4438a3336a
When drawing dashed lines with GLAMOR, they were drawn partially or as a regular (solid) line, depending on the OpenGL backend. It behaved so because screen pixmap was bound as the dash and sampling its alpha, which is usually just 1.0 (no dashing at all). Upstream bug: https://bugs.freedesktop.org/show_bug.cgi?id=99708 Fixed by: Eric Anholt (it's a pity that anholt@ no longer works on FreeBSD) Silence from: x11@ |
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