openbsd-ports/games/bzflag/patches/patch-src_3D_FontManager_cxx

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$OpenBSD: patch-src_3D_FontManager_cxx,v 1.3 2009/09/02 08:52:22 sthen Exp $
--- src/3D/FontManager.cxx.orig Sat Apr 12 05:28:51 2008
+++ src/3D/FontManager.cxx Thu Apr 9 01:04:26 2009
@@ -272,6 +272,8 @@ void FontManager::drawString(float x, float y, float z
}
2005-08-10 01:24:09 -04:00
+ OpenGLGState::resetState(); /* full reset needed for bitmap renderer? */
+
/*
* Colorize text based on ANSI codes embedded in it
* Break the text every time an ANSI code