freebsd-ports/games/xboing/files/patch-ac
1995-03-06 08:13:37 +00:00

65 lines
2.2 KiB
Plaintext

*** Imakefile.orig Wed Jun 1 17:11:10 1994
--- Imakefile Sun Mar 5 23:43:55 1995
***************
*** 5,24 ****
XCOMM This is the directory where the highscore, level & sound data will be
XCOMM placed. Default will be the current directory.
! XBOING_DIR = .
XCOMM These are some defines that must be set. Some may be overwritten in the
XCOMM machine arch section.
! XPMLIB = -L../xpm3.4/lib -lXpm
! XPMINCLUDE = -I../xpm3.4/lib
XBOINGINCLUDE = -I./include
LEVEL_INSTALL_DIR = $(XBOING_DIR)/levels
SOUNDS_DIR = $(XBOING_DIR)/sounds
BACKUP_DIR = $(XBOING_DIR)/../backups
HIGH_SCORE_FILE = $(XBOING_DIR)/xboing.scr
! AUDIO_AVAILABLE = False
! AUDIO_SRC = audio/NOaudio.c
AUDIO_INCLUDE =
AUDIO_LIB =
--- 5,24 ----
XCOMM This is the directory where the highscore, level & sound data will be
XCOMM placed. Default will be the current directory.
! XBOING_DIR = /usr/X11R6/lib/X11/xboing
XCOMM These are some defines that must be set. Some may be overwritten in the
XCOMM machine arch section.
! XPMLIB = -lXpm
! XPMINCLUDE = -I/usr/X11R6/include/X11
XBOINGINCLUDE = -I./include
LEVEL_INSTALL_DIR = $(XBOING_DIR)/levels
SOUNDS_DIR = $(XBOING_DIR)/sounds
BACKUP_DIR = $(XBOING_DIR)/../backups
HIGH_SCORE_FILE = $(XBOING_DIR)/xboing.scr
! AUDIO_AVAILABLE = True
! AUDIO_SRC = audio/LINUXaudio.c
AUDIO_INCLUDE =
AUDIO_LIB =
***************
*** 98,105 ****
-DLEVEL_INSTALL_DIR=\"$(LEVEL_INSTALL_DIR)\" \
-DAUDIO_AVAILABLE=\"$(AUDIO_AVAILABLE)\" \
-DSOUNDS_DIR=\"$(SOUNDS_DIR)\" \
! -DREADMEP_FILE=\"$(XBOING_DIR)/docs/problems.doc\"
! XCOMM -DUSE_FLOCK=\"True\" \
XCOMM -DNO_LOCKING=\"True\"
LOCAL_LIBRARIES = $(AUDIO_LIB) $(XPMLIB) $(XLIB) -lm
--- 98,105 ----
-DLEVEL_INSTALL_DIR=\"$(LEVEL_INSTALL_DIR)\" \
-DAUDIO_AVAILABLE=\"$(AUDIO_AVAILABLE)\" \
-DSOUNDS_DIR=\"$(SOUNDS_DIR)\" \
! -DREADMEP_FILE=\"$(XBOING_DIR)/docs/problems.doc\" \
! -DUSE_FLOCK=\"True\"
XCOMM -DNO_LOCKING=\"True\"
LOCAL_LIBRARIES = $(AUDIO_LIB) $(XPMLIB) $(XLIB) -lm