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amount of work by the FreeBSD GNOME Team and our testers. On top of the usual GNOME update, we have taken this opportunity to move GNOME from X11BASE to LOCALBASE. This means roughly 600 ports NOT part of the GNOME Desktop also need to be changed. The bulk of the move was carried out by ahze, mezz, and pav, but it would not have been possible without cooperation from the FreeBSD KDE team who worked with us to make sure GNOME and KDE can still coexist happily. We would also like to send a shout out to kris and pointyhat for putting up with multiple test runs until we got something that was solid. Back to GNOME 2.16. This release brings a huge amount of new functionality to FreeBSD. The standard release notes can be read at http://www.gnome.org/start/2.16/ . But on top of what you will read there, jylefort and marcus have completed work on a port of HAL to FreeBSD. This will allow FreeBSD to take advantage of closer hardware interaction such as auto-mounting CD-ROMs, USB drives, and music players; auto-playing audio CDs; and managing laptop power consumption. But where would this all be without our loyal testers and contributors? Therefore, the FreeBSD GNOME team would like to thank the following users: Phillip Neumann <pneumann@gmail.com> tmclaugh mux Yuri Pankov <yuri.pankov@gmail.com> chinsan Thomas <freebsdlists@bsdunix.ch> Brian Gruber <knightbg@yahoo.com> Franz Klammer <klammer@webonaut.com> Dominique Goncalves <dominique.goncalves@gmail.com> Pascal Hofstee <caelian@gmail.com> Yasuda Keisuke <kysd@po.harenet.ne.jp> backyard <backyard1454-bsd@yahoo.com> Andris Raugulis <endrju@null.lv> <endrju@null.lv> Eric L. Chen <d9364104@mail.nchu.edu.tw> Pawel Worach <pawel.worach@gmail.com> QuiRK on #freebsd-gnome Shane Bell <decept0@gmail.com> luigi sajd on #freebsd-gnome sat Chris Coleman <chrisc@vmunix.com> kaeru on #freebsd-gnome crsd_ via irc.freenode.org/#FreeBSD-GNOME Joel Diaz <joeldiaz@mac.com> Enjoy! Approved by: portmgr (implicit, kris)
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Plaintext
PulseAudio, previously known as Polypaudio, is a sound server for POSIX and
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Win32 systems. A sound server is basically a proxy for your sound applications.
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It allows you to do advanced operations on your sound data as it passes between
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your application and your hardware. Things like transferring the audio to a
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different machine, changing the sample format or channel count and mixing
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several sounds into one are easily achieved using a sound server.
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WWW: http://pulseaudio.org/
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