freebsd-ports/emulators/vgba-bin
Mario Sergio Fujikawa Ferreira d116fc30b5 o Update to version 2.1
o Use proper versioning in the port Makefile. BUMP PORTEPOCH
o Changes:
- DI opcode now cancels pending EI (Killer Instinct, Donkey Kong Land series).
- Fixed GBC and SGB colors to span from black to true white.
- Added sound chip initialization on startup (Fortified Zone, Fortified
  Zone 2, Beetlejuice).
- Fixed third sound channel (still not perfect).
- Added SetWave() call to the sound API.
- Added SetWave() waveforms to the third sound channel.
- Window refresh does not start if the window was off when refresh
  reached its top (WarriorsOfMightAndMagic).
- Now setting LCD state to 0 during last two lines of VBlank (152-153)
  so Final Fantasy Legend works again.
- Moved VBlank interrupt from line 145 to line 144 (Force 21, Cruisn'
  Exotica, Army Men 2).
- Moved VBlank interrupt to the beginning of scanline (Daedalian
  Opus).
2001-03-30 14:07:35 +00:00
..
distinfo o Update to version 2.1 2001-03-30 14:07:35 +00:00
Makefile o Update to version 2.1 2001-03-30 14:07:35 +00:00
pkg-comment Add vgb-bin v17, a gameboy emulator, binary-only. 2000-08-11 04:21:13 +00:00
pkg-descr Add vgb-bin v17, a gameboy emulator, binary-only. 2000-08-11 04:21:13 +00:00
pkg-plist Hopefully finish syncing with bsd.port.mk rev 1.361 - use bsd.port.mk 2001-01-20 00:39:55 +00:00