freebsd-ports/games/xblast/Makefile
Tijl Coosemans dd6f9aecd2 Convert graphics/sdl_gfx to USES=libtool. Also set USE_AUTOTOOLS because
upstream forgot to regenerate the build scripts.  This makes the build use
the correct version information and causes a library version bump.  Use
this opportunity to use USES=libtool instead of USES=libtool:oldver.
Bump PORTREVISION on all dependent ports and convert them to USES=libtool
where needed.  Also use USES=(gmake, pathfix, tar) and new LIB_DEPENDS
syntax here and there.

games/freedink-engine:
- Option helpers.
- Staging.
- Use dirrmtry for locale directories.

games/oolite:
- Staging.
- Replace ECHO with ECHO_CMD.
- Don't use GNUSTEP_PREFIX to install files because it expands to
  LOCALBASE rather than PREFIX.

games/openssn:
- Remove USES=desktop-file-utils.  No MimeType field in desktop file.
- Staging.
- Install files in standard DATADIR.

games/xblast:
- Use proper options.
- Staging.
- Patch configure so normal make install can be used instead of do-install.
- Replace TAR | TAR with COPYTREE_SHARE.
2014-05-02 14:16:49 +00:00

95 lines
2.9 KiB
Makefile

# Created by: se
# $FreeBSD$
PORTNAME= xblast
PORTVERSION= 2.10.4
PORTREVISION= 11
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/Sources/${PORTVERSION} \
SF/${PORTNAME}/Images/${IMAGES_DATE}:images \
SF/${PORTNAME}/Levels/${LEVELS_DATE}:levels \
SF/${PORTNAME}/Models/${MODELS_DATE}:models \
SF/${PORTNAME}/Musics/${MUSICS_DATE}:musics \
SF/${PORTNAME}/Sounds/${SOUNDS_DATE}:sounds
DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \
images-${IMAGES_DATE}${EXTRACT_SUFX}:images \
levels-${LEVELS_DATE}${EXTRACT_SUFX}:levels \
models-${MODELS_DATE}${EXTRACT_SUFX}:models
DIST_SUBDIR= xblast
MAINTAINER= ports@FreeBSD.org
COMMENT= Multi-player real-time strategy game for X11
LICENSE= GPLv2 GPLv3
LICENSE_COMB= dual
USES= gmake
GNU_CONFIGURE= yes
CONFIGURE_ARGS= --with-otherdatadir=${DATADIR}
CPPFLAGS+= -I${LOCALBASE}/include
LDFLAGS+= -L${LOCALBASE}/lib
FONTSDIR= ${LOCALBASE}/lib/X11/fonts/bitstream-vera
IMAGES_DATE= 2005-01-06
LEVELS_DATE= 2005-01-06
MODELS_DATE= 2005-01-06
MUSICS_DATE= 2005-01-06
SOUNDS_DATE= 2004-04-29
OPTIONS_DEFINE= NLS SDL SMPF SOUND
OPTIONS_DEFAULT=SDL SOUND
OPTIONS_SUB= yes
NLS_USES= gettext
NLS_CONFIGURE_ENABLE= nls
SDL_USE= SDL=gfx,image,mixer,net,ttf,sdl
SDL_CONFIGURE_ENABLE= sdl
SDL_RUN_DEPENDS= ${FONTSDIR}/Vera.ttf:${PORTSDIR}/x11-fonts/bitstream-vera
SMPF_DESC= Support for 16 players
SMPF_CONFIGURE_ENABLE= SMPF
SOUND_CONFIGURE_ENABLE= sound
SOUND_DISTFILES= musics-${MUSICS_DATE}${EXTRACT_SUFX}:musics \
sounds${EXTRACT_SUFX}:sounds
.include <bsd.port.options.mk>
.if ! ${PORT_OPTIONS:MSDL}
USE_XORG= ice x11
.endif
post-extract:
-@${MV} ${WRKDIR}/levels-${LEVELS_DATE}/reconstruct?on2.xal ${WRKDIR}/levels-${LEVELS_DATE}/reconstruction2.xal
post-patch:
@${TOUCH} -r ${WRKSRC}/configure ${WRKSRC}/aclocal.m4
@${REINPLACE_CMD} -e \
's|$$(game_datadir)/locale|$$(prefix)/share/locale|g ; \
s|^xblast_LDADD =.*$$|xblast_LDADD = $$(LIBINTL)|g' \
${WRKSRC}/Makefile.in
@${REINPLACE_CMD} '/datadir=$$game_datadir/d' ${WRKSRC}/configure
@${REINPLACE_CMD} -e \
's|"Vera.ttf"|"${FONTSDIR}/Vera.ttf"|g' ${WRKSRC}/sdl_text.c
post-install:
${INSTALL_MAN} ${WRKSRC}/xblast.man ${STAGEDIR}${MAN6PREFIX}/man/man6/xblast.6
${MKDIR} ${STAGEDIR}${DATADIR}/image
cd ${WRKDIR}/images-${IMAGES_DATE} && \
${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/image "-not -name Imakefile"
${MKDIR} ${STAGEDIR}${DATADIR}/level
cd ${WRKDIR}/levels-${LEVELS_DATE} && \
${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/level "-not -name Imakefile"
${MKDIR} ${STAGEDIR}${DATADIR}/image/sprite
cd ${WRKDIR}/models-${MODELS_DATE} && \
${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/image/sprite "-not -name Imakefile"
.if ${PORT_OPTIONS:MSOUND}
${MKDIR} ${STAGEDIR}${DATADIR}/sounds
cd ${WRKDIR}/musics-${MUSICS_DATE} && \
${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/sounds "-not -name Imakefile"
cd ${WRKDIR}/sounds && \
${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/sounds "-not -name Imakefile"
.endif
.include <bsd.port.mk>