21 lines
830 B
Plaintext
21 lines
830 B
Plaintext
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$OpenBSD: patch-src_background_cpp,v 1.1.1.1 2011/06/05 11:13:47 stsp Exp $
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This fixes a random crash that happened during the second screen in the game.
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--- src/background.cpp.orig Fri Apr 10 12:57:23 2009
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+++ src/background.cpp Sat Jun 4 23:31:33 2011
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@@ -184,7 +184,12 @@ void Background::MueveOvni ()
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int Velocidad;
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for (int n = 0; n < MaxOvnis; n++) {
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Ovni[n].IncX ((int) Ovni[n].VerVelX());
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- Ovni[n].SetY ((int) (OrigOvni[n] + (3 + n) * FuncionSeno[Ovni[n].VerX()]));
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+ int x = Ovni[n].VerX();
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+ if (x < 0)
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+ x = 0;
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+ else if (x >= FramesCirculo)
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+ x = FramesCirculo - 1;
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+ Ovni[n].SetY ((int) (OrigOvni[n] + (3 + n) * FuncionSeno[x]));
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if ((Ovni[n].VerX(true) < 0 || Ovni[n].VerX(false) > 640) && !((int)(rand() % 60))) {
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if ((int)rand() % 2)
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