freebsd-ports/games/digger-vgl
Maxim Sobolev 0e050332e9 Merge in numerous local fixes:
- when outputing character to the screen check that we actually have a
  character for the charcode supplied. This fixes potential segfault
  when user types in some character that isn't in the table;
- don't hog all CPU time when playing level completion sound. This also
  makes level completion sound much more less jerky;
- by default use sdl12 library instead of sdl10, because sdl10 is at the
  end of its lifecycle and would be retired RSN.

Bump PPORTREVISION to indicate that major changes were made.
2001-09-22 20:35:22 +00:00
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