freebsd-ports/games/scummvm/pkg-plist
Kai Knoblich 04c014ce74 games/scummvm: Update to 2.6.0
* Upstream has changed the license, set LICENSE accordingly.

* In order to compile the whole code, a compiler which can at least
  C++11 is now required.

Changelog:

https://downloads.scummvm.org/frs/scummvm/2.6.0/ReleaseNotes.html

MFH:		No (feature release)
2022-08-01 21:12:59 +02:00

125 lines
4.4 KiB
Plaintext

bin/scummvm
share/applications/scummvm.desktop
%%PORTDOCS%%%%DOCSDIR%%/AUTHORS
%%PORTDOCS%%%%DOCSDIR%%/CONTRIBUTING.md
%%PORTDOCS%%%%DOCSDIR%%/COPYING
%%PORTDOCS%%%%DOCSDIR%%/COPYING.BSD
%%PORTDOCS%%%%DOCSDIR%%/COPYING.FREEFONT
%%PORTDOCS%%%%DOCSDIR%%/COPYING.GLAD
%%PORTDOCS%%%%DOCSDIR%%/COPYING.ISC
%%PORTDOCS%%%%DOCSDIR%%/COPYING.LGPL
%%PORTDOCS%%%%DOCSDIR%%/COPYING.LUA
%%PORTDOCS%%%%DOCSDIR%%/COPYING.MIT
%%PORTDOCS%%%%DOCSDIR%%/COPYING.OFL
%%PORTDOCS%%%%DOCSDIR%%/COPYING.TINYGL
%%PORTDOCS%%%%DOCSDIR%%/COPYRIGHT
%%PORTDOCS%%%%DOCSDIR%%/NEWS.md
%%PORTDOCS%%%%DOCSDIR%%/README.md
share/icons/hicolor/scalable/apps/scummvm.svg
share/man/man6/scummvm.6.gz
share/metainfo/scummvm.appdata.xml
share/pixmaps/scummvm.xpm
%%DATADIR%%/access.dat
%%DATADIR%%/achievements.dat
%%XENGINES%%%%DATADIR%%/cryo.dat
%%DATADIR%%/cryomni3d.dat
%%DATADIR%%/drascula.dat
%%DATADIR%%/encoding.dat
%%DATADIR%%/fonts.dat
%%DATADIR%%/grim-patch.lab
%%DATADIR%%/gui-icons.dat
%%XENGINES%%%%DATADIR%%/hadesch_translations.dat
%%DATADIR%%/hugo.dat
%%DATADIR%%/kyra.dat
%%DATADIR%%/lure.dat
%%DATADIR%%/macgui.dat
%%XENGINES%%%%DATADIR%%/macventure.dat
%%XENGINES%%%%DATADIR%%/monkey4-patch.m4b
%%DATADIR%%/mort.dat
%%DATADIR%%/myst3.dat
%%DATADIR%%/neverhood.dat
%%DATADIR%%/pred.dic
%%DATADIR%%/queen.tbl
%%DATADIR%%/residualvm.zip
%%DATADIR%%/scummclassic.zip
%%DATADIR%%/scummmodern.zip
%%DATADIR%%/scummremastered.zip
%%DATADIR%%/shaders/emi_actor.fragment
%%DATADIR%%/shaders/emi_actor.vertex
%%DATADIR%%/shaders/emi_actorlights.fragment
%%DATADIR%%/shaders/emi_actorlights.vertex
%%DATADIR%%/shaders/emi_background.fragment
%%DATADIR%%/shaders/emi_background.vertex
%%DATADIR%%/shaders/emi_dimplane.fragment
%%DATADIR%%/shaders/emi_dimplane.vertex
%%DATADIR%%/shaders/emi_sprite.fragment
%%DATADIR%%/shaders/emi_sprite.vertex
%%DATADIR%%/shaders/grim_actor.fragment
%%DATADIR%%/shaders/grim_actor.vertex
%%DATADIR%%/shaders/grim_actorlights.fragment
%%DATADIR%%/shaders/grim_actorlights.vertex
%%DATADIR%%/shaders/grim_background.fragment
%%DATADIR%%/shaders/grim_background.vertex
%%DATADIR%%/shaders/grim_dim.fragment
%%DATADIR%%/shaders/grim_dim.vertex
%%DATADIR%%/shaders/grim_emerg.fragment
%%DATADIR%%/shaders/grim_emerg.vertex
%%DATADIR%%/shaders/grim_primitive.fragment
%%DATADIR%%/shaders/grim_primitive.vertex
%%DATADIR%%/shaders/grim_shadowplane.fragment
%%DATADIR%%/shaders/grim_shadowplane.vertex
%%DATADIR%%/shaders/grim_smush.fragment
%%DATADIR%%/shaders/grim_smush.vertex
%%DATADIR%%/shaders/grim_text.fragment
%%DATADIR%%/shaders/grim_text.vertex
%%DATADIR%%/shaders/myst3_box.fragment
%%DATADIR%%/shaders/myst3_box.vertex
%%XENGINES%%%%DATADIR%%/shaders/playground3d_bitmap.fragment
%%XENGINES%%%%DATADIR%%/shaders/playground3d_bitmap.vertex
%%XENGINES%%%%DATADIR%%/shaders/playground3d_cube.fragment
%%XENGINES%%%%DATADIR%%/shaders/playground3d_cube.vertex
%%XENGINES%%%%DATADIR%%/shaders/playground3d_fade.fragment
%%XENGINES%%%%DATADIR%%/shaders/playground3d_fade.vertex
%%DATADIR%%/shaders/stark_actor.fragment
%%DATADIR%%/shaders/stark_actor.vertex
%%DATADIR%%/shaders/stark_fade.fragment
%%DATADIR%%/shaders/stark_fade.vertex
%%DATADIR%%/shaders/stark_prop.fragment
%%DATADIR%%/shaders/stark_prop.vertex
%%DATADIR%%/shaders/stark_shadow.fragment
%%DATADIR%%/shaders/stark_shadow.vertex
%%DATADIR%%/shaders/stark_surface.fragment
%%DATADIR%%/shaders/stark_surface.vertex
%%DATADIR%%/shaders/wme_fade.fragment
%%DATADIR%%/shaders/wme_fade.vertex
%%DATADIR%%/shaders/wme_flat_shadow_mask.fragment
%%DATADIR%%/shaders/wme_flat_shadow_mask.vertex
%%DATADIR%%/shaders/wme_flat_shadow_modelx.fragment
%%DATADIR%%/shaders/wme_flat_shadow_modelx.vertex
%%DATADIR%%/shaders/wme_geometry.fragment
%%DATADIR%%/shaders/wme_geometry.vertex
%%DATADIR%%/shaders/wme_line.fragment
%%DATADIR%%/shaders/wme_line.vertex
%%DATADIR%%/shaders/wme_modelx.fragment
%%DATADIR%%/shaders/wme_modelx.vertex
%%DATADIR%%/shaders/wme_shadow_mask.fragment
%%DATADIR%%/shaders/wme_shadow_mask.vertex
%%DATADIR%%/shaders/wme_shadow_volume.fragment
%%DATADIR%%/shaders/wme_shadow_volume.vertex
%%DATADIR%%/shaders/wme_sprite.fragment
%%DATADIR%%/shaders/wme_sprite.vertex
%%DATADIR%%/shaders/myst3_cube.fragment
%%DATADIR%%/shaders/myst3_cube.vertex
%%DATADIR%%/shaders/myst3_text.fragment
%%DATADIR%%/shaders/myst3_text.vertex
%%DATADIR%%/sky.cpt
%%DATADIR%%/supernova.dat
%%DATADIR%%/teenagent.dat
%%DATADIR%%/titanic.dat
%%DATADIR%%/tony.dat
%%DATADIR%%/toon.dat
%%DATADIR%%/translations.dat
%%DATADIR%%/ultima.dat
%%DATADIR%%/wintermute.zip
%%DATADIR%%/xeen.ccs