openbsd-ports/games/numptyphysics/patches/patch-Game_h

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$OpenBSD: patch-Game_h,v 1.2 2012/12/12 14:58:00 dcoppa Exp $
--- Game.h.orig Wed Dec 5 15:53:10 2012
+++ Game.h Thu Dec 6 11:09:46 2012
@@ -47,17 +47,16 @@ struct GameControl
m_refresh( true ),
m_fade(false),
m_colour( 2 ),
+ m_clickMode(0),
m_strokeFixed( false ),
m_strokeSleep( false ),
m_strokeDecor( false ),
m_replaying( false ),
m_paused( false ),
- m_level(0),
- m_clickMode(0)
+ m_level(0)
{}
virtual ~GameControl() {}
virtual bool save( const char *file=NULL ) =0;
- virtual bool send() =0;
virtual bool load( const char* file ) {};
virtual void gotoLevel( int l, bool replay=false ) =0;
virtual void clickMode(int cm) =0;