openbsd-ports/games/chocolate-doom/Makefile

47 lines
1.1 KiB
Makefile
Raw Normal View History

# $OpenBSD: Makefile,v 1.10 2011/05/24 00:11:48 sthen Exp $
COMMENT = portable version of iD Software's Doom
DISTNAME = chocolate-doom-1.6.0
CATEGORIES = games x11
HOMEPAGE = http://www.chocolate-doom.org/
MAINTAINER = Ryan Freeman <ryan@slipgate.org>
# GPLv2
PERMIT_PACKAGE_CDROM = Yes
PERMIT_PACKAGE_FTP = Yes
PERMIT_DISTFILES_CDROM = Yes
PERMIT_DISTFILES_FTP = Yes
2010-11-16 06:23:25 -05:00
WANTLIB = SDL c m pthread SDL_mixer>=3 SDL_net>=1 samplerate>=1
2010-11-16 06:23:25 -05:00
LIB_DEPENDS = devel/sdl-mixer \
devel/sdl-net \
audio/libsamplerate
MASTER_SITES = ${MASTER_SITE_SOURCEFORGE:=chocolate-doom/}
RUN_DEPENDS = devel/desktop-file-utils
2010-10-18 14:00:15 -04:00
USE_GROFF = Yes
USE_GMAKE = Yes
CONFIGURE_STYLE = gnu
CONFIGURE_ARGS += --without-python
MAN_5= chocolate-doom.cfg default.cfg
MAN_6= chocolate-doom chocolate-server chocolate-setup
post-install:
# Data files get installed to this directory.
${INSTALL_DATA_DIR} ${PREFIX}/share/games/doom/
.for m in ${MAN_5}
${INSTALL_MAN} ${WRKBUILD}/man/$m.5 ${PREFIX}/man/man5/
.endfor
.for m in ${MAN_6}
${INSTALL_MAN} ${WRKBUILD}/man/$m.6 ${PREFIX}/man/man6/
.endfor
.include <bsd.port.mk>