214ffa130b
SDL_Pango is the SDL API to the Pango text rendering engine of GNOME 2.x - Required for games/frozenbubble 2.0.0 - Update to bsd.sdl.mk is coming too PR: ports/104899 Submitted by: Edwin Groothuis <edwin@mavetju.org>
18 lines
752 B
Plaintext
18 lines
752 B
Plaintext
Pango is the text rendering engine of GNOME 2.x. SDL_Pango connects
|
|
the engine to SDL.
|
|
|
|
If you are a game software developer, you should know the difficulties
|
|
of distribution. So I will start to introduce SDL_Pango from the
|
|
viewpoint of distribution.
|
|
|
|
In Un*x, SDL_Pango is hard to use as system-independent module,
|
|
because it depends on fontconfig and Pango which are designed as
|
|
system-singleton modules. If you use SDL_Pango, your software will
|
|
require those modules installed to target system. If your software
|
|
is shipped as shrink-wrap package, it may cause much problem on
|
|
your support desk. You should carefully design your installation
|
|
process.
|
|
|
|
WWW: http://sdlpango.sourceforge.net/
|
|
Author: NAKAMURA Ken'ichi <nakamura@sbp.fp.a.u-tokyo.ac.jp>
|