freebsd-ports/games/openmw/Makefile
2019-08-19 15:35:27 +00:00

43 lines
1.1 KiB
Makefile

# Created by: Tobias Kortkamp <t@tobik.me>
# $FreeBSD$
PORTNAME= openmw
DISTVERSIONPREFIX= openmw-
DISTVERSION= 0.45.0
PORTREVISION= 5
CATEGORIES= games
PATCH_SITES= https://github.com/${GH_ACCOUNT}/${GH_PROJECT}/commit/
PATCHFILES= a78d98df273e266c05c73837a5961fbf6a875ccf.patch:-p1
MAINTAINER= tobik@FreeBSD.org
COMMENT= Unofficial open source engine reimplementation of the game Morrowind
LICENSE= GPLv3
LICENSE_FILE= ${WRKSRC}/LICENSE
LIB_DEPENDS= libavcodec.so:multimedia/ffmpeg \
libboost_thread.so:devel/boost-libs \
libBulletCollision.so:devel/bullet \
libMyGUIEngine.so:x11-toolkits/mygui \
libosg.so:graphics/osg \
libunshield.so:archivers/unshield
USES= cmake compiler:c++14-lang gl openal pkgconfig qt:5 sdl
USE_GITHUB= yes
GH_ACCOUNT= OpenMW
USE_GL= gl
USE_SDL= sdl2
USE_QT= core gui network opengl printsupport widgets buildtools_build \
qmake_build
CMAKE_ARGS= -DDESIRED_QT_VERSION=5 \
-DGLOBAL_DATA_PATH="${PREFIX}/share" \
-DMORROWIND_DATA_FILES="${DATADIR}/data" \
-DOPENMW_RESOURCE_FILES="${DATADIR}/resources"
post-install:
@${STRIP_CMD} ${STAGEDIR}${PREFIX}/bin/*
.include <bsd.port.mk>