openbsd-ports/x11/gnome/games/Makefile

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2009-10-11 14:57:51 -04:00
# $OpenBSD: Makefile,v 1.23 2009/10/11 19:02:08 kili Exp $
COMMENT= collection of games for the GNOME desktop
GNOME_PROJECT= gnome-games
GNOME_VERSION= 2.24.3.1
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PKGNAME= ${DISTNAME}p5
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CATEGORIES= games
HOMEPAGE= http://live.gnome.org/GnomeGames/
# GPLv2/GDFLv1.1
PERMIT_PACKAGE_CDROM= Yes
PERMIT_PACKAGE_FTP= Yes
PERMIT_DISTFILES_CDROM= Yes
PERMIT_DISTFILES_FTP= Yes
WANTLIB= ICE ORBit-2 ORBitCosNaming-2 SM X11 Xau Xcomposite \
Xcursor Xdamage Xdmcp Xext Xfixes Xi Xinerama Xrandr \
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Xrender art_lgpl_2 atk-1.0 avahi-client avahi-common \
avahi-glib bonobo-2 bonobo-activation bonoboui-2 bz2 c cairo \
croco-0.6 crypto dbus-1 dbus-glib-1 expat fontconfig freetype \
gailutil gcrypt gdk-x11-2.0 gdk_pixbuf-2.0 ggz gio-2.0 \
glib-2.0 glitz gmodule-2.0 gmp gnome-2 gnome-keyring \
gnomecanvas-2 gnomevfs-2 gobject-2.0 gpg-error gsf-1 \
gstreamer-0.10 gthread-2.0 gtk-x11-2.0 ltdl m pango-1.0 \
pangocairo-1.0 pangoft2-1.0 pcre pixman-1 png popt pthread \
pthread-stubs ssl stdc++ util xcb xml2 z
MODULES= devel/gettext \
lang/python \
x11/gnome \
devel/gconf2
BUILD_DEPENDS= ::x11/gnome/py-gnome-desktop \
::lang/guile
LIB_DEPENDS= ggzcore,ggzmod::games/ggz/ggz-client-libs \
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guile::lang/guile \
gnomeui-2::x11/gnome/libgnomeui \
rsvg-2.>=18.0::x11/gnome/librsvg
RUN_DEPENDS= ::x11/gnome/py-gnome-desktop \
::multimedia/gstreamer-0.10/plugins-good
REGRESS_DEPENDS= ::devel/check
USE_X11= Yes
DESKTOP_FILES= Yes
MODGNOME_HELP_FILES= Yes
MODGCONF2_SCHEMAS_DIR= gnome-games
CONFIGURE_ARGS+= ${CONFIGURE_SHARED} \
--disable-scrollkeeper \
--disable-update-mimedb \
--disable-sdl-mixer \
--localstatedir="/var" \
--with-tls="OpenSSL" \
--enable-sound=yes \
--with-sound=gstreamer \
--enable-scalable \
--without-ggz-server \
--with-gcrypt \
--with-scores-group="games"
CONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include" \
LDFLAGS="-L${LOCALBASE}/lib"
REGRESS_IS_INTERACTIVE= x11
pre-configure:
${SUBST_CMD} ${WRKSRC}/configure ${WRKSRC}/glchess/src/glchess.in.in \
${WRKSRC}/glchess/src/lib/scene/opengl/png.py \
${WRKSRC}/gnome-sudoku/src/gnome-sudoku.in.in
post-install:
${INSTALL_DATA_DIR} ${PREFIX}/share/examples/gnome-games/
mv ${WRKINST}/${SYSCONFDIR}/ggz.modules \
${PREFIX}/share/examples/gnome-games
.include <bsd.port.mk>