d116fc30b5
o Use proper versioning in the port Makefile. BUMP PORTEPOCH o Changes: - DI opcode now cancels pending EI (Killer Instinct, Donkey Kong Land series). - Fixed GBC and SGB colors to span from black to true white. - Added sound chip initialization on startup (Fortified Zone, Fortified Zone 2, Beetlejuice). - Fixed third sound channel (still not perfect). - Added SetWave() call to the sound API. - Added SetWave() waveforms to the third sound channel. - Window refresh does not start if the window was off when refresh reached its top (WarriorsOfMightAndMagic). - Now setting LCD state to 0 during last two lines of VBlank (152-153) so Final Fantasy Legend works again. - Moved VBlank interrupt from line 145 to line 144 (Force 21, Cruisn' Exotica, Army Men 2). - Moved VBlank interrupt to the beginning of scanline (Daedalian Opus).
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71 B
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2 lines
71 B
Plaintext
MD5 (VGB21-FreeBSD-80x86-bin.tar.Z) = d9376b9e962e7de8f76d87a6bedcf19e
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