04c014ce74
* Upstream has changed the license, set LICENSE accordingly. * In order to compile the whole code, a compiler which can at least C++11 is now required. Changelog: https://downloads.scummvm.org/frs/scummvm/2.6.0/ReleaseNotes.html MFH: No (feature release)
125 lines
4.4 KiB
Plaintext
125 lines
4.4 KiB
Plaintext
bin/scummvm
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share/applications/scummvm.desktop
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%%PORTDOCS%%%%DOCSDIR%%/AUTHORS
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%%PORTDOCS%%%%DOCSDIR%%/CONTRIBUTING.md
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%%PORTDOCS%%%%DOCSDIR%%/COPYING
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%%PORTDOCS%%%%DOCSDIR%%/COPYING.BSD
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%%PORTDOCS%%%%DOCSDIR%%/COPYING.FREEFONT
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%%PORTDOCS%%%%DOCSDIR%%/COPYING.GLAD
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%%PORTDOCS%%%%DOCSDIR%%/COPYING.ISC
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%%PORTDOCS%%%%DOCSDIR%%/COPYING.LGPL
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%%PORTDOCS%%%%DOCSDIR%%/COPYING.LUA
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%%PORTDOCS%%%%DOCSDIR%%/COPYING.MIT
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%%PORTDOCS%%%%DOCSDIR%%/COPYING.OFL
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%%PORTDOCS%%%%DOCSDIR%%/COPYING.TINYGL
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%%PORTDOCS%%%%DOCSDIR%%/COPYRIGHT
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%%PORTDOCS%%%%DOCSDIR%%/NEWS.md
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%%PORTDOCS%%%%DOCSDIR%%/README.md
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share/icons/hicolor/scalable/apps/scummvm.svg
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share/man/man6/scummvm.6.gz
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share/metainfo/scummvm.appdata.xml
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share/pixmaps/scummvm.xpm
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%%DATADIR%%/access.dat
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%%DATADIR%%/achievements.dat
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%%XENGINES%%%%DATADIR%%/cryo.dat
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%%DATADIR%%/cryomni3d.dat
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%%DATADIR%%/drascula.dat
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%%DATADIR%%/encoding.dat
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%%DATADIR%%/fonts.dat
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%%DATADIR%%/grim-patch.lab
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%%DATADIR%%/gui-icons.dat
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%%XENGINES%%%%DATADIR%%/hadesch_translations.dat
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%%DATADIR%%/hugo.dat
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%%DATADIR%%/kyra.dat
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%%DATADIR%%/lure.dat
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%%DATADIR%%/macgui.dat
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%%XENGINES%%%%DATADIR%%/macventure.dat
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%%XENGINES%%%%DATADIR%%/monkey4-patch.m4b
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%%DATADIR%%/mort.dat
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%%DATADIR%%/myst3.dat
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%%DATADIR%%/neverhood.dat
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%%DATADIR%%/pred.dic
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%%DATADIR%%/queen.tbl
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%%DATADIR%%/residualvm.zip
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%%DATADIR%%/scummclassic.zip
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%%DATADIR%%/scummmodern.zip
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%%DATADIR%%/scummremastered.zip
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%%DATADIR%%/shaders/emi_actor.fragment
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%%DATADIR%%/shaders/emi_actor.vertex
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%%DATADIR%%/shaders/emi_actorlights.fragment
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%%DATADIR%%/shaders/emi_actorlights.vertex
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%%DATADIR%%/shaders/emi_background.fragment
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%%DATADIR%%/shaders/emi_background.vertex
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%%DATADIR%%/shaders/emi_dimplane.fragment
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%%DATADIR%%/shaders/emi_dimplane.vertex
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%%DATADIR%%/shaders/emi_sprite.fragment
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%%DATADIR%%/shaders/emi_sprite.vertex
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%%DATADIR%%/shaders/grim_actor.fragment
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%%DATADIR%%/shaders/grim_actor.vertex
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%%DATADIR%%/shaders/grim_actorlights.fragment
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%%DATADIR%%/shaders/grim_actorlights.vertex
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%%DATADIR%%/shaders/grim_background.fragment
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%%DATADIR%%/shaders/grim_background.vertex
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%%DATADIR%%/shaders/grim_dim.fragment
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%%DATADIR%%/shaders/grim_dim.vertex
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%%DATADIR%%/shaders/grim_emerg.fragment
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%%DATADIR%%/shaders/grim_emerg.vertex
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%%DATADIR%%/shaders/grim_primitive.fragment
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%%DATADIR%%/shaders/grim_primitive.vertex
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%%DATADIR%%/shaders/grim_shadowplane.fragment
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%%DATADIR%%/shaders/grim_shadowplane.vertex
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%%DATADIR%%/shaders/grim_smush.fragment
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%%DATADIR%%/shaders/grim_smush.vertex
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%%DATADIR%%/shaders/grim_text.fragment
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%%DATADIR%%/shaders/grim_text.vertex
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%%DATADIR%%/shaders/myst3_box.fragment
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%%DATADIR%%/shaders/myst3_box.vertex
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%%XENGINES%%%%DATADIR%%/shaders/playground3d_bitmap.fragment
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%%XENGINES%%%%DATADIR%%/shaders/playground3d_bitmap.vertex
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%%XENGINES%%%%DATADIR%%/shaders/playground3d_cube.fragment
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%%XENGINES%%%%DATADIR%%/shaders/playground3d_cube.vertex
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%%XENGINES%%%%DATADIR%%/shaders/playground3d_fade.fragment
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%%XENGINES%%%%DATADIR%%/shaders/playground3d_fade.vertex
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%%DATADIR%%/shaders/stark_actor.fragment
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%%DATADIR%%/shaders/stark_actor.vertex
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%%DATADIR%%/shaders/stark_fade.fragment
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%%DATADIR%%/shaders/stark_fade.vertex
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%%DATADIR%%/shaders/stark_prop.fragment
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%%DATADIR%%/shaders/stark_prop.vertex
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%%DATADIR%%/shaders/stark_shadow.fragment
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%%DATADIR%%/shaders/stark_shadow.vertex
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%%DATADIR%%/shaders/stark_surface.fragment
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%%DATADIR%%/shaders/stark_surface.vertex
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%%DATADIR%%/shaders/wme_fade.fragment
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%%DATADIR%%/shaders/wme_fade.vertex
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%%DATADIR%%/shaders/wme_flat_shadow_mask.fragment
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%%DATADIR%%/shaders/wme_flat_shadow_mask.vertex
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%%DATADIR%%/shaders/wme_flat_shadow_modelx.fragment
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%%DATADIR%%/shaders/wme_flat_shadow_modelx.vertex
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%%DATADIR%%/shaders/wme_geometry.fragment
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%%DATADIR%%/shaders/wme_geometry.vertex
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%%DATADIR%%/shaders/wme_line.fragment
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%%DATADIR%%/shaders/wme_line.vertex
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%%DATADIR%%/shaders/wme_modelx.fragment
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%%DATADIR%%/shaders/wme_modelx.vertex
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%%DATADIR%%/shaders/wme_shadow_mask.fragment
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%%DATADIR%%/shaders/wme_shadow_mask.vertex
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%%DATADIR%%/shaders/wme_shadow_volume.fragment
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%%DATADIR%%/shaders/wme_shadow_volume.vertex
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%%DATADIR%%/shaders/wme_sprite.fragment
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%%DATADIR%%/shaders/wme_sprite.vertex
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%%DATADIR%%/shaders/myst3_cube.fragment
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%%DATADIR%%/shaders/myst3_cube.vertex
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%%DATADIR%%/shaders/myst3_text.fragment
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%%DATADIR%%/shaders/myst3_text.vertex
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%%DATADIR%%/sky.cpt
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%%DATADIR%%/supernova.dat
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%%DATADIR%%/teenagent.dat
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%%DATADIR%%/titanic.dat
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%%DATADIR%%/tony.dat
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%%DATADIR%%/toon.dat
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%%DATADIR%%/translations.dat
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%%DATADIR%%/ultima.dat
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%%DATADIR%%/wintermute.zip
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%%DATADIR%%/xeen.ccs
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