86 lines
2.0 KiB
Makefile
86 lines
2.0 KiB
Makefile
# New ports collection makefile for: fteqw
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# Date created: 2 Sep 2006
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# Whom: alepulver
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#
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# $FreeBSD$
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#
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PORTNAME= fteqw
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PORTVERSION= 3343
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PORTREVISION= 3
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CATEGORIES= games
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MASTER_SITES= SF/${PORTNAME}/Source/${PORTVERSION}
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DISTNAME= ftesrc${PORTVERSION}-all
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MAINTAINER= alepulver@FreeBSD.org
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COMMENT= QuakeWorld client with cool features, but still compatible
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USE_DOS2UNIX= yes
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USE_GMAKE= yes
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NO_WRKSUBDIR= yes
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OPTIONS= DEDICATED "Build dedicated server" on \
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GL "Build OpenGL (hardware) client" on \
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OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
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SDL "Build SDL (software) client" on
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SUB_FILES= pkg-message
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.include "${.CURDIR}/../quake-data/Makefile.include"
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.include <bsd.port.pre.mk>
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.if defined(WITHOUT_DEDICATED) && defined(WITHOUT_GL) && defined(WITHOUT_SDL)
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IGNORE= needs at least one executable (DEDICATED, GL or SDL)
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.endif
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.if !defined(WITHOUT_DEDICATED)
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ALL_TARGET+= sv-rel
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PLIST_FILES+= bin/fteqw-sv
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FTE_TARGETS+= fteqw.sv
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.endif
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.if !defined(WITHOUT_GL) || !defined(WITHOUT_SDL)
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LIB_DEPENDS+= jpeg.10:${PORTSDIR}/graphics/jpeg \
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png.5:${PORTSDIR}/graphics/png \
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vorbis.4:${PORTSDIR}/audio/libvorbis
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.endif
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.if !defined(WITHOUT_GL)
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USE_GL= yes
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ALL_TARGET+= gl-rel
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PLIST_FILES+= bin/fteqw-gl
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FTE_TARGETS+= fteqw.gl
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.endif
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.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
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MAKE_ENV+= OPTIMIZED_CFLAGS=true
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.endif
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# SDL is used instead of the native X11 software version as it reports a
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# memory allocation error at startup. It also fails with USEASM=true.
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.if !defined(WITHOUT_SDL)
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USE_SDL= sdl
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ALL_TARGET+= sw-rel
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PLIST_FILES+= bin/fteqw-sdl
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FTE_TARGETS+= fteqw.sdl
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.endif
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post-patch:
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@${REINPLACE_CMD} -e 's/alloca\.h/stdlib.h/' \
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${WRKSRC}/gl/gl_alias.c ${WRKSRC}/common/com_mesh.c
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@${REINPLACE_CMD} -e 's/__linux__/__unix__/' \
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${WRKSRC}/common/plugin.c ${WRKSRC}/server/svq3_game.c
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do-install:
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.for f in ${FTE_TARGETS}
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${INSTALL_PROGRAM} ${WRKSRC}/release/${f} ${PREFIX}/bin/${f:S/./-/}
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.endfor
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post-install:
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@${ECHO_CMD}
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@${CAT} ${PKGMESSAGE}
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@${ECHO_CMD}
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.include <bsd.port.post.mk>
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