9b386ca620
- Requires id Software's Quake II: Patched to v3.20. - OpenGL Only: No software mode; No 3dfx. - 32-bit color skin/texture support: .jpg; .tga; .png. - Texture Compression: For large textures/skins. - Particle Engine: Fast intuitive system; dynamically lit; custom special effects. - RScript Shaders: Spheremapping; detail textures; animated skins; vertex deformation, other custom functions. - Enhanced Menus: Mouse support in menus; menus scaled to fixed resolution; reorganized menus. - Client side 3-D Chase Camera: Accurate aiming system; adjustable viewing distance; adjustable viewing angle. - Miscellaneous Special Effects: Improved model lighting system; improved dynamic shadows system; overbright maps, entities and particles; transparent surface vertex lighting. - Miscellaneous Game play Enhancements: Decals for blood, bullet marks, and impact explosions; mouse FOV autosensitivity; "*.pak" pak loading; CVARlist filter parameter. - Backwards Compatible: With old mods. WWW: http://www.quake2max.net/
10 lines
248 B
Plaintext
10 lines
248 B
Plaintext
%%CLIENT%%bin/quake2max
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%%DEDICATED%%bin/quake2max-ded
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%%SDL%%bin/quake2max-sdl
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%%GAME%%%%LIBDIR%%/baseq2/game.so
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%%LIBDIR%%/baseq2/maxpak.pak
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%%GLX%%%%LIBDIR%%/rfx_glx.so
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%%SDLGL%%%%LIBDIR%%/rfx_sdlgl.so
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@dirrm %%LIBDIR%%/baseq2
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@dirrm %%LIBDIR%%
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