef GL_GLEXT_PROTOTYPES
|
#ifdef GL_GLEXT_PROTOTYPES
|
||||||
GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param);
|
GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param);
|
||||||
GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param);
|
GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param);
|
||||||
@@ -8183,717 +7955,204 @@ GLAPI void APIENTRY glImageTransformParameterivHP (GLe
|
@@ -8183,717 +7948,204 @@ GLAPI void APIENTRY glImageTransformParameterivHP (GLe
|
||||||
GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params);
|
GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params);
|
||||||
GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params);
|
GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params);
|
||||||
GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params);
|
GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params);
|
||||||
@ -14594,7 +14585,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#ifdef GL_GLEXT_PROTOTYPES
|
#ifdef GL_GLEXT_PROTOTYPES
|
||||||
GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y);
|
GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y);
|
||||||
GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v);
|
GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v);
|
||||||
@@ -8919,871 +8178,613 @@ GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint
|
@@ -8919,871 +8171,613 @@ GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint
|
||||||
GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v);
|
GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v);
|
||||||
GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w);
|
GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w);
|
||||||
GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v);
|
GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v);
|
||||||
@ -15998,7 +15989,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#ifdef GL_GLEXT_PROTOTYPES
|
#ifdef GL_GLEXT_PROTOTYPES
|
||||||
GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y);
|
GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y);
|
||||||
GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v);
|
GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v);
|
||||||
@@ -9831,343 +8832,1193 @@ GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index
|
@@ -9831,343 +8825,1193 @@ GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index
|
||||||
GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
|
GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
|
||||||
GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
|
GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
|
||||||
GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
|
GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v);
|
||||||
@ -17460,7 +17451,7 @@ $OpenBSD: patch-lib_irrlicht_source_Irrlicht_glext_h,v 1.1 2014/07/12 21:00:41 p
|
|||||||
#ifdef GL_GLEXT_PROTOTYPES
|
#ifdef GL_GLEXT_PROTOTYPES
|
||||||
GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x);
|
GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x);
|
||||||
GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y);
|
GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y);
|
||||||
@@ -10189,1297 +10040,1010 @@ GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint inde
|
@@ -10189,1297 +10033,1010 @@ GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint inde
|
||||||
GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v);
|
GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v);
|
||||||
GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v);
|
GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v);
|
||||||
GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v);
|
GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v);
|
||||||
|
Loading…
Reference in New Issue
Block a user